80_a_dick_1952
The Captain lay on the floor by the smashed control board .

%3 0080_0003__lay lay 0080_0001__The_0080_0002__Captain the_captain 0080_0003__lay->0080_0001__The_0080_0002__Captain [arg0] 0080_0005__the_0080_0006__floor the_floor 0080_0003__lay->0080_0005__the_0080_0006__floor on[clr][loc] 0080_0008__the_0080_0010__control_0080_0011__board the_control_board 0080_0003__lay->0080_0008__the_0080_0010__control_0080_0011__board by[loc] 0080_0009__smashed smashed 0080_0009__smashed->0080_0008__the_0080_0010__control_0080_0011__board [arg1]
arc(r_0080_0003__lay,r_0080_0001__The_r_0080_0002__Captain,arg0).
arc(r_0080_0003__lay,r_0080_0005__the_r_0080_0006__floor,r_0080_0004__on__clr_loc).
arc(r_0080_0003__lay,r_0080_0008__the_r_0080_0010__control_r_0080_0011__board,r_0080_0007__by__loc).
arc(r_0080_0009__smashed,r_0080_0008__the_r_0080_0010__control_r_0080_0011__board,arg1).


IP-MAT NP-SBJ D The N Captain VBD;~Ipr lay PP-CLR-LOC P-ROLE on NP D the N floor PP-LOC P-ROLE by NP D the IP-PPL NP-LGS * VVN;~Tn smashed N control N board PUNC .
( (IP-MAT (NP-SBJ (D The;{the})
                  (N Captain;{captain}))
          (VBD;~Ipr lay;{lie[on]})
          (PP-CLR-LOC (P-ROLE on;{on})
                      (NP (D the;{the})
                          (N floor;{floor})))
          (PP-LOC (P-ROLE by;{by})
                  (NP (D the;{the})
                      (IP-PPL (NP-LGS *)
                              (VVN;~Tn smashed;{smash}))
                      (N control;{control})
                      (N board;{board})))
          (PUNC .))
  (ID 80_a_dick_1952))