46_a_freedoom
Circle around the crowd continually -- this encourages them to cluster in a single spot that's easier for you to target.

0046_0001__Circle_0046_0002__around circle_around 0046_0003__the_0046_0004__crowd the_crowd 0046_0001__Circle_0046_0002__around->0046_0003__the_0046_0004__crowd [arg1] 0046_0005__continually continually 0046_0001__Circle_0046_0002__around->0046_0005__continually [nim] 0046_0008__encourages encourages 0046_0001__Circle_0046_0002__around->0046_0008__encourages [prn] z_0046_5002 _ 0046_0001__Circle_0046_0002__around->z_0046_5002 [arg0] 0046_0008__encourages->0046_0003__the_0046_0004__crowd [arg2] 0046_0007__this this 0046_0008__encourages->0046_0007__this [arg0] 0046_0011__cluster cluster 0046_0008__encourages->0046_0011__cluster [arg1] 0046_0011__cluster->0046_0003__the_0046_0004__crowd [arg0] 0046_0013__a_0046_0015__spot a_spot 0046_0011__cluster->0046_0013__a_0046_0015__spot in[nim] 0046_0014__single single 0046_0013__a_0046_0015__spot->0046_0014__single [attrib] 0046_0017's 's 0046_0018__easier easier 0046_0017's->0046_0018__easier [prd] 0046_0022__target target 0046_0017's->0046_0022__target [arg0] 0046_0022__target->0046_0013__a_0046_0015__spot [arg1] 0046_0020__you you 0046_0022__target->0046_0020__you [arg0]
arc(r_0046_0001__Circle_r_0046_0002__around,r_0046_0003__the_r_0046_0004__crowd,arg1).
arc(r_0046_0001__Circle_r_0046_0002__around,r_0046_0005__continually,nim).
arc(r_0046_0001__Circle_r_0046_0002__around,r_0046_0008__encourages,prn).
arc(r_0046_0001__Circle_r_0046_0002__around,z_0046_5002,arg0).
arc(r_0046_0008__encourages,r_0046_0003__the_r_0046_0004__crowd,arg2).
arc(r_0046_0008__encourages,r_0046_0007__this,arg0).
arc(r_0046_0008__encourages,r_0046_0011__cluster,arg1).
arc(r_0046_0011__cluster,r_0046_0003__the_r_0046_0004__crowd,arg0).
arc(r_0046_0011__cluster,r_0046_0013__a_r_0046_0015__spot,r_0046_0012__in__nim).
arc(r_0046_0013__a_r_0046_0015__spot,r_0046_0014__single,attrib).
arc(r_0046_0017___apos_s,r_0046_0018__easier,prd).
arc(r_0046_0017___apos_s,r_0046_0022__target,arg0).
arc(r_0046_0022__target,r_0046_0013__a_r_0046_0015__spot,arg1).
arc(r_0046_0022__target,r_0046_0020__you,arg0).


IP-IMP VB;~Ipr Circle PP-CLR P-ROLE around NP D the N crowd ADVP-NIM ADV continually PUNC -- PRN IP-MAT NP-SBJ D;_nphd_ this VBP;~Dn.t encourages NP-OB2 PRO them IP-INF-OB1 TO to VB;~I cluster PP-NIM P-ROLE in NP D a ADJP ADJ single N spot IP-REL C that NP-SBJ *T* BEP;~La 's ADJP-PRD ADJR easier IP-INF-NSBJ P-CONN for NP-LGS PRO you TO to VB;~Tn target PUNC .
( (IP-IMP (VB;~Ipr Circle;{circle[around]})
          (PP-CLR (P-ROLE around;{around})
                  (NP;{CROWD} (D the;{the})
                              (N crowd;{crowd})))
          (ADVP-NIM (ADV continually;{continually}))
          (PUNC --)
          (PRN (IP-MAT (NP-SBJ;{CIRCLE} (D;_nphd_ this;{this}))
                       (VBP;~Dn.t encourages;{encourage})
                       (NP-OB2;{CROWD} (PRO them;{they}))
                       (IP-INF-OB1 (TO to;{to})
                                   (VB;~I cluster;{cluster})
                                   (PP-NIM (P-ROLE in;{in})
                                           (NP (D a;{a})
                                               (ADJP (ADJ single;{single}))
                                               (N spot;{spot})
                                               (IP-REL (C that;{that})
                                                       (NP-SBJ *T*)
                                                       (BEP;~La <apos>s;{be})
                                                       (ADJP-PRD (ADJR easier;{easy}))
                                                       (IP-INF-NSBJ (P-CONN for;{for})
                                                                    (NP-LGS (PRO you;{you}))
                                                                    (TO to;{to})
                                                                    (VB;~Tn target;{target}))))))))
          (PUNC .))
  (ID 46_a_freedoom))