20_a_thrust
Accurate shooting from your spaceship will destroy the limpet guns .

%3 0020_0002__shooting shooting 0020_0001__Accurate accurate 0020_0002__shooting->0020_0001__Accurate [attrib] 0020_0005__spaceship spaceship 0020_0002__shooting->0020_0005__spaceship from 0020_0004__your your 0020_0005__spaceship->0020_0004__your [genv] 0020_0006__will_0020_0007__destroy will_destroy 0020_0006__will_0020_0007__destroy->0020_0002__shooting [arg0] 0020_0008__the_0020_0009__limpet_0020_0010__guns the_limpet_guns 0020_0006__will_0020_0007__destroy->0020_0008__the_0020_0009__limpet_0020_0010__guns [arg1]
arc(r_0020_0002__shooting,r_0020_0001__Accurate,attrib).
arc(r_0020_0002__shooting,r_0020_0005__spaceship,r_0020_0003__from).
arc(r_0020_0005__spaceship,r_0020_0004__your,genv).
arc(r_0020_0006__will_r_0020_0007__destroy,r_0020_0002__shooting,arg0).
arc(r_0020_0006__will_r_0020_0007__destroy,r_0020_0008__the_r_0020_0009__limpet_r_0020_0010__guns,arg1).


IP-MAT NP-SBJ ADJP ADJ Accurate N shooting PP P-ROLE from NP NP-GENV PRO;_genm_ your N spaceship MD;~cat_Vi will IP-INF-CAT VB;~Tn destroy NP-OB1 D the N limpet NS guns PUNC .
( (IP-MAT (NP-SBJ (ADJP (ADJ Accurate;{accurate}))
                  (N shooting;{shooting})
                  (PP (P-ROLE from;{from})
                      (NP (NP-GENV;{PLAYER} (PRO;_genm_ your;{your}))
                          (N spaceship;{spaceship}))))
          (MD;~cat_Vi will;{will})
          (IP-INF-CAT (VB;~Tn destroy;{destroy})
                      (NP-OB1;{LIMPET} (D the;{the})
                                       (N limpet;{limpet})
                                       (NS guns;{gun})))
          (PUNC .))
  (ID 20_a_thrust))