Top    a_freedoom

title Freedoom Manual
content description instruction manual : computer game
url https://github.com/freedoom/freedoom/blob/master/manual/manual.adoc

1Freedoom is a real_-_time first_-_person shooter ( FPS ) .
2You 'll be exploring a series of levels , in each one trying to find the way to the exit . An assortment of monsters will try to stop you , and you 'll need to use weapons to defend yourself . Portions of the levels may be inaccessible until you find a particular key , or find a switch to open a locked door . This gives a puzzle element to the game in_addition_to the action .
3By default , the keyboard cursor keys will move forward and backward , and turn left and right . The Control key fires the current weapon , and the spacebar will open doors and activate switches . All source ports allow you to rebind these keys to a setup that you find more comfortable .
4You 'll also want to look into using the strafe ( sidestep ) and run keys to better control over your movement .
5If you have n't played Freedoom before , take a few minutes when you start the game to get familiar with the controls , and reconfigure controls as you find makes it more comfortable to play .
6Practice moving around and firing the weapon .
7You may encounter some low_-_level monsters , but those encountered in the first level do not present much of a challenge and they 're a good opportunity to practice taking shots at .
8Within the game you 'll encounter various collectible items and power_-_ups . These will typically give you more ammunition for your weapons , more health or more armor .
9You can also find new weapons and some rarer power_-_ups which give you special abilities .
10Picking something up is a simple matter of walking over it -- an on_-_screen message and a brief flash of the screen indicate that you 've done so successfully . If you do n't pick it up , it 's likely you do n't need it right now ( for_example , you ca n't pick up a health pack when you already have 100 % health ) .
11Tactical tips
12If you 're struggling with the difficulty of the game , one option is to change to an easier skill level . Alternatively , you can try some of these tactical suggestions :
13Firstly , put some time into setting up your controls .
14Most players find that a mouse and keyboard combination is the most effective , where the mouse is used to turn while the keyboard is used to move around .
15In particular , make sure that you have set up strafe ( sidestep ) keys .
16Many of the enemies in the game launch projectiles which must be dodged . Sidestepping these projectiles is an important skill to learn . You 'll know you 've mastered this skill when you can easily circle around an enemy and dodge its projectiles while simultaneously keeping your weapon trained on it .
17Play with headphones .
18The game 's stereo separation can give helpful audio cues about the positions of enemies and alert you to incoming projectiles . Headphones give you a more precise way to pick up on these cues .
19Take cover !
20Monsters only attack when you 're in their line of sight .
21You 'll want to find walls , pillars and other forms of cover you can hide behind while your weapon reloads . This advice is particularly important when facing certain monsters which can “ lock on ” to you ( minigun zombie ; necromancer ) ; hiding from these is a crucial skill .
22Many of the levels are littered with exploding barrels . While these can pose a danger to you , they 're equally dangerous to your opponents .
23A single , well_-_timed shotgun blast aimed at a barrel can take down several enemies at_once .
24One barrel explosion can trigger another , so it can sometimes set off a chain reaction that takes down a whole crowd -- but be careful that does n't include you !
25If a monster gets injured by another monster , it 'll retaliate against the one that injured it ( this is called monster in_-_fighting ) .
26If faced with a crowd of enemies , an effective strategy can be to stand in just the right place so_that those at the back shoot those at the front . Do it right and they 'll spend more time fighting each other than fighting you , and the survivors will be significantly weakened .
27Be aware though , that a monster can not be injured by a projectile launched by another of the same species .
28Sometimes you 'll face crowds of monsters , which can be overwhelming and also drain your ammo supplies .
29Learn to master crowd control .
30The primary instinct of all monsters is to move towards you . Circle around the crowd continually -- this encourages them to cluster in a single spot that 's easier for you to target . It also encourages monster in_-_fighting ; if done effectively , they 'll spend their energy killing each other and you 'll save on ammunition .