5_a_maptext
Continue until you cross over the Burfell road and then take the track that leads up into the wood.
arc(r_0005_0001__Continue,z_0005_5002,arg0).
arc(r_0005_0002__until,r_0005_0001__Continue,scope).
arc(r_0005_0002__until,r_0005_0004__cross_r_0005_0005__over,restriction).
arc(r_0005_0004__cross_r_0005_0005__over,r_0005_0003__you,arg0).
arc(r_0005_0004__cross_r_0005_0005__over,r_0005_0006__the_r_0005_0007__Burfell_r_0005_0008__road,arg1).
arc(r_0005_0009__and,r_0005_0002__until,conj1).
arc(r_0005_0009__and,r_0005_0011__take,conj2).
arc(r_0005_0011__take,r_0005_0010__then,nim).
arc(r_0005_0011__take,r_0005_0012__the_r_0005_0013__track,arg1).
arc(r_0005_0011__take,z_0005_5002,arg0).
arc(r_0005_0015__leads_r_0005_0016__up_into,r_0005_0012__the_r_0005_0013__track,arg0).
arc(r_0005_0015__leads_r_0005_0016__up_into,r_0005_0017__the_r_0005_0018__wood,arg1).
( (IP-IMP (ILYR (ILYR (VB;~I Continue;{continue})
(PP-SCON (P-CONN until;{until})
(IP-ADV (NP-SBJ (PRO you;{you}))
(VBP;~Ipr cross;{cross[over]})
(PP-CLR (P-ROLE over;{over})
(NP (D the;{the})
(NPR Burfell;{Burfell})
(N road;{road}))))))
(CONJP (CONJ and;{and})
(ILYR (ADVP-NIM (ADV then;{then}))
(VB;~Tn take;{take})
(NP-OB1 (D the;{the})
(N track;{track})
(IP-REL (C that;{that})
(NP-SBJ *T*)
(VBP;~Ipr leads;{lead[up_into]})
(PP-CLR (P-ROLE up_into;{up_into})
(NP;{WOOD} (D the;{the})
(N wood;{wood}))))))))
(PUNC .))
(ID 5_a_maptext))