37_a_freedoom
A single, well-timed shotgun blast aimed at a barrel can take down several enemies at once.

n37_a_freedoom n37_a_freedoom__1_1_1_1 A n37_a_freedoom__1_1_2_1_1 single n37_a_freedoom__1_1_3_1 , n37_a_freedoom__1_1_4_1_1 well-timed n37_a_freedoom__1_1_5_1 shotgun n37_a_freedoom__1_1_6_1 blast n37_a_freedoom__1_1_7_1_1 aimed n37_a_freedoom__1_1_7_2_1_1 at n37_a_freedoom__1_1_7_2_2_1_1 a n37_a_freedoom__1_1_7_2_2_2_1 barrel n37_a_freedoom__1_2_1 can n37_a_freedoom__1_3_1_1 take n37_a_freedoom__1_3_2_1 down n37_a_freedoom__1_3_3_1_1_1 several n37_a_freedoom__1_3_3_2_1 enemies n37_a_freedoom__1_3_4_1_1 at_once n37_a_freedoom__1_4_1 . n37_a_freedoom__1 IP-MAT n37_a_freedoom__1_1 NP-SBJ n37_a_freedoom__1->n37_a_freedoom__1_1 n37_a_freedoom__1_2 MD;_cat_Vi_ n37_a_freedoom__1->n37_a_freedoom__1_2 n37_a_freedoom__1_3 IP-INF-CAT n37_a_freedoom__1->n37_a_freedoom__1_3 n37_a_freedoom__1_4 PUNC n37_a_freedoom__1->n37_a_freedoom__1_4 n37_a_freedoom__1_1_1 D n37_a_freedoom__1_1->n37_a_freedoom__1_1_1 n37_a_freedoom__1_1_2 ADJP n37_a_freedoom__1_1->n37_a_freedoom__1_1_2 n37_a_freedoom__1_1_3 PUNC n37_a_freedoom__1_1->n37_a_freedoom__1_1_3 n37_a_freedoom__1_1_4 ADJP n37_a_freedoom__1_1->n37_a_freedoom__1_1_4 n37_a_freedoom__1_1_5 N n37_a_freedoom__1_1->n37_a_freedoom__1_1_5 n37_a_freedoom__1_1_6 N n37_a_freedoom__1_1->n37_a_freedoom__1_1_6 n37_a_freedoom__1_1_7 IP-PPL n37_a_freedoom__1_1->n37_a_freedoom__1_1_7 n37_a_freedoom__1_1_1->n37_a_freedoom__1_1_1_1 n37_a_freedoom__1_1_2_1 ADJ n37_a_freedoom__1_1_2->n37_a_freedoom__1_1_2_1 n37_a_freedoom__1_1_2_1->n37_a_freedoom__1_1_2_1_1 n37_a_freedoom__1_1_3->n37_a_freedoom__1_1_3_1 n37_a_freedoom__1_1_4_1 ADJ n37_a_freedoom__1_1_4->n37_a_freedoom__1_1_4_1 n37_a_freedoom__1_1_4_1->n37_a_freedoom__1_1_4_1_1 n37_a_freedoom__1_1_5->n37_a_freedoom__1_1_5_1 n37_a_freedoom__1_1_6->n37_a_freedoom__1_1_6_1 n37_a_freedoom__1_1_7_1 VVN;_Ipr_ n37_a_freedoom__1_1_7->n37_a_freedoom__1_1_7_1 n37_a_freedoom__1_1_7_2 PP-CLR n37_a_freedoom__1_1_7->n37_a_freedoom__1_1_7_2 n37_a_freedoom__1_1_7_1->n37_a_freedoom__1_1_7_1_1 n37_a_freedoom__1_1_7_2_1 P-ROLE n37_a_freedoom__1_1_7_2->n37_a_freedoom__1_1_7_2_1 n37_a_freedoom__1_1_7_2_2 NP n37_a_freedoom__1_1_7_2->n37_a_freedoom__1_1_7_2_2 n37_a_freedoom__1_1_7_2_1->n37_a_freedoom__1_1_7_2_1_1 n37_a_freedoom__1_1_7_2_2_1 D n37_a_freedoom__1_1_7_2_2->n37_a_freedoom__1_1_7_2_2_1 n37_a_freedoom__1_1_7_2_2_2 N n37_a_freedoom__1_1_7_2_2->n37_a_freedoom__1_1_7_2_2_2 n37_a_freedoom__1_1_7_2_2_1->n37_a_freedoom__1_1_7_2_2_1_1 n37_a_freedoom__1_1_7_2_2_2->n37_a_freedoom__1_1_7_2_2_2_1 n37_a_freedoom__1_2->n37_a_freedoom__1_2_1 n37_a_freedoom__1_3_1 VB;_phr_Vn<=>p_ n37_a_freedoom__1_3->n37_a_freedoom__1_3_1 n37_a_freedoom__1_3_2 RP n37_a_freedoom__1_3->n37_a_freedoom__1_3_2 n37_a_freedoom__1_3_3 NP-OB1 n37_a_freedoom__1_3->n37_a_freedoom__1_3_3 n37_a_freedoom__1_3_4 ADVP-NIM n37_a_freedoom__1_3->n37_a_freedoom__1_3_4 n37_a_freedoom__1_3_1->n37_a_freedoom__1_3_1_1 n37_a_freedoom__1_3_2->n37_a_freedoom__1_3_2_1 n37_a_freedoom__1_3_3_1 ADJP n37_a_freedoom__1_3_3->n37_a_freedoom__1_3_3_1 n37_a_freedoom__1_3_3_2 NS n37_a_freedoom__1_3_3->n37_a_freedoom__1_3_3_2 n37_a_freedoom__1_3_3_1_1 ADJ n37_a_freedoom__1_3_3_1->n37_a_freedoom__1_3_3_1_1 n37_a_freedoom__1_3_3_1_1->n37_a_freedoom__1_3_3_1_1_1 n37_a_freedoom__1_3_3_2->n37_a_freedoom__1_3_3_2_1 n37_a_freedoom__1_3_4_1 ADV n37_a_freedoom__1_3_4->n37_a_freedoom__1_3_4_1 n37_a_freedoom__1_3_4_1->n37_a_freedoom__1_3_4_1_1 n37_a_freedoom__1_4->n37_a_freedoom__1_4_1
