3_a_freedoom
An assortment of monsters will try to stop you, and you'll need to use weapons to defend yourself.

%3 r_0003_0001__An_r_0003_0002__assortment An assortment r_0003_0004__monsters monsters r_0003_0001__An_r_0003_0002__assortment->r_0003_0004__monsters of r_0003_0005__will will r_0003_0006__try try r_0003_0005__will->r_0003_0006__try [scope] r_0003_0006__try->r_0003_0001__An_r_0003_0002__assortment [arg0] r_0003_0007__to_r_0003_0008__stop to stop r_0003_0006__try->r_0003_0007__to_r_0003_0008__stop [clr] r_0003_0007__to_r_0003_0008__stop->r_0003_0001__An_r_0003_0002__assortment [arg0] r_0003_0009__you you r_0003_0007__to_r_0003_0008__stop->r_0003_0009__you [arg1] r_0003_0011__and and r_0003_0011__and->r_0003_0005__will [conj1] z_000_3_a_freedoom_50 r_0003_0011__and->z_000_3_a_freedoom_50 [conj2] r_0003_0013___apos_ll 'll z_000_3_a_freedoom_50->r_0003_0013___apos_ll [scope] r_0003_0018__to_r_0003_0019__defend to defend z_000_3_a_freedoom_50->r_0003_0018__to_r_0003_0019__defend [restriction] r_0003_0014__need need r_0003_0013___apos_ll->r_0003_0014__need [scope] r_0003_0015__to_r_0003_0016__use to use r_0003_0014__need->r_0003_0015__to_r_0003_0016__use [scope] r_0003_0015__to_r_0003_0016__use->r_0003_0009__you [arg0] r_0003_0017__weapons weapons r_0003_0015__to_r_0003_0016__use->r_0003_0017__weapons [arg1] r_0003_0018__to_r_0003_0019__defend->r_0003_0009__you [arg0] r_0003_0018__to_r_0003_0019__defend->r_0003_0009__you [arg1]
arc(r_0003_0001__An_r_0003_0002__assortment, r_0003_0004__monsters, r_0003_0003__of).
arc(r_0003_0005__will, r_0003_0006__try, scope).
arc(r_0003_0006__try, r_0003_0001__An_r_0003_0002__assortment, arg0).
arc(r_0003_0006__try, r_0003_0007__to_r_0003_0008__stop, clr20).
arc(r_0003_0007__to_r_0003_0008__stop, r_0003_0001__An_r_0003_0002__assortment, arg0).
arc(r_0003_0007__to_r_0003_0008__stop, r_0003_0009__you, arg1).
arc(r_0003_0011__and, r_0003_0005__will, conj1).
arc(r_0003_0011__and, z_000_3_a_freedoom_50, conj2).
arc(r_0003_0013___apos_ll, r_0003_0014__need, scope).
arc(r_0003_0014__need, r_0003_0015__to_r_0003_0016__use, scope).
arc(r_0003_0015__to_r_0003_0016__use, r_0003_0009__you, arg0).
arc(r_0003_0015__to_r_0003_0016__use, r_0003_0017__weapons, arg1).
arc(r_0003_0018__to_r_0003_0019__defend, r_0003_0009__you, arg0).
arc(r_0003_0018__to_r_0003_0019__defend, r_0003_0009__you, arg1).
arc(z_000_3_a_freedoom_50, r_0003_0013___apos_ll, scope).
arc(z_000_3_a_freedoom_50, r_0003_0018__to_r_0003_0019__defend, restriction).



