6_a_maptext
Once you are inside the wood keep the fence on your left.
arc(r_0006_0001__Once, r_0006_0003__are, restriction).
arc(r_0006_0001__Once, r_0006_0007__keep, scope).
arc(r_0006_0003__are, r_0006_0002__you, arg0).
arc(r_0006_0003__are, r_0006_0005__the_r_0006_0006__wood, r_0006_0004__inside_clr14).
arc(r_0006_0007__keep, r_0006_0008__the_r_0006_0009__fence, arg1).
arc(r_0006_0007__keep, r_0006_0012__left, r_0006_0010__on_nim29).
arc(r_0006_0007__keep, z_000_6_a_maptext_1, arg0).
arc(r_0006_0012__left, r_0006_0002__you, gen).
fof(formula,axiom,
? [R_0006_0002__YOU,R_0006_0005__THE_R_0006_0006__WOOD,R_0006_0003__ARE,R_0006_0008__THE_R_0006_0009__FENCE,R_0006_0012__LEFT,Z_000_6_A_MAPTEXT_1,R_0006_0007__KEEP,R_0006_0001__ONCE] :
( r_0006_0002__you(R_0006_0002__YOU)
& r_0006_0005__the_r_0006_0006__wood(R_0006_0005__THE_R_0006_0006__WOOD)
& r_0006_0008__the_r_0006_0009__fence(R_0006_0008__THE_R_0006_0009__FENCE)
& z_000_6_a_maptext_1(Z_000_6_A_MAPTEXT_1)
& r_0006_0001__Once(R_0006_0001__ONCE)
& has_conj2(R_0006_0001__ONCE,R_0006_0007__KEEP)
& r_0006_0007__keep(R_0006_0007__KEEP)
& has_arg0(R_0006_0007__KEEP,Z_000_6_A_MAPTEXT_1)
& has_r_0006_0010__on_nim29(R_0006_0007__KEEP,R_0006_0012__LEFT)
& r_0006_0012__left(R_0006_0012__LEFT)
& has_gen(R_0006_0012__LEFT,R_0006_0002__YOU)
& has_arg1(R_0006_0007__KEEP,R_0006_0008__THE_R_0006_0009__FENCE)
& has_conj1(R_0006_0001__ONCE,R_0006_0003__ARE)
& r_0006_0003__are(R_0006_0003__ARE)
& has_r_0006_0004__inside_clr14(R_0006_0003__ARE,R_0006_0005__THE_R_0006_0006__WOOD)
& has_arg0(R_0006_0003__ARE,R_0006_0002__YOU) ) ).
( (IP-IMP (PP-SCON (P-CONN Once;{once})
(IP-ADV (NP-SBJ (PRO you;{you}))
(BEP;_Ipr_ are;{be[inside]})
(PP-CLR (P-ROLE inside;{inside})
(NP;{WOOD} (D the;{the})
(N wood;{wood})))))
(VB;_Tn.pr_ keep;{keep})
(NP-OB1;{FENCE} (D the;{the})
(N fence;{fence}))
(PP-NIM (P-ROLE on;{on})
(NP (NP-GEN (PRO;_genm_ your;{your}))
(N left;{left})))
(PUNC .))
(ID 6_a_maptext))