36_a_freedoom
A single , well - timed shotgun blast aimed at a barrel can take down several enemies at once .
arc(r_0036_0001__A_r_0036_0005__shotgun_r_0036_0006__blast,r_0036_0002__single,attrib).
arc(r_0036_0001__A_r_0036_0005__shotgun_r_0036_0006__blast,r_0036_0004__well__hyphen__timed,attrib).
arc(r_0036_0007__aimed,r_0036_0001__A_r_0036_0005__shotgun_r_0036_0006__blast,arg0).
arc(r_0036_0007__aimed,r_0036_0009__a_r_0036_0010__barrel,r_0036_0008__at__dir).
arc(r_0036_0011__can_r_0036_0012__take_r_0036_0013__down,r_0036_0001__A_r_0036_0005__shotgun_r_0036_0006__blast,arg0).
arc(r_0036_0011__can_r_0036_0012__take_r_0036_0013__down,r_0036_0015__enemies,arg1).
arc(r_0036_0011__can_r_0036_0012__take_r_0036_0013__down,r_0036_0016__at_once,tmp).
arc(r_0036_0015__enemies,r_0036_0014__several,attrib).
( (IP-MAT (NP-SBJ (D A;{a})
(ADJP (ADJ single;{single}))
(PUNC ,)
(ADJP (ADJ well_-_timed;{well_timed}))
(N shotgun;{shotgun})
(N blast;{blast})
(IP-PPL (VVN aimed;{aim})
(PP-DIR (P-ROLE at;{at})
(NP (D a;{a})
(N barrel;{barrel})))))
(MD;~cat_Vi can;{can})
(IP-INF-CAT (VB take;{take})
(RP down;{down})
(NP-OB1 (ADJP (ADJ several;{several}))
(NS enemies;{enemy}))
(ADVP-TMP (ADV at_once;{at_once})))
(PUNC .))
(ID 36_a_freedoom))