200_a_dick_1952
They wandered around the ruins, picking up rocks and fragments.
( (IP-MAT (NP-SBJ;{DORLE+NASHA+TANCE} (PRO They;{they}))
(VBD;_Ipr_ wandered;{wander[around]})
(PP-CLR (P-ROLE around;{around})
(NP (D the;{the})
(NS ruins;{ruin})))
(PUNC ,)
(PP-SCON (IP-PPL2 (VAG;_phr_Vn<=>p_ picking;{pick[up]})
(RP up;{up})
(NP-OB1 (NLYR (NLYR (NS rocks;{rock}))
(CONJP (CONJ and;{and})
(NLYR (NS fragments;{fragment})))))))
(PUNC .))
(ID 200_a_dick_1952))
arc(r_0200_0002__wandered_r_0200_0003__around,r_0200_0001__They,arg0).
arc(r_0200_0002__wandered_r_0200_0003__around,r_0200_0004__the_r_0200_0005__ruins,arg1).
arc(r_0200_0007__picking_r_0200_0008__up,r_0200_0001__They,arg0).
arc(r_0200_0007__picking_r_0200_0008__up,r_0200_0010__and,arg1).
arc(r_0200_0010__and,r_0200_0009__rocks,conj1).
arc(r_0200_0010__and,r_0200_0011__fragments,conj2).
arc(z_0200_5002,r_0200_0002__wandered_r_0200_0003__around,scope).
arc(z_0200_5002,r_0200_0007__picking_r_0200_0008__up,restriction).
fof(formula,axiom,
? [R_0200_0001__THEY,R_0200_0004__THE_R_0200_0005__RUINS,R_0200_0002__WANDERED_R_0200_0003__AROUND,R_0200_0009__ROCKS,R_0200_0011__FRAGMENTS,R_0200_0010__AND,R_0200_0007__PICKING_R_0200_0008__UP,Z_0200_5002] :
( r_0200_0001__They(R_0200_0001__THEY)
& r_0200_0004__the_r_0200_0005__ruins(R_0200_0004__THE_R_0200_0005__RUINS)
& r_0200_0009__rocks(R_0200_0009__ROCKS)
& r_0200_0011__fragments(R_0200_0011__FRAGMENTS)
& z_0200_5002(Z_0200_5002)
& has_conj1(Z_0200_5002,R_0200_0007__PICKING_R_0200_0008__UP)
& r_0200_0007__picking_r_0200_0008__up(R_0200_0007__PICKING_R_0200_0008__UP)
& has_arg1(R_0200_0007__PICKING_R_0200_0008__UP,R_0200_0010__AND)
& r_0200_0010__and(R_0200_0010__AND)
& has_conj2(R_0200_0010__AND,R_0200_0011__FRAGMENTS)
& has_conj1(R_0200_0010__AND,R_0200_0009__ROCKS)
& has_arg0(R_0200_0007__PICKING_R_0200_0008__UP,R_0200_0001__THEY)
& has_conj2(Z_0200_5002,R_0200_0002__WANDERED_R_0200_0003__AROUND)
& r_0200_0002__wandered_r_0200_0003__around(R_0200_0002__WANDERED_R_0200_0003__AROUND)
& has_arg1(R_0200_0002__WANDERED_R_0200_0003__AROUND,R_0200_0004__THE_R_0200_0005__RUINS)
& has_arg0(R_0200_0002__WANDERED_R_0200_0003__AROUND,R_0200_0001__THEY) ) ).