65_a_loosechange
Her money jangled like a win on a slot machine as she tipped it back into her pocket .

%3 0065_0002__money money 0065_0001__Her her 0065_0002__money->0065_0001__Her [genv] 0065_0003__jangled jangled 0065_0003__jangled->0065_0002__money [arg0] 0065_0005__a_0065_0006__win a_win 0065_0003__jangled->0065_0005__a_0065_0006__win like[mnr] 0065_0008__a_0065_0009__slot_0065_0010__machine a_slot_machine 0065_0005__a_0065_0006__win->0065_0008__a_0065_0009__slot_0065_0010__machine on 0065_0011__as as[cnt] 0065_0011__as->0065_0003__jangled [scope] 0065_0013__tipped tipped 0065_0011__as->0065_0013__tipped [restriction] 0065_0013__tipped->0065_0002__money [arg1] 0065_0013__tipped->0065_0001__Her [arg0] 0065_0015__back back 0065_0013__tipped->0065_0015__back [clr][dir] 0065_0018__pocket pocket 0065_0015__back->0065_0018__pocket into 0065_0018__pocket->0065_0001__Her [genv]
arc(r_0065_0002__money,r_0065_0001__Her,genv).
arc(r_0065_0003__jangled,r_0065_0002__money,arg0).
arc(r_0065_0003__jangled,r_0065_0005__a_r_0065_0006__win,r_0065_0004__like__mnr).
arc(r_0065_0005__a_r_0065_0006__win,r_0065_0008__a_r_0065_0009__slot_r_0065_0010__machine,r_0065_0007__on).
arc(r_0065_0011__as_cnt,r_0065_0003__jangled,scope_).
arc(r_0065_0011__as_cnt,r_0065_0013__tipped,restriction_).
arc(r_0065_0013__tipped,r_0065_0001__Her,arg0).
arc(r_0065_0013__tipped,r_0065_0002__money,arg1).
arc(r_0065_0013__tipped,r_0065_0015__back,clr_dir).
arc(r_0065_0015__back,r_0065_0018__pocket,r_0065_0016__into).
arc(r_0065_0018__pocket,r_0065_0001__Her,genv).


IP-MAT NP-SBJ NP-GENV PRO;_genm_ Her N money VBD jangled PP-MNR P-ROLE like NP D a N win PP P-ROLE on NP D a N slot N machine PP-SCON-CNT P-CONN as IP-ADV NP-SBJ PRO she VBD;~Tn.p tipped NP-OB1 PRO it ADVP-CLR-DIR ADV back PP P-ROLE into NP NP-GENV PRO;_genm_ her N pocket PUNC .
( (IP-MAT (NP-SBJ;{LOOSE_CHANGE} (NP-GENV;{LAYLOR} (PRO;_genm_ Her;{her}))
                                 (N money;{money}))
          (VBD jangled;{jangle})
          (PP-MNR (P-ROLE like;{like})
                  (NP (D a;{a})
                      (N win;{win})
                      (PP (P-ROLE on;{on})
                          (NP (D a;{a})
                              (N slot;{slot})
                              (N machine;{machine})))))
          (PP-SCON-CNT (P-CONN as;{as})
                       (IP-ADV (NP-SBJ;{LAYLOR} (PRO she;{she}))
                               (VBD;~Tn.p tipped;{tip[back]})
                               (NP-OB1;{LOOSE_CHANGE} (PRO it;{it}))
                               (ADVP-CLR-DIR (ADV back;{back})
                                             (PP (P-ROLE into;{into})
                                                 (NP (NP-GENV;{LAYLOR} (PRO;_genm_ her;{her}))
                                                     (N pocket;{pocket}))))))
          (PUNC .))
  (ID 65_a_loosechange))