( (IP-MAT (NP-SBJ (D A;{a})
                  (ADJP (ADJ single;{single}))
                  (PUNC ,)
                  (ADJP (ADJ well_<hyphen>_timed;{well_timed}))
                  (N shotgun;{shotgun})
                  (N blast;{blast})
                  (IP-PPL (VVN;_Ipr_ aimed;{aim[at]})
                          (PP-CLR (P-ROLE at;{at})
                                  (NP (D a;{a})
                                      (N barrel;{barrel})))))
          (MD;_cat_Vi_ can;{can})
          (IP-INF-CAT (VB;_phr_Vn<=>p_ take;{take[down]})
                      (RP down;{down})
                      (NP-OB1 (ADJP (ADJ several;{several}))
                              (NS enemies;{enemy}))
                      (ADVP-NIM (ADV at_once;{at_once})))
          (PUNC .))
  (ID 37_a_freedoom))



%3 r_0037_0015__enemies enemies r_0037_0014__several several r_0037_0015__enemies->r_0037_0014__several [attrib] r_0037_0012__take_r_0037_0013__down take down r_0037_0012__take_r_0037_0013__down->r_0037_0015__enemies [arg1] r_0037_0016__at_once at_once r_0037_0012__take_r_0037_0013__down->r_0037_0016__at_once [nim] r_0037_0001__A_r_0037_0005__shotgun_r_0037_0006__blast A shotgun blast r_0037_0012__take_r_0037_0013__down->r_0037_0001__A_r_0037_0005__shotgun_r_0037_0006__blast [arg0] r_0037_0004__well__hyphen__timed well-timed r_0037_0001__A_r_0037_0005__shotgun_r_0037_0006__blast->r_0037_0004__well__hyphen__timed [attrib] r_0037_0002__single single r_0037_0001__A_r_0037_0005__shotgun_r_0037_0006__blast->r_0037_0002__single [attrib] r_0037_0011__can can r_0037_0011__can->r_0037_0012__take_r_0037_0013__down [scope] r_0037_0007__aimed_r_0037_0008__at aimed at r_0037_0007__aimed_r_0037_0008__at->r_0037_0001__A_r_0037_0005__shotgun_r_0037_0006__blast [inv_arg0] r_0037_0009__a_r_0037_0010__barrel a barrel r_0037_0007__aimed_r_0037_0008__at->r_0037_0009__a_r_0037_0010__barrel [arg1]
arc(r_0037_0001__A_r_0037_0005__shotgun_r_0037_0006__blast,r_0037_0002__single,attrib).
arc(r_0037_0001__A_r_0037_0005__shotgun_r_0037_0006__blast,r_0037_0004__well__hyphen__timed,attrib).
arc(r_0037_0007__aimed_r_0037_0008__at,r_0037_0001__A_r_0037_0005__shotgun_r_0037_0006__blast,inv_arg0).
arc(r_0037_0007__aimed_r_0037_0008__at,r_0037_0009__a_r_0037_0010__barrel,arg1).
arc(r_0037_0011__can,r_0037_0012__take_r_0037_0013__down,scope).
arc(r_0037_0012__take_r_0037_0013__down,r_0037_0001__A_r_0037_0005__shotgun_r_0037_0006__blast,arg0).
arc(r_0037_0012__take_r_0037_0013__down,r_0037_0015__enemies,arg1).
arc(r_0037_0012__take_r_0037_0013__down,r_0037_0016__at_once,nim).
arc(r_0037_0015__enemies,r_0037_0014__several,attrib).



