6_a_maptext
Once you are inside the wood keep the fence on your left.

0006_0001__Once once 0006_0003__are_0006_0004__inside are_inside 0006_0001__Once->0006_0003__are_0006_0004__inside [restriction] 0006_0007__keep keep 0006_0001__Once->0006_0007__keep [scope] 0006_0002__you you 0006_0003__are_0006_0004__inside->0006_0002__you [arg0] 0006_0005__the_0006_0006__wood the_wood 0006_0003__are_0006_0004__inside->0006_0005__the_0006_0006__wood [arg1] 0006_0008__the_0006_0009__fence the_fence 0006_0007__keep->0006_0008__the_0006_0009__fence [arg1] 0006_0012__left left 0006_0007__keep->0006_0012__left on[nim] z_0006_5002 _ 0006_0007__keep->z_0006_5002 [arg0] 0006_0011__your your 0006_0012__left->0006_0011__your [gen]
arc(r_0006_0001__Once,r_0006_0003__are_r_0006_0004__inside,restriction).
arc(r_0006_0001__Once,r_0006_0007__keep,scope).
arc(r_0006_0003__are_r_0006_0004__inside,r_0006_0002__you,arg0).
arc(r_0006_0003__are_r_0006_0004__inside,r_0006_0005__the_r_0006_0006__wood,arg1).
arc(r_0006_0007__keep,r_0006_0008__the_r_0006_0009__fence,arg1).
arc(r_0006_0007__keep,r_0006_0012__left,r_0006_0010__on__nim).
arc(r_0006_0007__keep,z_0006_5002,arg0).
arc(r_0006_0012__left,r_0006_0011__your,gen).


IP-IMP PP-SCON P-CONN Once IP-ADV NP-SBJ PRO you BEP;~Ipr are PP-CLR P-ROLE inside NP D the N wood VB;~Tn.pr keep NP-OB1 D the N fence PP-NIM P-ROLE on NP NP-GEN PRO;_genm_ your N left PUNC .
( (IP-IMP (PP-SCON (P-CONN Once;{once})
                   (IP-ADV (NP-SBJ (PRO you;{you}))
                           (BEP;~Ipr are;{be[inside]})
                           (PP-CLR (P-ROLE inside;{inside})
                                   (NP;{WOOD} (D the;{the})
                                              (N wood;{wood})))))
          (VB;~Tn.pr keep;{keep})
          (NP-OB1;{FENCE} (D the;{the})
                          (N fence;{fence}))
          (PP-NIM (P-ROLE on;{on})
                  (NP (NP-GEN (PRO;_genm_ your;{your}))
                      (N left;{left})))
          (PUNC .))
  (ID 6_a_maptext))