200_a_wilde_1_1888
“ You must not lie here , ” shouted the Watchman , and they wandered out into the rain .
arc(r_0200_0003__must_r_0200_0005__lie,r_0200_0002__You,arg0).
arc(r_0200_0003__must_r_0200_0005__lie,r_0200_0006__here,loc).
arc(r_0200_0004__not,r_0200_0003__must_r_0200_0005__lie,keep_scope).
arc(r_0200_0009__shouted,r_0200_0010__the_r_0200_0011__Watchman,arg0).
arc(r_0200_0009__shouted,z_0200_1003__utterance,arg1).
arc(r_0200_0013__and,r_0200_0009__shouted,coord_conj1).
arc(r_0200_0013__and,r_0200_0015__wandered_r_0200_0016__out,coord_conj2).
arc(r_0200_0015__wandered_r_0200_0016__out,r_0200_0002__You,arg0).
arc(r_0200_0015__wandered_r_0200_0016__out,r_0200_0018__the_r_0200_0019__rain,r_0200_0017__into__dir).
arc(z_0200_1003__utterance,r_0200_0004__not,part1).
( (IP-MAT (ILYR (ILYR (PULQ <ldquo>)
(utterance-OB1 (IP-MAT (NP-SBJ;{BOYS} (PRO You;{you}))
(MD;~cat_Vi must;{must})
(NEG not;{not})
(IP-INF-CAT (VB;~I lie;{lie})
(ADVP-LOC (ADV here;{here})))))
(PUNC ,)
(PURQ <rdquo>)
(VBD;~Tr shouted;{shout})
(NP-SBJ (D the;{the})
(N Watchman;{watchman})))
(PUNC ,)
(CONJP (CONJ and;{and})
(ILYR (NP-SBJ;{BOYS} (PRO they;{they}))
(VBD wandered;{wander})
(RP out;{out})
(PP-DIR (P-ROLE into;{into})
(NP (D the;{the})
(N rain;{rain}))))))
(PUNC .))
(ID 200_a_wilde_1_1888))