574_a_dick_1952
For a moment they stood around the wrecked gun looking at the unmoving outline of it.
( (IP-MAT (PP-NIM (P-ROLE For;{for})
(NP (D a;{a})
(N moment;{moment})))
(NP-SBJ;{TRESPASSERS} (PRO they;{they}))
(VBD;_Ipr_ stood;{stand[around]})
(PP-CLR (P-ROLE around;{around})
(NP;{GUN} (D the;{the})
(IP-PPL (NP-LGS *)
(VVN;_Tn_ wrecked;{wreck}))
(N gun;{gun})))
(PP-SCON (IP-PPL (VAG;_Ipr_ looking;{look[at]})
(PP-CLR (P-ROLE at;{at})
(NP (D the;{the})
(IP-PPL (VAG;_I_ unmoving;{unmove}))
(N outline;{outline})
(PP (P-ROLE of;{of})
(NP;{GUN} (PRO it;{it})))))))
(PUNC .))
(ID 574_a_dick_1952))
arc(r_0574_0005__stood_r_0574_0006__around,r_0574_0002__a_r_0574_0003__moment,r_0574_0001__For__nim).
arc(r_0574_0005__stood_r_0574_0006__around,r_0574_0004__they,arg0).
arc(r_0574_0005__stood_r_0574_0006__around,r_0574_0007__the_r_0574_0009__gun,arg1).
arc(r_0574_0008__wrecked,r_0574_0007__the_r_0574_0009__gun,inv_arg1).
arc(r_0574_0008__wrecked,z_0574_5003___star_,arg0).
arc(r_0574_0010__looking_r_0574_0011__at,r_0574_0007__the_r_0574_0009__gun,arg0).
arc(r_0574_0010__looking_r_0574_0011__at,r_0574_0012__the_r_0574_0014__outline,arg1).
arc(r_0574_0012__the_r_0574_0014__outline,r_0574_0007__the_r_0574_0009__gun,r_0574_0015__of).
arc(r_0574_0013__unmoving,r_0574_0012__the_r_0574_0014__outline,inv_arg0).
arc(z_0574_5005,r_0574_0005__stood_r_0574_0006__around,scope).
arc(z_0574_5005,r_0574_0010__looking_r_0574_0011__at,restriction).
fof(formula,axiom,
? [R_0574_0002__A_R_0574_0003__MOMENT,R_0574_0004__THEY,Z_0574_5003___STAR_,R_0574_0008__WRECKED,R_0574_0007__THE_R_0574_0009__GUN,R_0574_0005__STOOD_R_0574_0006__AROUND,R_0574_0013__UNMOVING,R_0574_0012__THE_R_0574_0014__OUTLINE,R_0574_0010__LOOKING_R_0574_0011__AT,Z_0574_5005] :
( r_0574_0002__a_r_0574_0003__moment(R_0574_0002__A_R_0574_0003__MOMENT)
& r_0574_0004__they(R_0574_0004__THEY)
& r_0574_0013__unmoving(R_0574_0013__UNMOVING)
& z_0574_5003___star_(Z_0574_5003___STAR_)
& z_0574_5005(Z_0574_5005)
& has_conj1(Z_0574_5005,R_0574_0010__LOOKING_R_0574_0011__AT)
& r_0574_0010__looking_r_0574_0011__at(R_0574_0010__LOOKING_R_0574_0011__AT)
& has_arg1(R_0574_0010__LOOKING_R_0574_0011__AT,R_0574_0012__THE_R_0574_0014__OUTLINE)
& r_0574_0012__the_r_0574_0014__outline(R_0574_0012__THE_R_0574_0014__OUTLINE)
& has_inv_arg0(R_0574_0012__THE_R_0574_0014__OUTLINE,R_0574_0013__UNMOVING)
& has_r_0574_0015__of(R_0574_0012__THE_R_0574_0014__OUTLINE,R_0574_0007__THE_R_0574_0009__GUN)
& r_0574_0007__the_r_0574_0009__gun(R_0574_0007__THE_R_0574_0009__GUN)
& has_inv_arg1(R_0574_0007__THE_R_0574_0009__GUN,R_0574_0008__WRECKED)
& r_0574_0008__wrecked(R_0574_0008__WRECKED)
& has_arg0(R_0574_0008__WRECKED,Z_0574_5003___STAR_)
& has_arg0(R_0574_0010__LOOKING_R_0574_0011__AT,R_0574_0007__THE_R_0574_0009__GUN)
& has_conj2(Z_0574_5005,R_0574_0005__STOOD_R_0574_0006__AROUND)
& r_0574_0005__stood_r_0574_0006__around(R_0574_0005__STOOD_R_0574_0006__AROUND)
& has_arg1(R_0574_0005__STOOD_R_0574_0006__AROUND,R_0574_0007__THE_R_0574_0009__GUN)
& has_arg0(R_0574_0005__STOOD_R_0574_0006__AROUND,R_0574_0004__THEY)
& has_r_0574_0001__For__nim(R_0574_0005__STOOD_R_0574_0006__AROUND,R_0574_0002__A_R_0574_0003__MOMENT) ) ).