3_a_meteors
Avoid being hit by the missiles from hostile flying saucers which fire at you as they pass.
arc(r_0003_0001__Avoid, r_0003_0002__being, arg1).
arc(r_0003_0001__Avoid, z_000_3_a_meteors_1, arg0).
arc(r_0003_0002__being, r_0003_0003__hit, scope).
arc(r_0003_0003__hit, r_0003_0005__the_r_0003_0006__missiles, arg0).
arc(r_0003_0003__hit, z_000_3_a_meteors_1, arg1).
arc(r_0003_0005__the_r_0003_0006__missiles, r_0003_0010__saucers, r_0003_0007__from).
arc(r_0003_0009__flying, r_0003_0010__saucers, arg0).
arc(r_0003_0010__saucers, r_0003_0008__hostile, attrib22).
arc(r_0003_0012__fire, r_0003_0010__saucers, arg0).
arc(r_0003_0012__fire, r_0003_0014__you, r_0003_0013__at_clr39).
arc(r_0003_0015__as, r_0003_0012__fire, scope).
arc(r_0003_0015__as, r_0003_0017__pass, restriction).
arc(r_0003_0017__pass, r_0003_0010__saucers, arg0).
fof(formula,axiom,
? [R_3_1_AVOID,R_3_2_BEING_HIT,R_3_5_THE_MISSILES,Z_3_A_METEORS_1,R_3_9_FLYING,R_3_15_AS,R_3_17_PASS,R_3_12_FIRE,R_3_10_SAUCERS,R_3_8_HOSTILE,R_3_14_YOU] :
( hostile(R_3_8_HOSTILE)
& you(R_3_14_YOU)
& avoid(R_3_1_AVOID,Z_3_A_METEORS_1,R_3_2_BEING_HIT)
& being_hit(R_3_2_BEING_HIT,R_3_5_THE_MISSILES,Z_3_A_METEORS_1)
& the_missiles(R_3_5_THE_MISSILES)
& from(R_3_5_THE_MISSILES,R_3_10_SAUCERS)
& saucers(R_3_10_SAUCERS)
& attrib22(R_3_10_SAUCERS,R_3_8_HOSTILE)
& flying(R_3_9_FLYING,R_3_10_SAUCERS)
& as(R_3_15_AS)
& conj1(R_3_15_AS,R_3_17_PASS)
& pass(R_3_17_PASS,R_3_10_SAUCERS)
& conj2(R_3_15_AS,R_3_12_FIRE)
& fire(R_3_12_FIRE,R_3_10_SAUCERS)
& at_clr39(R_3_12_FIRE,R_3_14_YOU) ) ).
( (IP-IMP (VB;_Tg_ Avoid;{avoid})
(IP-PPL-OB1 (BAG;_cat_VePASS_ being;{be})
(IP-PPL-CAT (VVN;_Tn_ hit;{hit})
(PP-LGS (P-ROLE;_lgs_ by;{by})
(NP (D the;{the})
(NS missiles;{missile})
(PP (P-ROLE from;{from})
(NP;{FLYING_SAUCERS} (ADJP (ADJ hostile;{hostile}))
(IP-PPL (VAG;_I_ flying;{fly}))
(NS saucers;{saucer})
(IP-REL (NP-SBJ (RPRO which;{which}))
(VBP;_Ipr_ fire;{fire[at]})
(PP-CLR (P-ROLE at;{at})
(NP (PRO you;{you})))
(PP-SCON (P-CONN as;{as})
(IP-ADV (NP-SBJ;{FLYING_SAUCERS} (PRO they;{they}))
(VBP;_I_ pass;{pass}))))))))))
(PUNC .))
(ID 3_a_meteors))