253_a_dick_1952
A dead skeleton of a city , that 's all . ”
arc(r_0253_0001__A_r_0253_0003__skeleton,r_0253_0002__dead,attrib).
arc(r_0253_0001__A_r_0253_0003__skeleton,r_0253_0005__a_r_0253_0006__city,r_0253_0004__of).
arc(r_0253_0009___apos_s,r_0253_0008__that,arg0).
arc(r_0253_0009___apos_s,z_0253_1009,prd2).
arc(r_0253_0010__all__quant,r_0253_0001__A_r_0253_0003__skeleton,prn).
arc(r_0253_0010__all__quant,r_0253_0009___apos_s,scope).
arc(r_0253_0010__all__quant,z_0253_1009,restriction).
arc(z_0253_1011,r_0253_0001__A_r_0253_0003__skeleton,z_0253_1002).
( (FRAG (NP (D A;{a})
(ADJP (ADJ dead;{dead}))
(N skeleton;{skeleton})
(PP (P-ROLE of;{of})
(NP (D a;{a})
(N city;{city})))
(PUNC ,)
(PRN (IP-MAT (NP-SBJ (D;_nphd_ that;{that}))
(BEP;~Ln <apos>s;{be})
(NP-PRD2 (Q;_nphd_ all;{all})))))
(PUNC .)
(PURQ <rdquo>))
(ID 253_a_dick_1952))