67_a_wilde_1_1888
“ Far away , ” continued the statue in a low musical voice , “ far away in a little street there is a poor house .
arc(r_0067_0003__away,r_0067_0002__Far,qual).
arc(r_0067_0006__continued,r_0067_0007__the_r_0067_0008__statue,arg0).
arc(r_0067_0006__continued,r_0067_0010__a_r_0067_0013__voice,r_0067_0009__in__mnr).
arc(r_0067_0010__a_r_0067_0013__voice,r_0067_0011__low,attrib).
arc(r_0067_0010__a_r_0067_0013__voice,r_0067_0012__musical,attrib).
arc(r_0067_0017__away,r_0067_0016__far,qual).
arc(r_0067_0019__a_r_0067_0021__street,r_0067_0020__little,attrib).
arc(r_0067_0023__is,r_0067_0003__away,loc).
arc(r_0067_0023__is,r_0067_0006__continued,prn_comment).
arc(r_0067_0023__is,r_0067_0017__away,loc).
arc(r_0067_0023__is,r_0067_0019__a_r_0067_0021__street,r_0067_0018__in__loc).
arc(r_0067_0023__is,r_0067_0024__a_r_0067_0026__house,arg0).
arc(r_0067_0024__a_r_0067_0026__house,r_0067_0025__poor,attrib).
( (IP-MAT (PULQ <ldquo>)
(ADVP-LOC (ADVP (ADV Far;{far}))
(ADV away;{away}))
(PUNC ,)
(PURQ <rdquo>)
(PRN (IP-MAT (VBD continued;{continue})
(NP-SBJ (D the;{the})
(N statue;{statue}))
(PP-MNR (P-ROLE in;{in})
(NP (D a;{a})
(ADJP (ADJ low;{low}))
(ADJP (ADJ musical;{musical}))
(N voice;{voice})))))
(PUNC ,)
(PULQ <ldquo>)
(ADVP-LOC (ADVP (ADV far;{far}))
(ADV away;{away}))
(PP-LOC (P-ROLE in;{in})
(NP (D a;{a})
(ADJP (ADJ little;{little}))
(N street;{street})))
(EX there;{there})
(BEP;~ex_V is;{be})
(NP-ESBJ (D a;{a})
(ADJP (ADJ poor;{poor}))
(N house;{house}))
(PUNC .))
(ID 67_a_wilde_1_1888))