32_a_fce_0100_2000_06
‘Sometimes the bad characters in a story are more interesting than the good ones.’
arc(r_0032_0003__the_r_0032_0005__characters, r_0032_0004__bad, attrib10).
arc(r_0032_0003__the_r_0032_0005__characters, r_0032_0007__a_r_0032_0008__story, r_0032_0006__in).
arc(r_0032_0009__are, r_0032_0002__Sometimes, nim4).
arc(r_0032_0009__are, r_0032_0003__the_r_0032_0005__characters, arg0).
arc(r_0032_0009__are, r_0032_0011__interesting, prd).
arc(r_0032_0011__interesting, r_0032_0010__more, qual26).
arc(r_0032_0011__interesting, r_0032_0013__the_r_0032_0015__ones, r_0032_0012__than).
arc(r_0032_0013__the_r_0032_0015__ones, r_0032_0014__good, attrib37).
fof(formula,axiom,
? [R_32_9_ARE,R_32_3_THE_CHARACTERS,R_32_4_BAD,R_32_7_A_STORY,R_32_2_SOMETIMES,R_32_11_INTERESTING,R_32_10_MORE,R_32_13_THE_ONES,R_32_14_GOOD] :
( bad(R_32_4_BAD)
& a_story(R_32_7_A_STORY)
& sometimes(R_32_2_SOMETIMES)
& more(R_32_10_MORE)
& good(R_32_14_GOOD)
& are(R_32_9_ARE,R_32_3_THE_CHARACTERS,R_32_11_INTERESTING)
& the_characters(R_32_3_THE_CHARACTERS)
& attrib10(R_32_3_THE_CHARACTERS,R_32_4_BAD)
& in(R_32_3_THE_CHARACTERS,R_32_7_A_STORY)
& interesting(R_32_11_INTERESTING)
& qual26(R_32_11_INTERESTING,R_32_10_MORE)
& than(R_32_11_INTERESTING,R_32_13_THE_ONES)
& the_ones(R_32_13_THE_ONES)
& attrib37(R_32_13_THE_ONES,R_32_14_GOOD)
& nim4(R_32_9_ARE,R_32_2_SOMETIMES) ) ).
( (IP-MAT;{STATEMENT1} (PULQ <lquo>)
(ADVP-NIM (ADV Sometimes;{sometimes}))
(NP-SBJ (D the;{the})
(ADJP (ADJ bad;{bad}))
(NS characters;{character})
(PP (P-ROLE in;{in})
(NP (D a;{a})
(N story;{story}))))
(BEP;_La_ are;{be})
(ADJP-PRD (ADVP (ADVR more;{more}))
(ADJ interesting;{interesting})
(PP (P-ROLE than;{than})
(NP (D the;{the})
(ADJP (ADJ good;{good}))
(NS ones;{one}))))
(PUNC .)
(PURQ <rquo>))
(ID 32_a_fce_0100_2000_06))