46_a_freedoom
Circle around the crowd continually -- this encourages them to cluster in a single spot that's easier for you to target.
arc(r_0046_0001__Circle_r_0046_0002__around,r_0046_0003__the_r_0046_0004__crowd,arg1).
arc(r_0046_0001__Circle_r_0046_0002__around,r_0046_0005__continually,nim).
arc(r_0046_0001__Circle_r_0046_0002__around,r_0046_0008__encourages,prn).
arc(r_0046_0001__Circle_r_0046_0002__around,z_0046_5002,arg0).
arc(r_0046_0008__encourages,r_0046_0003__the_r_0046_0004__crowd,arg2).
arc(r_0046_0008__encourages,r_0046_0007__this,arg0).
arc(r_0046_0008__encourages,r_0046_0011__cluster,arg1).
arc(r_0046_0011__cluster,r_0046_0003__the_r_0046_0004__crowd,arg0).
arc(r_0046_0011__cluster,r_0046_0013__a_r_0046_0015__spot,r_0046_0012__in__nim).
arc(r_0046_0013__a_r_0046_0015__spot,r_0046_0014__single,attrib).
arc(r_0046_0017___apos_s,r_0046_0018__easier,prd).
arc(r_0046_0017___apos_s,r_0046_0022__target,arg0).
arc(r_0046_0022__target,r_0046_0013__a_r_0046_0015__spot,arg1).
arc(r_0046_0022__target,r_0046_0020__you,arg0).
( (IP-IMP (VB;~Ipr Circle;{circle[around]})
(PP-CLR (P-ROLE around;{around})
(NP;{CROWD} (D the;{the})
(N crowd;{crowd})))
(ADVP-NIM (ADV continually;{continually}))
(PUNC --)
(PRN (IP-MAT (NP-SBJ;{CIRCLE} (D;_nphd_ this;{this}))
(VBP;~Dn.t encourages;{encourage})
(NP-OB2;{CROWD} (PRO them;{they}))
(IP-INF-OB1 (TO to;{to})
(VB;~I cluster;{cluster})
(PP-NIM (P-ROLE in;{in})
(NP (D a;{a})
(ADJP (ADJ single;{single}))
(N spot;{spot})
(IP-REL (C that;{that})
(NP-SBJ *T*)
(BEP;~La <apos>s;{be})
(ADJP-PRD (ADJR easier;{easy}))
(IP-INF-NSBJ (P-CONN for;{for})
(NP-LGS (PRO you;{you}))
(TO to;{to})
(VB;~Tn target;{target}))))))))
(PUNC .))
(ID 46_a_freedoom))