%3 z_000_3_a_freedoom_50 r_0003_0018__to_r_0003_0019__defend to defend z_000_3_a_freedoom_50->r_0003_0018__to_r_0003_0019__defend [conj1] r_0003_0013___apos_ll_r_0003_0014__need_r_0003_0015__to_r_0003_0016__use 'll need to use z_000_3_a_freedoom_50->r_0003_0013___apos_ll_r_0003_0014__need_r_0003_0015__to_r_0003_0016__use [conj2] r_0003_0009__you you r_0003_0018__to_r_0003_0019__defend->r_0003_0009__you [arg1] r_0003_0018__to_r_0003_0019__defend->r_0003_0009__you [arg0] r_0003_0013___apos_ll_r_0003_0014__need_r_0003_0015__to_r_0003_0016__use->r_0003_0009__you [arg0] r_0003_0017__weapons weapons r_0003_0013___apos_ll_r_0003_0014__need_r_0003_0015__to_r_0003_0016__use->r_0003_0017__weapons [arg1] r_0003_0011__and and r_0003_0011__and->z_000_3_a_freedoom_50 [conj2] r_0003_0005__will_r_0003_0006__try will try r_0003_0011__and->r_0003_0005__will_r_0003_0006__try [conj1] r_0003_0007__to_r_0003_0008__stop to stop r_0003_0005__will_r_0003_0006__try->r_0003_0007__to_r_0003_0008__stop [clr] r_0003_0001__An_r_0003_0002__assortment An assortment r_0003_0005__will_r_0003_0006__try->r_0003_0001__An_r_0003_0002__assortment [arg0] r_0003_0007__to_r_0003_0008__stop->r_0003_0009__you [arg1] r_0003_0007__to_r_0003_0008__stop->r_0003_0001__An_r_0003_0002__assortment [arg0] r_0003_0004__monsters monsters r_0003_0001__An_r_0003_0002__assortment->r_0003_0004__monsters of
fof(formula,axiom,
    ? [R_3_11_AND,R_3_5_WILL_TRY,R_3_7_TO_STOP,R_3_1_AN_ASSORTMENT,R_3_4_MONSTERS,Z_3_A_FREEDOOM_50,R_3_18_TO_DEFEND,R_3_13__APOS_LL_NEED_TO_USE,R_3_9_YOU,R_3_17_WEAPONS] :
      ( monsters(R_3_4_MONSTERS)
      & you(R_3_9_YOU)
      & weapons(R_3_17_WEAPONS)
      & and(R_3_11_AND)
      & conj1(R_3_11_AND,R_3_5_WILL_TRY)
      & will_try(R_3_5_WILL_TRY,R_3_1_AN_ASSORTMENT)
      & an_assortment(R_3_1_AN_ASSORTMENT)
      & of(R_3_1_AN_ASSORTMENT,R_3_4_MONSTERS)
      & clr20(R_3_5_WILL_TRY,R_3_7_TO_STOP)
      & to_stop(R_3_7_TO_STOP,R_3_1_AN_ASSORTMENT,R_3_9_YOU)
      & conj2(R_3_11_AND,Z_3_A_FREEDOOM_50)
      & z_3_a_freedoom_50(Z_3_A_FREEDOOM_50)
      & conj1(Z_3_A_FREEDOOM_50,R_3_18_TO_DEFEND)
      & to_defend(R_3_18_TO_DEFEND,R_3_9_YOU,R_3_9_YOU)
      & conj2(Z_3_A_FREEDOOM_50,R_3_13__APOS_LL_NEED_TO_USE)
      & _apos_ll_need_to_use(R_3_13__APOS_LL_NEED_TO_USE,R_3_9_YOU,R_3_17_WEAPONS) ) ).



n3_a_freedoom n3_a_freedoom__1_1_1_1_1_1 An n3_a_freedoom__1_1_1_1_2_1 assortment n3_a_freedoom__1_1_1_1_3_1_1 of n3_a_freedoom__1_1_1_1_3_2_1_1 monsters n3_a_freedoom__1_1_1_2_1 will n3_a_freedoom__1_1_1_3_1_1 try n3_a_freedoom__1_1_1_3_2_1_1 to n3_a_freedoom__1_1_1_3_2_2_1 stop n3_a_freedoom__1_1_1_3_2_3_1_1 you n3_a_freedoom__1_1_2_1 , n3_a_freedoom__1_1_3_1_1 and n3_a_freedoom__1_1_3_2_1_1_1 you n3_a_freedoom__1_1_3_2_2_1 'll n3_a_freedoom__1_1_3_2_3_1_1 need n3_a_freedoom__1_1_3_2_3_2_1_1 to n3_a_freedoom__1_1_3_2_3_2_2_1 use n3_a_freedoom__1_1_3_2_3_2_3_1_1 