566_a_dick_1952
For a moment they stood around the wrecked gun looking at the unmoving outline of it .

%3 0566_0005__stood stood 0566_0002__a_0566_0003__moment a_moment 0566_0005__stood->0566_0002__a_0566_0003__moment for[tmp] 0566_0004__they they 0566_0005__stood->0566_0004__they [arg0] 0566_0007__the_0566_0009__gun the_gun 0566_0005__stood->0566_0007__the_0566_0009__gun around[dir] 0566_0008__wrecked wrecked 0566_0008__wrecked->0566_0007__the_0566_0009__gun [arg1] 0566_0010__looking looking 0566_0010__looking->0566_0004__they [arg0] 0566_0012__the_0566_0014__outline the_outline 0566_0010__looking->0566_0012__the_0566_0014__outline at[dir] 0566_0012__the_0566_0014__outline->0566_0007__the_0566_0009__gun of 0566_0013__unmoving unmoving 0566_0013__unmoving->0566_0012__the_0566_0014__outline [arg0] z_0566_1005 [mnr] z_0566_1005->0566_0005__stood [scope] z_0566_1005->0566_0010__looking [restriction]
arc(r_0566_0005__stood,r_0566_0002__a_r_0566_0003__moment,r_0566_0001__For__tmp).
arc(r_0566_0005__stood,r_0566_0004__they,arg0).
arc(r_0566_0005__stood,r_0566_0007__the_r_0566_0009__gun,r_0566_0006__around__dir).
arc(r_0566_0008__wrecked,r_0566_0007__the_r_0566_0009__gun,arg1).
arc(r_0566_0010__looking,r_0566_0004__they,arg0).
arc(r_0566_0010__looking,r_0566_0012__the_r_0566_0014__outline,r_0566_0011__at__dir).
arc(r_0566_0012__the_r_0566_0014__outline,r_0566_0007__the_r_0566_0009__gun,r_0566_0015__of).
arc(r_0566_0013__unmoving,r_0566_0012__the_r_0566_0014__outline,arg0).
arc(z_0566_1005__mnr,r_0566_0005__stood,scope_).
arc(z_0566_1005__mnr,r_0566_0010__looking,restriction_).


IP-MAT PP-TMP P-ROLE For NP D a N moment NP-SBJ PRO they VBD stood PP-DIR P-ROLE around NP D the IP-PPL NP-LGS * VVN;~Tn wrecked N gun PP-SCON-MNR IP-PPL VAG looking PP-DIR P-ROLE at NP D the IP-PPL VAG;~I unmoving N outline PP P-ROLE of NP PRO it PUNC .
( (IP-MAT (PP-TMP (P-ROLE For;{for})
                  (NP (D a;{a})
                      (N moment;{moment})))
          (NP-SBJ;{TRESPASSERS} (PRO they;{they}))
          (VBD stood;{stand})
          (PP-DIR (P-ROLE around;{around})
                  (NP;{GUN} (D the;{the})
                            (IP-PPL (NP-LGS *)
                                    (VVN;~Tn wrecked;{wreck}))
                            (N gun;{gun})))
          (PP-SCON-MNR (IP-PPL (VAG looking;{look})
                               (PP-DIR (P-ROLE at;{at})
                                       (NP (D the;{the})
                                           (IP-PPL (VAG;~I unmoving;{unmove}))
                                           (N outline;{outline})
                                           (PP (P-ROLE of;{of})
                                               (NP;{GUN} (PRO it;{it})))))))
          (PUNC .))
  (ID 566_a_dick_1952))