67_a_wilde_1_1888
“ Far away , ” continued the statue in a low musical voice , “ far away in a little street there is a poor house .

%3 0067_0003__away away 0067_0002__Far far 0067_0003__away->0067_0002__Far [qual] 0067_0006__continued continued 0067_0007__the_0067_0008__statue the_statue 0067_0006__continued->0067_0007__the_0067_0008__statue [arg0] 0067_0010__a_0067_0013__voice a_voice 0067_0006__continued->0067_0010__a_0067_0013__voice in[mnr] 0067_0011__low low 0067_0010__a_0067_0013__voice->0067_0011__low [attrib] 0067_0012__musical musical 0067_0010__a_0067_0013__voice->0067_0012__musical [attrib] 0067_0017__away away 0067_0016__far far 0067_0017__away->0067_0016__far [qual] 0067_0019__a_0067_0021__street a_street 0067_0020__little little 0067_0019__a_0067_0021__street->0067_0020__little [attrib] 0067_0023__is is 0067_0023__is->0067_0003__away [loc] 0067_0023__is->0067_0006__continued [prn_comment] 0067_0023__is->0067_0017__away [loc] 0067_0023__is->0067_0019__a_0067_0021__street in[loc] 0067_0024__a_0067_0026__house a_house 0067_0023__is->0067_0024__a_0067_0026__house [arg0] 0067_0025__poor poor 0067_0024__a_0067_0026__house->0067_0025__poor [attrib]
arc(r_0067_0003__away,r_0067_0002__Far,qual).
arc(r_0067_0006__continued,r_0067_0007__the_r_0067_0008__statue,arg0).
arc(r_0067_0006__continued,r_0067_0010__a_r_0067_0013__voice,r_0067_0009__in__mnr).
arc(r_0067_0010__a_r_0067_0013__voice,r_0067_0011__low,attrib).
arc(r_0067_0010__a_r_0067_0013__voice,r_0067_0012__musical,attrib).
arc(r_0067_0017__away,r_0067_0016__far,qual).
arc(r_0067_0019__a_r_0067_0021__street,r_0067_0020__little,attrib).
arc(r_0067_0023__is,r_0067_0003__away,loc).
arc(r_0067_0023__is,r_0067_0006__continued,prn_comment).
arc(r_0067_0023__is,r_0067_0017__away,loc).
arc(r_0067_0023__is,r_0067_0019__a_r_0067_0021__street,r_0067_0018__in__loc).
arc(r_0067_0023__is,r_0067_0024__a_r_0067_0026__house,arg0).
arc(r_0067_0024__a_r_0067_0026__house,r_0067_0025__poor,attrib).


IP-MAT PULQ ADVP-LOC ADVP ADV Far ADV away PUNC , PURQ PRN IP-MAT VBD continued NP-SBJ D the N statue PP-MNR P-ROLE in NP D a ADJP ADJ low ADJP ADJ musical N voice PUNC , PULQ ADVP-LOC ADVP ADV far ADV away PP-LOC P-ROLE in NP D a ADJP ADJ little N street EX there BEP;~ex_V is NP-ESBJ D a ADJP ADJ poor N house PUNC .
( (IP-MAT (PULQ <ldquo>)
          (ADVP-LOC (ADVP (ADV Far;{far}))
                    (ADV away;{away}))
          (PUNC ,)
          (PURQ <rdquo>)
          (PRN (IP-MAT (VBD continued;{continue})
                       (NP-SBJ (D the;{the})
                               (N statue;{statue}))
                       (PP-MNR (P-ROLE in;{in})
                               (NP (D a;{a})
                                   (ADJP (ADJ low;{low}))
                                   (ADJP (ADJ musical;{musical}))
                                   (N voice;{voice})))))
          (PUNC ,)
          (PULQ <ldquo>)
          (ADVP-LOC (ADVP (ADV far;{far}))
                    (ADV away;{away}))
          (PP-LOC (P-ROLE in;{in})
                  (NP (D a;{a})
                      (ADJP (ADJ little;{little}))
                      (N street;{street})))
          (EX there;{there})
          (BEP;~ex_V is;{be})
          (NP-ESBJ (D a;{a})
                   (ADJP (ADJ poor;{poor}))
                   (N house;{house}))
          (PUNC .))
  (ID 67_a_wilde_1_1888))