weapons n3_a_freedoom__1_1_3_2_4_1_1_1 to n3_a_freedoom__1_1_3_2_4_1_2_1 defend n3_a_freedoom__1_1_3_2_4_1_3_1_1 yourself n3_a_freedoom__1_2_1 . n3_a_freedoom__1 IP-MAT n3_a_freedoom__1_1 ILYR n3_a_freedoom__1->n3_a_freedoom__1_1 n3_a_freedoom__1_2 PUNC n3_a_freedoom__1->n3_a_freedoom__1_2 n3_a_freedoom__1_1_1 ILYR n3_a_freedoom__1_1->n3_a_freedoom__1_1_1 n3_a_freedoom__1_1_2 PUNC n3_a_freedoom__1_1->n3_a_freedoom__1_1_2 n3_a_freedoom__1_1_3 CONJP n3_a_freedoom__1_1->n3_a_freedoom__1_1_3 n3_a_freedoom__1_1_1_1 NP-SBJ n3_a_freedoom__1_1_1->n3_a_freedoom__1_1_1_1 n3_a_freedoom__1_1_1_2 MD;_cat_Vi_ n3_a_freedoom__1_1_1->n3_a_freedoom__1_1_1_2 n3_a_freedoom__1_1_1_3 IP-INF-CAT n3_a_freedoom__1_1_1->n3_a_freedoom__1_1_1_3 n3_a_freedoom__1_1_1_1_1 D n3_a_freedoom__1_1_1_1->n3_a_freedoom__1_1_1_1_1 n3_a_freedoom__1_1_1_1_2 N n3_a_freedoom__1_1_1_1->n3_a_freedoom__1_1_1_1_2 n3_a_freedoom__1_1_1_1_3 PP n3_a_freedoom__1_1_1_1->n3_a_freedoom__1_1_1_1_3 n3_a_freedoom__1_1_1_1_1->n3_a_freedoom__1_1_1_1_1_1 n3_a_freedoom__1_1_1_1_2->n3_a_freedoom__1_1_1_1_2_1 n3_a_freedoom__1_1_1_1_3_1 P-ROLE n3_a_freedoom__1_1_1_1_3->n3_a_freedoom__1_1_1_1_3_1 n3_a_freedoom__1_1_1_1_3_2 NP n3_a_freedoom__1_1_1_1_3->n3_a_freedoom__1_1_1_1_3_2 n3_a_freedoom__1_1_1_1_3_1->n3_a_freedoom__1_1_1_1_3_1_1 n3_a_freedoom__1_1_1_1_3_2_1 NS n3_a_freedoom__1_1_1_1_3_2->n3_a_freedoom__1_1_1_1_3_2_1 n3_a_freedoom__1_1_1_1_3_2_1->n3_a_freedoom__1_1_1_1_3_2_1_1 n3_a_freedoom__1_1_1_2->n3_a_freedoom__1_1_1_2_1 n3_a_freedoom__1_1_1_3_1 VB;_It_ n3_a_freedoom__1_1_1_3->n3_a_freedoom__1_1_1_3_1 n3_a_freedoom__1_1_1_3_2 IP-INF-CLR n3_a_freedoom__1_1_1_3->n3_a_freedoom__1_1_1_3_2 n3_a_freedoom__1_1_1_3_1->n3_a_freedoom__1_1_1_3_1_1 n3_a_freedoom__1_1_1_3_2_1 TO n3_a_freedoom__1_1_1_3_2->n3_a_freedoom__1_1_1_3_2_1 n3_a_freedoom__1_1_1_3_2_2 VB;_Tn_ n3_a_freedoom__1_1_1_3_2->n3_a_freedoom__1_1_1_3_2_2 n3_a_freedoom__1_1_1_3_2_3 NP-OB1 n3_a_freedoom__1_1_1_3_2->n3_a_freedoom__1_1_1_3_2_3 n3_a_freedoom__1_1_1_3_2_1->n3_a_freedoom__1_1_1_3_2_1_1 n3_a_freedoom__1_1_1_3_2_2->n3_a_freedoom__1_1_1_3_2_2_1 n3_a_freedoom__1_1_1_3_2_3_1 PRO n3_a_freedoom__1_1_1_3_2_3->n3_a_freedoom__1_1_1_3_2_3_1 n3_a_freedoom__1_1_1_3_2_3_1->n3_a_freedoom__1_1_1_3_2_3_1_1 n3_a_freedoom__1_1_2->n3_a_freedoom__1_1_2_1 n3_a_freedoom__1_1_3_1 CONJ n3_a_freedoom__1_1_3->n3_a_freedoom__1_1_3_1 n3_a_freedoom__1_1_3_2 ILYR n3_a_freedoom__1_1_3->n3_a_freedoom__1_1_3_2 n3_a_freedoom__1_1_3_1->n3_a_freedoom__1_1_3_1_1 n3_a_freedoom__1_1_3_2_1 NP-SBJ n3_a_freedoom__1_1_3_2->n3_a_freedoom__1_1_3_2_1 n3_a_freedoom__1_1_3_2_2 MD;_cat_Vi_ n3_a_freedoom__1_1_3_2->n3_a_freedoom__1_1_3_2_2 n3_a_freedoom__1_1_3_2_3 IP-INF-CAT n3_a_freedoom__1_1_3_2->n3_a_freedoom__1_1_3_2_3 n3_a_freedoom__1_1_3_2_4 PP-SCON n3_a_freedoom__1_1_3_2->n3_a_freedoom__1_1_3_2_4 n3_a_freedoom__1_1_3_2_1_1 PRO