6_a_maptext
Once you are inside the wood keep the fence on your left .

%3 0006_0001__Once once[tmp] 0006_0003__are are 0006_0001__Once->0006_0003__are [restriction] 0006_0007__keep keep 0006_0001__Once->0006_0007__keep [scope] 0006_0002__you you 0006_0003__are->0006_0002__you [arg0] 0006_0005__the_0006_0006__wood the_wood 0006_0003__are->0006_0005__the_0006_0006__wood inside[clr][prd2] 0006_0008__the_0006_0009__fence the_fence 0006_0007__keep->0006_0008__the_0006_0009__fence [arg1] 0006_0012__left left 0006_0007__keep->0006_0012__left on[loc] 0006_0012__left->0006_0002__you [genv] z_0006_1002 [imperative] z_0006_1002->0006_0001__Once [scope]
arc(r_0006_0001__Once_tmp,r_0006_0003__are,restriction_).
arc(r_0006_0001__Once_tmp,r_0006_0007__keep,scope_).
arc(r_0006_0003__are,r_0006_0002__you,arg0).
arc(r_0006_0003__are,r_0006_0005__the_r_0006_0006__wood,r_0006_0004__inside__clr_prd2).
arc(r_0006_0007__keep,r_0006_0008__the_r_0006_0009__fence,arg1).
arc(r_0006_0007__keep,r_0006_0012__left,r_0006_0010__on__loc).
arc(r_0006_0012__left,r_0006_0002__you,genv).
arc(z_0006_1002__imperative,r_0006_0001__Once_tmp,keep_scope).


IP-IMP PP-SCON-TMP P-CONN Once IP-ADV NP-SBJ PRO you BEP;~Ipr are PP-CLR-PRD2 P-ROLE inside NP D the N wood VB;~Tn.pr keep NP-OB1 D the N fence PP-LOC P-ROLE on NP NP-GENV PRO;_genm_ your N left PUNC .
( (IP-IMP (PP-SCON-TMP (P-CONN Once;{once})
                       (IP-ADV (NP-SBJ (PRO you;{you}))
                               (BEP;~Ipr are;{be[inside]})
                               (PP-CLR-PRD2 (P-ROLE inside;{inside})
                                            (NP;{WOOD} (D the;{the})
                                                       (N wood;{wood})))))
          (VB;~Tn.pr keep;{keep})
          (NP-OB1;{FENCE} (D the;{the})
                          (N fence;{fence}))
          (PP-LOC (P-ROLE on;{on})
                  (NP (NP-GENV (PRO;_genm_ your;{your}))
                      (N left;{left})))
          (PUNC .))
  (ID 6_a_maptext))