11_a_cat_mouse
If either player hits the wall he misses a turn .
arc(r_0011_0001__If_cnt_cnd,r_0011_0004__hits,restriction).
arc(r_0011_0001__If_cnt_cnd,r_0011_0008__misses,scope).
arc(r_0011_0004__hits,r_0011_0002__either_r_0011_0003__player,arg0).
arc(r_0011_0004__hits,r_0011_0005__the_r_0011_0006__wall,arg1).
arc(r_0011_0008__misses,r_0011_0002__either_r_0011_0003__player,arg0).
arc(r_0011_0008__misses,r_0011_0009__a_r_0011_0010__turn,arg1).
( (IP-MAT (PP-SCON-CNT-CND (P-CONN If;{if})
(IP-ADV (NP-SBJ;{PLAYER} (D either;{either})
(N player;{player}))
(VBP;~Tn hits;{hit})
(NP-OB1;{WALL} (D the;{the})
(N wall;{wall}))))
(NP-SBJ;{PLAYER} (PRO he;{he}))
(VBP;~Tn misses;{miss})
(NP-OB1 (D a;{a})
(N turn;{turn}))
(PUNC .))
(ID 11_a_cat_mouse))