3_a_meteors
Avoid being hit by the missiles from hostile flying saucers which fire at you as they pass.
arc(r_0003_0001__Avoid, r_0003_0002__being, arg1).
arc(r_0003_0001__Avoid, z_000_3_a_meteors_1, arg0).
arc(r_0003_0002__being, r_0003_0003__hit, scope).
arc(r_0003_0003__hit, r_0003_0005__the_r_0003_0006__missiles, arg0).
arc(r_0003_0003__hit, z_000_3_a_meteors_1, arg1).
arc(r_0003_0005__the_r_0003_0006__missiles, r_0003_0010__saucers, r_0003_0007__from).
arc(r_0003_0009__flying, r_0003_0010__saucers, arg0).
arc(r_0003_0010__saucers, r_0003_0008__hostile, attrib22).
arc(r_0003_0012__fire, r_0003_0010__saucers, arg0).
arc(r_0003_0012__fire, r_0003_0014__you, r_0003_0013__at_clr39).
arc(r_0003_0015__as, r_0003_0012__fire, scope).
arc(r_0003_0015__as, r_0003_0017__pass, restriction).
arc(r_0003_0017__pass, r_0003_0010__saucers, arg0).
fof(formula,axiom,
? [R_0003_0008__HOSTILE,R_0003_0010__SAUCERS,R_0003_0005__THE_R_0003_0006__MISSILES,Z_000_3_A_METEORS_1,R_0003_0002__BEING_R_0003_0003__HIT,R_0003_0001__AVOID,R_0003_0009__FLYING,R_0003_0014__YOU,R_0003_0012__FIRE,R_0003_0017__PASS,R_0003_0015__AS] :
( r_0003_0008__hostile(R_0003_0008__HOSTILE)
& r_0003_0014__you(R_0003_0014__YOU)
& z_000_3_a_meteors_1(Z_000_3_A_METEORS_1)
& r_0003_0015__as(R_0003_0015__AS)
& has_conj1(R_0003_0015__AS,R_0003_0017__PASS)
& r_0003_0017__pass(R_0003_0017__PASS)
& has_arg0(R_0003_0017__PASS,R_0003_0010__SAUCERS)
& r_0003_0010__saucers(R_0003_0010__SAUCERS)
& has_attrib22(R_0003_0010__SAUCERS,R_0003_0008__HOSTILE)
& has_conj2(R_0003_0015__AS,R_0003_0012__FIRE)
& r_0003_0012__fire(R_0003_0012__FIRE)
& has_r_0003_0013__at_clr39(R_0003_0012__FIRE,R_0003_0014__YOU)
& has_arg0(R_0003_0012__FIRE,R_0003_0010__SAUCERS)
& r_0003_0009__flying(R_0003_0009__FLYING)
& has_arg0(R_0003_0009__FLYING,R_0003_0010__SAUCERS)
& r_0003_0001__Avoid(R_0003_0001__AVOID)
& has_arg0(R_0003_0001__AVOID,Z_000_3_A_METEORS_1)
& has_arg1(R_0003_0001__AVOID,R_0003_0002__BEING_R_0003_0003__HIT)
& r_0003_0002__being_r_0003_0003__hit(R_0003_0002__BEING_R_0003_0003__HIT)
& has_arg1(R_0003_0002__BEING_R_0003_0003__HIT,Z_000_3_A_METEORS_1)
& has_arg0(R_0003_0002__BEING_R_0003_0003__HIT,R_0003_0005__THE_R_0003_0006__MISSILES)
& r_0003_0005__the_r_0003_0006__missiles(R_0003_0005__THE_R_0003_0006__MISSILES)
& has_r_0003_0007__from(R_0003_0005__THE_R_0003_0006__MISSILES,R_0003_0010__SAUCERS) ) ).
( (IP-IMP (VB;_Tg_ Avoid;{avoid})
(IP-PPL-OB1 (BAG;_cat_VePASS_ being;{be})
(IP-PPL-CAT (VVN;_Tn_ hit;{hit})
(PP-LGS (P-ROLE;_lgs_ by;{by})
(NP (D the;{the})
(NS missiles;{missile})
(PP (P-ROLE from;{from})
(NP;{FLYING_SAUCERS} (ADJP (ADJ hostile;{hostile}))
(IP-PPL (VAG;_I_ flying;{fly}))
(NS saucers;{saucer})
(IP-REL (NP-SBJ (RPRO which;{which}))
(VBP;_Ipr_ fire;{fire[at]})
(PP-CLR (P-ROLE at;{at})
(NP (PRO you;{you})))
(PP-SCON (P-CONN as;{as})
(IP-ADV (NP-SBJ;{FLYING_SAUCERS} (PRO they;{they}))
(VBP;_I_ pass;{pass}))))))))))
(PUNC .))
(ID 3_a_meteors))