4_a_meteors
Your ship is equipped with as many laser bolts as you can fire and as a last resort , you can escape through hyperspace .
arc(r_0004_0002__ship,r_0004_0001__Your,genv).
arc(r_0004_0003__is_r_0004_0004__equipped,r_0004_0002__ship,arg1).
arc(r_0004_0003__is_r_0004_0004__equipped,r_0004_0008__laser_r_0004_0009__bolts,r_0004_0005__with__clr).
arc(r_0004_0007__many,r_0004_0006__as,qual).
arc(r_0004_0007__many,z_0004_1011,r_0004_0010__as).
arc(r_0004_0008__laser_r_0004_0009__bolts,r_0004_0007__many,attrib).
arc(r_0004_0012__can_r_0004_0013__fire,r_0004_0001__Your,arg0).
arc(r_0004_0012__can_r_0004_0013__fire,z_0004_1011,arg1).
arc(r_0004_0014__and,r_0004_0003__is_r_0004_0004__equipped,coord_conj1).
arc(r_0004_0014__and,r_0004_0021__can_r_0004_0022__escape,coord_conj2).
arc(r_0004_0016__a_r_0004_0018__resort,r_0004_0017__last,attrib).
arc(r_0004_0021__can_r_0004_0022__escape,r_0004_0001__Your,arg0).
arc(r_0004_0021__can_r_0004_0022__escape,r_0004_0016__a_r_0004_0018__resort,r_0004_0015__as__rst).
arc(r_0004_0021__can_r_0004_0022__escape,r_0004_0024__hyperspace,r_0004_0023__through__clr_dir).
( (IP-MAT (ILYR (ILYR (NP-SBJ (NP-GENV (PRO;_genm_ Your;{your}))
(N ship;{ship}))
(BEP;~cat_Ve_passive_ is;{be})
(IP-PPL-CAT (NP-LGS *)
(VVN;~Tn.pr equipped;{equip})
(PP-CLR (P-ROLE with;{with})
(NP (ADJP (ADVP (ADV as;{as}))
(ADJ many;{many})
(PP *ICH*-132))
(N laser;{laser})
(NS bolts;{bolt})
(PP-132 (P-CONN as;{as})
(NP (IP-REL (NP-SBJ (PRO you;{you}))
(MD;~cat_Vi can;{can})
(IP-INF-CAT (NP-OB1 *T*)
(VB;~Tn fire;{fire})))))))))
(CONJP (CONJ and;{and})
(ILYR (PP-RST (P-ROLE as;{as})
(NP (D a;{a})
(ADJP (ADJ last;{last}))
(N resort;{resort})))
(PUNC ,)
(NP-SBJ (PRO you;{you}))
(MD;~cat_Vi can;{can})
(IP-INF-CAT (VB;~Ipr escape;{escape[through]})
(PP-CLR-DIR (P-ROLE through;{through})
(NP (N hyperspace;{hyperspace})))))))
(PUNC .))
(ID 4_a_meteors))