345_a_dick_1952
It's only designed to combat objects in the sky.

0345_0002's 's 0345_0004__designed designed 0345_0002's->0345_0004__designed [scope] 0345_0001__It it 0345_0004__designed->0345_0001__It [arg1] 0345_0003__only only 0345_0004__designed->0345_0003__only [nim] staz_0345_5007 * 0345_0004__designed->staz_0345_5007 [arg0] 0345_0006__combat combat 0345_0006__combat->0345_0001__It [arg0] 0345_0007__objects objects 0345_0006__combat->0345_0007__objects [arg1] 0345_0009__the_0345_0010__sky the_sky 0345_0007__objects->0345_0009__the_0345_0010__sky in 0345_1001____sta_ _*_ 0345_1001____sta_->0345_0002's [scope] 0345_1001____sta_->0345_0006__combat [restriction]
arc(r_0345_0002___apos_s,r_0345_0004__designed,keep_scope).
arc(r_0345_0004__designed,r_0345_0001__It,arg1).
arc(r_0345_0004__designed,r_0345_0003__only,nim).
arc(r_0345_0004__designed,star_z_0345_5007,arg0).
arc(r_0345_0006__combat,r_0345_0001__It,arg0).
arc(r_0345_0006__combat,r_0345_0007__objects,arg1).
arc(r_0345_0007__objects,r_0345_0009__the_r_0345_0010__sky,r_0345_0008__in).
arc(r_0345_1001____star__,r_0345_0002___apos_s,scope_).
arc(r_0345_1001____star__,r_0345_0006__combat,restriction_).


IP-MAT NP-SBJ PRO It BEP;~cat_Ve_passive_ 's IP-PPL-CAT NP-LGS * ADVP-NIM ADV only VVN;~Tn designed PP-SCON IP-INF TO to VB;~Tn combat NP-OB1 NS objects PP P-ROLE in NP D the N sky PUNC .
( (IP-MAT (NP-SBJ;{GUN} (PRO It;{it}))
          (BEP;~cat_Ve_passive_ <apos>s;{be})
          (IP-PPL-CAT (NP-LGS *)
                      (ADVP-NIM (ADV only;{only}))
                      (VVN;~Tn designed;{design}))
          (PP-SCON (IP-INF (TO to;{to})
                           (VB;~Tn combat;{combat})
                           (NP-OB1 (NS objects;{object})
                                   (PP (P-ROLE in;{in})
                                       (NP (D the;{the})
                                           (N sky;{sky}))))))
          (PUNC .))
  (ID 345_a_dick_1952))