45_a_freedoom
The primary instinct of all monsters is to move towards you.

0045_0001__The_0045_0003__instinct the_instinct 0045_0002__primary primary 0045_0001__The_0045_0003__instinct->0045_0002__primary [attrib] 0045_0006__monsters monsters 0045_0001__The_0045_0003__instinct->0045_0006__monsters of 0045_0005__all all[quant] 0045_0005__all->0045_0006__monsters [restriction] 0045_0007__is is 0045_0005__all->0045_0007__is [scope] 0045_0007__is->0045_0001__The_0045_0003__instinct [arg0] 0045_0009__move_0045_0010__towards move_towards 0045_0007__is->0045_0009__move_0045_0010__towards [prd] 0045_0011__you you 0045_0009__move_0045_0010__towards->0045_0011__you [arg1] z_0045_5007 _ 0045_0009__move_0045_0010__towards->z_0045_5007 [arg0]
arc(r_0045_0001__The_r_0045_0003__instinct,r_0045_0002__primary,attrib).
arc(r_0045_0001__The_r_0045_0003__instinct,r_0045_0006__monsters,r_0045_0004__of).
arc(r_0045_0005__all__quant,r_0045_0006__monsters,restriction).
arc(r_0045_0005__all__quant,r_0045_0007__is,scope).
arc(r_0045_0007__is,r_0045_0001__The_r_0045_0003__instinct,arg0).
arc(r_0045_0007__is,r_0045_0009__move_r_0045_0010__towards,prd).
arc(r_0045_0009__move_r_0045_0010__towards,r_0045_0011__you,arg1).
arc(r_0045_0009__move_r_0045_0010__towards,z_0045_5007,arg0).


IP-MAT NP-SBJ D The ADJP ADJ primary N instinct PP P-ROLE of NP Q all NS monsters BEP;~equ_Vt is IP-INF-PRD TO to VB;~Ipr move PP-CLR P-ROLE towards NP PRO you PUNC .
( (IP-MAT (NP-SBJ (D The;{the})
                  (ADJP (ADJ primary;{primary}))
                  (N instinct;{instinct})
                  (PP (P-ROLE of;{of})
                      (NP (Q all;{all})
                          (NS monsters;{monster}))))
          (BEP;~equ_Vt is;{be})
          (IP-INF-PRD (TO to;{to})
                      (VB;~Ipr move;{move[towards]})
                      (PP-CLR (P-ROLE towards;{towards})
                              (NP (PRO you;{you}))))
          (PUNC .))
  (ID 45_a_freedoom))