5_a_thrust
To do so you must locate the pod , hover just above it , activate your starship 's tractor beam and thrust away from the pod .
arc(r_0005_0002__do,r_0005_0003__so,mnr).
arc(r_0005_0005__must,r_0005_0021__and,keep_scope).
arc(r_0005_0006__locate,r_0005_0004__you,arg0).
arc(r_0005_0006__locate,r_0005_0007__the_r_0005_0008__pod,arg1).
arc(r_0005_0010__hover,r_0005_0004__you,arg0).
arc(r_0005_0010__hover,r_0005_0007__the_r_0005_0008__pod,r_0005_0011__just_r_0005_0012__above__clr_loc).
arc(r_0005_0015__activate,r_0005_0004__you,arg0).
arc(r_0005_0015__activate,r_0005_0019__tractor_r_0005_0020__beam,arg1).
arc(r_0005_0017__starship,r_0005_0004__you,genv).
arc(r_0005_0019__tractor_r_0005_0020__beam,r_0005_0017__starship,genv).
arc(r_0005_0021__and,r_0005_0006__locate,conj1).
arc(r_0005_0021__and,r_0005_0010__hover,conj2).
arc(r_0005_0021__and,r_0005_0015__activate,conj3).
arc(r_0005_0021__and,r_0005_0022__thrust,conj4).
arc(r_0005_0022__thrust,r_0005_0004__you,arg0).
arc(r_0005_0022__thrust,r_0005_0023__away,clr_dir).
arc(r_0005_0023__away,r_0005_0007__the_r_0005_0008__pod,r_0005_0024__from).
arc(z_0005_1001__cnt,r_0005_0002__do,restriction_).
arc(z_0005_1001__cnt,r_0005_0005__must,scope_).
( (IP-MAT (PP-SCON-CNT (IP-INF3 (TO To;{to})
(DO do;{do})
(ADVP-MNR (ADV so;{so}))))
(NP-SBJ;{PLAYER} (PRO you;{you}))
(MD;~cat_Vi must;{must})
(IP-INF-CAT (ILYR (ILYR (VB;~Tn locate;{locate})
(NP-OB1;{POD} (D the;{the})
(N pod;{pod})))
(PUNC ,)
(CONJP (ILYR (VB;~Ipr hover;{hover[above]})
(PP-CLR-LOC (ADVP-MOD (ADV just;{just}))
(P-ROLE above;{above})
(NP;{POD} (PRO it;{it})))))
(PUNC ,)
(CONJP (ILYR (VB;~Tn activate;{activate})
(NP-OB1;{BEAM} (NP-GENV (NP-GENV;{PLAYER} (PRO;_genm_ your;{your}))
(N starship;{starship})
(GENM <apos>s))
(N tractor;{tractor})
(N beam;{beam}))))
(CONJP (CONJ and;{and})
(ILYR (VB;~Ip thrust;{thrust[away]})
(ADVP-CLR-DIR (ADV away;{away})
(PP (P-ROLE from;{from})
(NP;{POD} (D the;{the})
(N pod;{pod}))))))))
(PUNC .))
(ID 5_a_thrust))