%3 r_0037_0001__A_r_0037_0005__shotgun_r_0037_0006__blast A shotgun blast r_0037_0002__single single r_0037_0001__A_r_0037_0005__shotgun_r_0037_0006__blast->r_0037_0002__single [attrib] r_0037_0004__well__hyphen__timed well-timed r_0037_0001__A_r_0037_0005__shotgun_r_0037_0006__blast->r_0037_0004__well__hyphen__timed [attrib] r_0037_0007__aimed_r_0037_0008__at aimed at r_0037_0001__A_r_0037_0005__shotgun_r_0037_0006__blast->r_0037_0007__aimed_r_0037_0008__at [inv_arg0] r_0037_0009__a_r_0037_0010__barrel a barrel r_0037_0007__aimed_r_0037_0008__at->r_0037_0009__a_r_0037_0010__barrel [arg1] r_0037_0011__can_r_0037_0012__take_r_0037_0013__down can take down r_0037_0011__can_r_0037_0012__take_r_0037_0013__down->r_0037_0001__A_r_0037_0005__shotgun_r_0037_0006__blast [arg0] r_0037_0015__enemies enemies r_0037_0011__can_r_0037_0012__take_r_0037_0013__down->r_0037_0015__enemies [arg1] r_0037_0016__at_once at_once r_0037_0011__can_r_0037_0012__take_r_0037_0013__down->r_0037_0016__at_once [nim] r_0037_0014__several several r_0037_0015__enemies->r_0037_0014__several [attrib]
fof(formula,axiom,
    ? [R_0037_0002__SINGLE,R_0037_0004__WELL__HYPHEN__TIMED,R_0037_0009__A_R_0037_0010__BARREL,R_0037_0007__AIMED_R_0037_0008__AT,R_0037_0001__A_R_0037_0005__SHOTGUN_R_0037_0006__BLAST,R_0037_0014__SEVERAL,R_0037_0015__ENEMIES,R_0037_0016__AT_ONCE,R_0037_0011__CAN_R_0037_0012__TAKE_R_0037_0013__DOWN] :
      ( r_0037_0002__single(R_0037_0002__SINGLE)
      & r_0037_0004__well__hyphen__timed(R_0037_0004__WELL__HYPHEN__TIMED)
      & r_0037_0009__a_r_0037_0010__barrel(R_0037_0009__A_R_0037_0010__BARREL)
      & r_0037_0014__several(R_0037_0014__SEVERAL)
      & r_0037_0016__at_once(R_0037_0016__AT_ONCE)
      & r_0037_0011__can_r_0037_0012__take_r_0037_0013__down(R_0037_0011__CAN_R_0037_0012__TAKE_R_0037_0013__DOWN)
      & has_nim(R_0037_0011__CAN_R_0037_0012__TAKE_R_0037_0013__DOWN,R_0037_0016__AT_ONCE)
      & has_arg1(R_0037_0011__CAN_R_0037_0012__TAKE_R_0037_0013__DOWN,R_0037_0015__ENEMIES)
      & r_0037_0015__enemies(R_0037_0015__ENEMIES)
      & has_attrib(R_0037_0015__ENEMIES,R_0037_0014__SEVERAL)
      & has_arg0(R_0037_0011__CAN_R_0037_0012__TAKE_R_0037_0013__DOWN,R_0037_0001__A_R_0037_0005__SHOTGUN_R_0037_0006__BLAST)
      & r_0037_0001__A_r_0037_0005__shotgun_r_0037_0006__blast(R_0037_0001__A_R_0037_0005__SHOTGUN_R_0037_0006__BLAST)
      & has_inv_arg0(R_0037_0001__A_R_0037_0005__SHOTGUN_R_0037_0006__BLAST,R_0037_0007__AIMED_R_0037_0008__AT)
      & r_0037_0007__aimed_r_0037_0008__at(R_0037_0007__AIMED_R_0037_0008__AT)
      & has_arg1(R_0037_0007__AIMED_R_0037_0008__AT,R_0037_0009__A_R_0037_0010__BARREL)
      & has_attrib(R_0037_0001__A_R_0037_0005__SHOTGUN_R_0037_0006__BLAST,R_0037_0004__WELL__HYPHEN__TIMED)
      & has_attrib(R_0037_0001__A_R_0037_0005__SHOTGUN_R_0037_0006__BLAST,R_0037_0002__SINGLE) ) ).