10_a_coleridge_1798
Could I revive within me Her symphony and song , To such a deep delight 't would win me , That with music loud and long , I would build that dome in air , That sunny dome ! those caves of ice !

%3 0010_0001__Could_0010_0003__revive could_revive 0010_0002__I I 0010_0001__Could_0010_0003__revive->0010_0002__I [arg0] 0010_0001__Could_0010_0003__revive->0010_0002__I within[loc] 0010_0008__and and 0010_0001__Could_0010_0003__revive->0010_0008__and [arg1] 0010_0006__Her her 0010_0008__and->0010_0006__Her [genv] 0010_0007__symphony symphony 0010_0008__and->0010_0007__symphony [conj1] 0010_0009__song song 0010_0008__and->0010_0009__song [conj2] 0010_0013__a_0010_0015__delight a_delight 0010_0012__such such 0010_0013__a_0010_0015__delight->0010_0012__such [attrib] 0010_0014__deep deep 0010_0013__a_0010_0015__delight->0010_0014__deep [attrib] 0010_0017__would_0010_0018__win would_win 0010_0017__would_0010_0018__win->0010_0002__I [arg1] 0010_0017__would_0010_0018__win->0010_0008__and [arg0] 0010_0017__would_0010_0018__win->0010_0013__a_0010_0015__delight to[clr][dir] 0010_0021__That that[cnt] 0010_0021__That->0010_0017__would_0010_0018__win [scope] 0010_0029__would_0010_0030__build would_build 0010_0021__That->0010_0029__would_0010_0030__build [restriction] 0010_0029__would_0010_0030__build->0010_0002__I [arg0] 0010_0023__music music 0010_0029__would_0010_0030__build->0010_0023__music with[com] 0010_0031__that_0010_0032__dome that_dome 0010_0029__would_0010_0030__build->0010_0031__that_0010_0032__dome [arg1] 0010_0025__and and 0010_0023__music->0010_0025__and [attrib] 0010_0024__loud loud 0010_0025__and->0010_0024__loud [conj1] 0010_0026__long long 0010_0025__and->0010_0026__long [conj2] 0010_0034__air air 0010_0031__that_0010_0032__dome->0010_0034__air in 0010_0036__That_0010_0038__dome that_dome 0010_0037__sunny sunny 0010_0036__That_0010_0038__dome->0010_0037__sunny [attrib] 0010_0040__those_0010_0041__caves those_caves 0010_0043__ice ice 0010_0040__those_0010_0041__caves->0010_0043__ice of z_0010_1001 [cnt][cnd] z_0010_1001->0010_0001__Could_0010_0003__revive [restriction] z_0010_1001->0010_0021__That [scope] z_0010_1024 _ z_0010_1024->0010_0031__that_0010_0032__dome [prn] z_0010_1024->0010_0036__That_0010_0038__dome [conj1] z_0010_1024->0010_0040__those_0010_0041__caves [conj2]
arc(r_0010_0001__Could_r_0010_0003__revive,r_0010_0002__I,arg0).
arc(r_0010_0001__Could_r_0010_0003__revive,r_0010_0002__I,r_0010_0004__within__loc).
arc(r_0010_0001__Could_r_0010_0003__revive,r_0010_0008__and,arg1).
arc(r_0010_0008__and,r_0010_0006__Her,genv).
arc(r_0010_0008__and,r_0010_0007__symphony,conj1).
arc(r_0010_0008__and,r_0010_0009__song,conj2).
arc(r_0010_0013__a_r_0010_0015__delight,r_0010_0012__such,attrib).
arc(r_0010_0013__a_r_0010_0015__delight,r_0010_0014__deep,attrib).
arc(r_0010_0017__would_r_0010_0018__win,r_0010_0002__I,arg1).
arc(r_0010_0017__would_r_0010_0018__win,r_0010_0008__and,arg0).
arc(r_0010_0017__would_r_0010_0018__win,r_0010_0013__a_r_0010_0015__delight,r_0010_0011__To__clr_dir).
arc(r_0010_0021__That_cnt,r_0010_0017__would_r_0010_0018__win,scope_).
arc(r_0010_0021__That_cnt,r_0010_0029__would_r_0010_0030__build,restriction_).
arc(r_0010_0023__music,r_0010_0025__and,attrib).
arc(r_0010_0025__and,r_0010_0024__loud,conj1).
arc(r_0010_0025__and,r_0010_0026__long,conj2).
arc(r_0010_0029__would_r_0010_0030__build,r_0010_0002__I,arg0).
arc(r_0010_0029__would_r_0010_0030__build,r_0010_0023__music,r_0010_0022__with__com).
