31_a_wilde_2_1888
Every day for three hours he rattled on the roof of the castle till he broke most of the slates , and then he ran round and round the garden as fast as he could go .

%3 0031_0001__Every every[quant] 0031_0002__day day 0031_0001__Every->0031_0002__day [restriction] 0031_0014__till till[tmp] 0031_0001__Every->0031_0014__till [scope] 0031_0004__three_0031_0005__hours three_hours 0031_0002__day->0031_0004__three_0031_0005__hours for 0031_0007__rattled rattled 0031_0014__till->0031_0007__rattled [scope] 0031_0017__most most[quant] 0031_0014__till->0031_0017__most [restriction] 0031_0007__rattled->0031_0002__day [tmp] 0031_0006__he he 0031_0007__rattled->0031_0006__he [arg0] 0031_0009__the_0031_0010__roof the_roof 0031_0007__rattled->0031_0009__the_0031_0010__roof on[loc] 0031_0012__the_0031_0013__castle the_castle 0031_0009__the_0031_0010__roof->0031_0012__the_0031_0013__castle of 0031_0016__broke broke 0031_0017__most->0031_0016__broke [scope] z_0031_1011 _ 0031_0017__most->z_0031_1011 [restriction] 0031_0016__broke->0031_0006__he [arg0] 0031_0016__broke->z_0031_1011 [arg1] 0031_0019__the_0031_0020__slates the_slates z_0031_1011->0031_0019__the_0031_0020__slates of 0031_0022__and and 0031_0022__and->0031_0001__Every [conj1] 0031_0025__ran ran 0031_0022__and->0031_0025__ran [conj2] 0031_0025__ran->0031_0006__he [arg0] 0031_0023__then then 0031_0025__ran->0031_0023__then [tmp] 0031_0027__the_0031_0028__garden the_garden 0031_0025__ran->0031_0027__the_0031_0028__garden round_and_round[dir] 0031_0030__fast fast 0031_0025__ran->0031_0030__fast [mnr] 0031_0029__as as 0031_0030__fast->0031_0029__as [qual] z_0031_1024 _ 0031_0030__fast->z_0031_1024 as 0031_0033__could_0031_0034__go could_go 0031_0033__could_0031_0034__go->0031_0006__he [arg0] 0031_0033__could_0031_0034__go->z_0031_1024 [mnr]
arc(r_0031_0001__Every__quant,r_0031_0002__day,restriction).
arc(r_0031_0001__Every__quant,r_0031_0014__till_tmp,scope).
arc(r_0031_0002__day,r_0031_0004__three_r_0031_0005__hours,r_0031_0003__for).
arc(r_0031_0007__rattled,r_0031_0002__day,tmp).
arc(r_0031_0007__rattled,r_0031_0006__he,arg0).
arc(r_0031_0007__rattled,r_0031_0009__the_r_0031_0010__roof,r_0031_0008__on__loc).
arc(r_0031_0009__the_r_0031_0010__roof,r_0031_0012__the_r_0031_0013__castle,r_0031_0011__of).
arc(r_0031_0014__till_tmp,r_0031_0007__rattled,scope_).
arc(r_0031_0014__till_tmp,r_0031_0017__most__quant,restriction_).
arc(r_0031_0016__broke,r_0031_0006__he,arg0).
arc(r_0031_0016__broke,z_0031_1011,arg1).
arc(r_0031_0017__most__quant,r_0031_0016__broke,scope).
arc(r_0031_0017__most__quant,z_0031_1011,restriction).
arc(r_0031_0022__and,r_0031_0001__Every__quant,coord_conj1).
arc(r_0031_0022__and,r_0031_0025__ran,coord_conj2).
arc(r_0031_0025__ran,r_0031_0006__he,arg0).
arc(r_0031_0025__ran,r_0031_0023__then,tmp).
arc(r_0031_0025__ran,r_0031_0027__the_r_0031_0028__garden,r_0031_0026__round_and_round__dir).
arc(r_0031_0025__ran,r_0031_0030__fast,mnr).
arc(r_0031_0030__fast,r_0031_0029__as,qual).
arc(r_0031_0030__fast,z_0031_1024,r_0031_0031__as).
arc(r_0031_0033__could_r_0031_0034__go,r_0031_0006__he,arg0).
arc(r_0031_0033__could_r_0031_0034__go,z_0031_1024,mnr).
arc(z_0031_1011,r_0031_0019__the_r_0031_0020__slates,r_0031_0018__of).


IP-MAT ILYR ILYR NP-TMP Q Every N day PP P-ROLE for NP NUM three NS hours NP-SBJ PRO he VBD rattled PP-LOC P-ROLE on NP D the N roof PP P-ROLE of NP D the N castle PP-SCON-TMP P-CONN till IP-ADV NP-SBJ PRO he VBD broke NP-OB1 Q;_nphd_ most PP P-ROLE of NP D the NS slates PUNC , CONJP CONJ and ILYR ADVP-TMP ADV then NP-SBJ PRO he VBD ran PP-DIR P-ROLE round_and_round NP D the N garden ADVP-MNR ADVP ADV as ADV fast PP P-ROLE as NP IP-REL NP-SBJ PRO he MD;~cat_Vi could IP-INF-CAT NP-MNR *T* VB go PUNC .
( (IP-MAT (ILYR (ILYR (NP-TMP (Q Every;{every})
                              (N day;{day})
                              (PP (P-ROLE for;{for})
                                  (NP (NUM three;{three})
                                      (NS hours;{hour}))))
                      (NP-SBJ;{HAIL} (PRO he;{he}))
                      (VBD rattled;{rattle})
                      (PP-LOC (P-ROLE on;{on})
                              (NP (D the;{the})
                                  (N roof;{roof})
                                  (PP (P-ROLE of;{of})
                                      (NP (D the;{the})
                                          (N castle;{castle})))))
                      (PP-SCON-TMP (P-CONN till;{till})
                                   (IP-ADV (NP-SBJ;{HAIL} (PRO he;{he}))
                                           (VBD broke;{break})
                                           (NP-OB1 (Q;_nphd_ most;{most})
                                                   (PP (P-ROLE of;{of})
                                                       (NP (D the;{the})
                                                           (NS slates;{slate})))))))
                (PUNC ,)
                (CONJP (CONJ and;{and})
                       (ILYR (ADVP-TMP (ADV then;{then}))
                             (NP-SBJ;{HAIL} (PRO he;{he}))
                             (VBD ran;{run})
                             (PP-DIR (P-ROLE round_and_round;{round_and_round})
                                     (NP (D the;{the})
                                         (N garden;{garden})))
                             (ADVP-MNR (ADVP (ADV as;{as}))
                                       (ADV fast;{fast})
                                       (PP (P-ROLE as;{as})
                                           (NP (IP-REL (NP-SBJ;{HAIL} (PRO he;{he}))
                                                       (MD;~cat_Vi could;{can})
                                                       (IP-INF-CAT (NP-MNR *T*)
                                                                   (VB go;{go})))))))))
          (PUNC .))
  (ID 31_a_wilde_2_1888))