17_a_paulfellows
Then we 've got our ace games programmer out of semi - retirement where he 'd been out writing games for the beeb with no market for them , Tim .

%3 0017_0001__Then_0017_0003__'ve_0017_0004__got then_'ve_got 0017_0002__we we 0017_0001__Then_0017_0003__'ve_0017_0004__got->0017_0002__we [arg0] 0017_0006__ace_0017_0007__games_0017_0008__programmer ace_games_programmer 0017_0001__Then_0017_0003__'ve_0017_0004__got->0017_0006__ace_0017_0007__games_0017_0008__programmer [arg1] 0017_0010__semi-retirement semi-retirement 0017_0001__Then_0017_0003__'ve_0017_0004__got->0017_0010__semi-retirement out_of[dir] 0017_0006__ace_0017_0007__games_0017_0008__programmer->0017_0002__we [genv] 0017_0013__'d_0017_0014__been 'd_been 0017_0013__'d_0017_0014__been->0017_0010__semi-retirement [loc] 0017_0022__no no[quant] 0017_0013__'d_0017_0014__been->0017_0022__no [scope] 0017_0016__writing writing 0017_0022__no->0017_0016__writing [scope] 0017_0023__market market 0017_0022__no->0017_0023__market [restriction] 0017_0015__out out 0017_0016__writing->0017_0015__out [dir] 0017_0017__games games 0017_0016__writing->0017_0017__games [arg1] 0017_0016__writing->0017_0023__market with[mnr] 0017_0027__Tim tim 0017_0016__writing->0017_0027__Tim [arg0] 0017_0019__the_0017_0020__beeb the_beeb 0017_0017__games->0017_0019__the_0017_0020__beeb for 0017_0023__market->0017_0017__games for 0017_0027__Tim->0017_0006__ace_0017_0007__games_0017_0008__programmer [prn]
arc(r_0017_0001__Then_r_0017_0003___apos_ve_r_0017_0004__got,r_0017_0002__we,arg0).
arc(r_0017_0001__Then_r_0017_0003___apos_ve_r_0017_0004__got,r_0017_0006__ace_r_0017_0007__games_r_0017_0008__programmer,arg1).
arc(r_0017_0001__Then_r_0017_0003___apos_ve_r_0017_0004__got,r_0017_0010__semi__hyphen__retirement,r_0017_0009__out_of__dir).
arc(r_0017_0006__ace_r_0017_0007__games_r_0017_0008__programmer,r_0017_0002__we,genv).
arc(r_0017_0013___apos_d_r_0017_0014__been,r_0017_0010__semi__hyphen__retirement,loc).
arc(r_0017_0013___apos_d_r_0017_0014__been,r_0017_0022__no__quant,keep_scope).
arc(r_0017_0016__writing,r_0017_0015__out,dir).
arc(r_0017_0016__writing,r_0017_0017__games,arg1).
arc(r_0017_0016__writing,r_0017_0023__market,r_0017_0021__with__mnr).
arc(r_0017_0016__writing,r_0017_0027__Tim,arg0).
arc(r_0017_0017__games,r_0017_0019__the_r_0017_0020__beeb,r_0017_0018__for).
arc(r_0017_0022__no__quant,r_0017_0016__writing,scope).
arc(r_0017_0022__no__quant,r_0017_0023__market,restriction).
arc(r_0017_0023__market,r_0017_0017__games,r_0017_0024__for).
arc(r_0017_0027__Tim,r_0017_0006__ace_r_0017_0007__games_r_0017_0008__programmer,prn).


IP-MAT ADVP-CNT ADV Then NP-SBJ PRO we HVP;~cat_Ve 've IP-PPL-CAT VVN got NP-OB1 NP-GENV PRO;_genm_ our N ace NS games N programmer PRN *ICH*-152 PP-DIR P-ROLE out_of NP N semi-retirement IP-REL ADVP-LOC RADV where NP-SBJ PRO he HVD;~cat_Ve 'd IP-PPL-CAT BEN;~cat_Vg been IP-PPL-CAT ADVP-DIR ADV out VAG writing NP-OB1 NS games PP P-ROLE for NP D the N beeb PP-MNR P-ROLE with NP Q no N market PP P-ROLE for NP PRO them PUNC , PRN-152 NP NPR Tim PUNC .
( (IP-MAT (ADVP-CNT (ADV Then;{then}))
          (NP-SBJ (PRO we;{we}))
          (HVP;~cat_Ve <apos>ve;{have})
          (IP-PPL-CAT (VVN got;{get})
                      (NP-OB1 (NP-GENV (PRO;_genm_ our;{our}))
                              (N ace;{ace})
                              (NS games;{game})
                              (N programmer;{programmer})
                              (PRN *ICH*-152))
                      (PP-DIR (P-ROLE out_of;{out_of})
                              (NP (N semi_-_retirement;{semi_retirement})
                                  (IP-REL (ADVP-LOC (RADV where;{where}))
                                          (NP-SBJ;{TIM} (PRO he;{he}))
                                          (HVD;~cat_Ve <apos>d;{have})
                                          (IP-PPL-CAT (BEN;~cat_Vg been;{be})
                                                      (IP-PPL-CAT (ADVP-DIR (ADV out;{out}))
                                                                  (VAG writing;{write})
                                                                  (NP-OB1;{GAMES} (NS games;{game})
                                                                                  (PP (P-ROLE for;{for})
                                                                                      (NP (D the;{the})
                                                                                          (N beeb;{beeb}))))
                                                                  (PP-MNR (P-ROLE with;{with})
                                                                          (NP (Q no;{no})
                                                                              (N market;{market})
                                                                              (PP (P-ROLE for;{for})
                                                                                  (NP;{GAMES} (PRO them;{they}))))))))))
                      (PUNC ,)
                      (PRN-152 (NP;{TIM} (NPR Tim;{Tim}))))
          (PUNC .))
  (ID 17_a_paulfellows))