n3_a_freedoom__1_1_3_2_1->n3_a_freedoom__1_1_3_2_1_1 n3_a_freedoom__1_1_3_2_1_1->n3_a_freedoom__1_1_3_2_1_1_1 n3_a_freedoom__1_1_3_2_2->n3_a_freedoom__1_1_3_2_2_1 n3_a_freedoom__1_1_3_2_3_1 VB;_cat_Vt_ n3_a_freedoom__1_1_3_2_3->n3_a_freedoom__1_1_3_2_3_1 n3_a_freedoom__1_1_3_2_3_2 IP-INF-CAT n3_a_freedoom__1_1_3_2_3->n3_a_freedoom__1_1_3_2_3_2 n3_a_freedoom__1_1_3_2_3_1->n3_a_freedoom__1_1_3_2_3_1_1 n3_a_freedoom__1_1_3_2_3_2_1 TO n3_a_freedoom__1_1_3_2_3_2->n3_a_freedoom__1_1_3_2_3_2_1 n3_a_freedoom__1_1_3_2_3_2_2 VB;_Tn_ n3_a_freedoom__1_1_3_2_3_2->n3_a_freedoom__1_1_3_2_3_2_2 n3_a_freedoom__1_1_3_2_3_2_3 NP-OB1 n3_a_freedoom__1_1_3_2_3_2->n3_a_freedoom__1_1_3_2_3_2_3 n3_a_freedoom__1_1_3_2_3_2_1->n3_a_freedoom__1_1_3_2_3_2_1_1 n3_a_freedoom__1_1_3_2_3_2_2->n3_a_freedoom__1_1_3_2_3_2_2_1 n3_a_freedoom__1_1_3_2_3_2_3_1 NS n3_a_freedoom__1_1_3_2_3_2_3->n3_a_freedoom__1_1_3_2_3_2_3_1 n3_a_freedoom__1_1_3_2_3_2_3_1->n3_a_freedoom__1_1_3_2_3_2_3_1_1 n3_a_freedoom__1_1_3_2_4_1 IP-INF n3_a_freedoom__1_1_3_2_4->n3_a_freedoom__1_1_3_2_4_1 n3_a_freedoom__1_1_3_2_4_1_1 TO n3_a_freedoom__1_1_3_2_4_1->n3_a_freedoom__1_1_3_2_4_1_1 n3_a_freedoom__1_1_3_2_4_1_2 VB;_Tn_ n3_a_freedoom__1_1_3_2_4_1->n3_a_freedoom__1_1_3_2_4_1_2 n3_a_freedoom__1_1_3_2_4_1_3 NP-OB1 n3_a_freedoom__1_1_3_2_4_1->n3_a_freedoom__1_1_3_2_4_1_3 n3_a_freedoom__1_1_3_2_4_1_1->n3_a_freedoom__1_1_3_2_4_1_1_1 n3_a_freedoom__1_1_3_2_4_1_2->n3_a_freedoom__1_1_3_2_4_1_2_1 n3_a_freedoom__1_1_3_2_4_1_3_1 PNX n3_a_freedoom__1_1_3_2_4_1_3->n3_a_freedoom__1_1_3_2_4_1_3_1 n3_a_freedoom__1_1_3_2_4_1_3_1->n3_a_freedoom__1_1_3_2_4_1_3_1_1 n3_a_freedoom__1_2->n3_a_freedoom__1_2_1
( (IP-MAT (ILYR (ILYR (NP-SBJ (D An;{an})
                              (N assortment;{assortment})
                              (PP (P-ROLE of;{of})
                                  (NP (NS monsters;{monster}))))
                      (MD;_cat_Vi_ will;{will})
                      (IP-INF-CAT (VB;_It_ try;{try})
                                  (IP-INF-CLR (TO to;{to})
                                              (VB;_Tn_ stop;{stop})
                                              (NP-OB1 (PRO you;{you})))))
                (PUNC ,)
                (CONJP (CONJ and;{and})
                       (ILYR (NP-SBJ (PRO you;{you}))
                             (MD;_cat_Vi_ <apos>ll;{will})
                             (IP-INF-CAT (VB;_cat_Vt_ need;{need})
                                         (IP-INF-CAT (TO to;{to})
                                                     (VB;_Tn_ use;{use})
                                                     (NP-OB1 (NS weapons;{weapon}))))
                             (PP-SCON (IP-INF (TO to;{to})
                                              (VB;_Tn_ defend;{defend})
                                              (NP-OB1 (PNX yourself;{yourself})))))))
          (PUNC .))
  (ID 3_a_freedoom))