606_a_dick_1952
The ship roared up, flying over the ruins of the city.
arc(r_0606_0003__roared_r_0606_0004__up,r_0606_0001__The_r_0606_0002__ship,arg0).
arc(r_0606_0006__flying_r_0606_0007__over,r_0606_0001__The_r_0606_0002__ship,arg0).
arc(r_0606_0006__flying_r_0606_0007__over,r_0606_0008__the_r_0606_0009__ruins,arg1).
arc(r_0606_0008__the_r_0606_0009__ruins,r_0606_0011__the_r_0606_0012__city,r_0606_0010__of).
arc(r_0606_1001____star__,r_0606_0003__roared_r_0606_0004__up,scope_).
arc(r_0606_1001____star__,r_0606_0006__flying_r_0606_0007__over,restriction_).
( (IP-MAT (NP-SBJ;{SHIP} (D The;{the})
(N ship;{ship}))
(VBD;~Ip roared;{roar[up]})
(ADVP-CLR (RP up;{up}))
(PUNC ,)
(PP-SCON (IP-PPL2 (VAG;~Ipr flying;{fly[over]})
(PP-CLR (P-ROLE over;{over})
(NP (D the;{the})
(NS ruins;{ruin})
(PP (P-ROLE of;{of})
(NP (D the;{the})
(N city;{city})))))))
(PUNC .))
(ID 606_a_dick_1952))