arc(r_0010_0029__would_r_0010_0030__build,r_0010_0031__that_r_0010_0032__dome,arg1).
arc(r_0010_0031__that_r_0010_0032__dome,r_0010_0034__air,r_0010_0033__in).
arc(r_0010_0036__That_r_0010_0038__dome,r_0010_0037__sunny,attrib).
arc(r_0010_0040__those_r_0010_0041__caves,r_0010_0043__ice,r_0010_0042__of).
arc(z_0010_1001__cnt_cnd,r_0010_0001__Could_r_0010_0003__revive,restriction_).
arc(z_0010_1001__cnt_cnd,r_0010_0021__That_cnt,scope_).
arc(z_0010_1024,r_0010_0031__that_r_0010_0032__dome,prn).
arc(z_0010_1024,r_0010_0036__That_r_0010_0038__dome,conj1).
arc(z_0010_1024,r_0010_0040__those_r_0010_0041__caves,conj2).


IP-MAT PP-SCON-CNT-CND IP-ADV MD;~cat_Vi Could NP-SBJ PRO I IP-INF-CAT VB;~Tn revive PP-LOC P-ROLE within NP PRO me NP-OB1 NP-GENV PRO;_genm_ Her NLYR NP N symphony CONJP CONJ and NP N song PUNC , ILYR PP-177 P-ROLE To NP ADJP ADJ;_such_ such D a ADJP ADJ deep N delight NP-SBJ PRO 't MD;~cat_Vi would IP-INF-CAT VB;~Tn.pr win NP-OB1 PRO me PP-CLR-DIR *ICH*-177 PUNC , PP-SCON-CNT P-CONN That IP-ADV PP-COM P-ROLE with NP N music ADJP AJLYR ADJP ADJ loud CONJP CONJ and ADJP ADJ long PUNC , NP-SBJ PRO I MD;~cat_Vi would IP-INF-CAT VB;~Tn build NP-OB1 D that N dome PP P-ROLE in NP N air PUNC , PRN NP NLYR NP D That ADJP ADJ sunny N dome PUNC ! CONJP NP D those NS caves PP P-ROLE of NP N ice PUNC !
( (IP-MAT (PP-SCON-CNT-CND (IP-ADV (MD;~cat_Vi Could;{can})
                                   (NP-SBJ (PRO I;{I}))
                                   (IP-INF-CAT (VB;~Tn revive;{revive})
                                               (PP-LOC (P-ROLE within;{within})
                                                       (NP (PRO me;{I})))
                                               (NP-OB1;{MUSIC} (NP-GENV;{PERSON} (PRO;_genm_ Her;{her}))
                                                               (NLYR (NP (N symphony;{symphony}))
                                                                     (CONJP (CONJ and;{and})
                                                                            (NP (N song;{song}))))))))
          (PUNC ,)
          (ILYR (PP-177 (P-ROLE To;{to})
                        (NP (ADJP (ADJ;_such_ such;{such}))
                            (D a;{a})
                            (ADJP (ADJ deep;{deep}))
                            (N delight;{delight})))
                (NP-SBJ;{MUSIC} (PRO <apos>t;{it}))
                (MD;~cat_Vi would;{will})
                (IP-INF-CAT (VB;~Tn.pr win;{win[to]})
                            (NP-OB1 (PRO me;{I}))
                            (PP-CLR-DIR *ICH*-177)))
          (PUNC ,)
          (PP-SCON-CNT (P-CONN That;{that})
                       (IP-ADV (PP-COM (P-ROLE with;{with})
                                       (NP (N music;{music})
                                           (ADJP (AJLYR (ADJP (ADJ loud;{loud}))
                                                        (CONJP (CONJ and;{and})
                                                               (ADJP (ADJ long;{long})))))))
                               (PUNC ,)
                               (NP-SBJ (PRO I;{I}))
                               (MD;~cat_Vi would;{will})
                               (IP-INF-CAT (VB;~Tn build;{build})
                                           (NP-OB1 (D that;{that})
                                                   (N dome;{dome})
                                                   (PP (P-ROLE in;{in})
                                                       (NP (N air;{air})))
                                                   (PUNC ,)
                                                   (PRN (NP;{DOME+CAVES} (NLYR (NP (D That;{that})
                                                                                   (ADJP (ADJ sunny;{sunny}))
                                                                                   (N dome;{dome})
                                                                                   (PUNC !))
                                                                               (CONJP (NP (D those;{those})
                                                                                          (NS caves;{cave})
                                                                                          (PP (P-ROLE of;{of})
                                                                                              (NP (N ice;{ice}))))))))))))
          (PUNC !))
  (ID 10_a_coleridge_1798))