6_a_planetoid
As a raider ascends with a life - form, you can destroy it with your lasers, or with the ‘smart bombs’ which disintegrate everything hostile within sight.

0006_0001__As as 0006_0004__ascends ascends 0006_0001__As->0006_0004__ascends [restriction] 0006_0012__can can 0006_0001__As->0006_0012__can [scope] 0006_0002__a_0006_0003__raider a_raider 0006_0004__ascends->0006_0002__a_0006_0003__raider [arg0] 0006_0006__a_0006_0007__life_0006_0009__form a_life_form 0006_0004__ascends->0006_0006__a_0006_0007__life_0006_0009__form with[nim] 0006_0013__destroy destroy 0006_0012__can->0006_0013__destroy [scope] 0006_0013__destroy->0006_0002__a_0006_0003__raider [arg1] 0006_0011__you you 0006_0013__destroy->0006_0011__you [arg0] 0006_0019__or or 0006_0013__destroy->0006_0019__or [nim] 0006_0017__lasers lasers 0006_0019__or->0006_0017__lasers with[nim] 0006_0021__the_0006_0024__bombs the_bombs 0006_0019__or->0006_0021__the_0006_0024__bombs with[nim] 0006_0017__lasers->0006_0011__you [gen] 0006_0023__smart smart 0006_0021__the_0006_0024__bombs->0006_0023__smart [attrib] 0006_0027__disintegrate disintegrate 0006_0027__disintegrate->0006_0021__the_0006_0024__bombs [arg0] z_0006_5011 _ 0006_0027__disintegrate->z_0006_5011 [arg1] 0006_0029__hostile hostile z_0006_5011->0006_0029__hostile [attrib] 0006_0031__sight sight z_0006_5011->0006_0031__sight within 0006_0028__everything everything[quant] 0006_0028__everything->0006_0027__disintegrate [scope] 0006_0028__everything->z_0006_5011 [restriction]
arc(r_0006_0001__As,r_0006_0004__ascends,restriction).
arc(r_0006_0001__As,r_0006_0012__can,scope).
arc(r_0006_0004__ascends,r_0006_0002__a_r_0006_0003__raider,arg0).
arc(r_0006_0004__ascends,r_0006_0006__a_r_0006_0007__life_r_0006_0009__form,r_0006_0005__with__nim).
arc(r_0006_0012__can,r_0006_0013__destroy,keep_scope).
arc(r_0006_0013__destroy,r_0006_0002__a_r_0006_0003__raider,arg1).
arc(r_0006_0013__destroy,r_0006_0011__you,arg0).
arc(r_0006_0013__destroy,r_0006_0019__or,nim).
arc(r_0006_0017__lasers,r_0006_0011__you,gen).
arc(r_0006_0019__or,r_0006_0017__lasers,r_0006_0015__with__nim).
arc(r_0006_0019__or,r_0006_0021__the_r_0006_0024__bombs,r_0006_0020__with__nim).
arc(r_0006_0021__the_r_0006_0024__bombs,r_0006_0023__smart,attrib).
arc(r_0006_0027__disintegrate,r_0006_0021__the_r_0006_0024__bombs,arg0).
arc(r_0006_0027__disintegrate,z_0006_5011,arg1).
arc(r_0006_0028__everything__quant,r_0006_0027__disintegrate,scope).
arc(r_0006_0028__everything__quant,z_0006_5011,restriction).
arc(z_0006_5011,r_0006_0029__hostile,attrib).
arc(z_0006_5011,r_0006_0031__sight,r_0006_0030__within).


IP-MAT PP-SCON P-CONN As IP-ADV NP-SBJ D a N raider VBP;~I ascends PP-NIM P-ROLE with NP D a N life PUNC - N form PUNC , NP-SBJ PRO you MD;~cat_Vi can IP-INF-CAT VB;~Tn destroy NP-OB1 PRO it PP-NIM PP-NIM P-ROLE with NP NP-GEN PRO;_genm_ your NS lasers PUNC , CONJP CONJ or PP-NIM P-ROLE with NP D the PULQ ADJP ADJ smart NS bombs PURQ IP-REL NP-SBJ RPRO which VBP;~Tn disintegrate NP-OB1 Q;_nphd_ everything ADJP ADJ hostile PP P-ROLE within NP N sight PUNC .
( (IP-MAT (PP-SCON (P-CONN As;{as})
                   (IP-ADV (NP-SBJ;{RAIDER} (D a;{a})
                                            (N raider;{raider}))
                           (VBP;~I ascends;{ascend})
                           (PP-NIM (P-ROLE with;{with})
                                   (NP;{LIFE_FORM1} (D a;{a})
                                                    (N life;{life})
                                                    (PUNC -)
                                                    (N form;{form})))))
          (PUNC ,)
          (NP-SBJ (PRO you;{you}))
          (MD;~cat_Vi can;{can})
          (IP-INF-CAT (VB;~Tn destroy;{destroy})
                      (NP-OB1;{RAIDER} (PRO it;{it}))
                      (PP-NIM (PP-NIM (P-ROLE with;{with})
                                      (NP (NP-GEN (PRO;_genm_ your;{your}))
                                          (NS lasers;{laser})))
                              (PUNC ,)
                              (CONJP (CONJ or;{or})
                                     (PP-NIM (P-ROLE with;{with})
                                             (NP (D the;{the})
                                                 (PULQ <lsquo>)
                                                 (ADJP (ADJ smart;{smart}))
                                                 (NS bombs;{bomb})
                                                 (PURQ <rsquo>)
                                                 (IP-REL (NP-SBJ (RPRO which;{which}))
                                                         (VBP;~Tn disintegrate;{disintegrate})
                                                         (NP-OB1 (Q;_nphd_ everything;{everything})
                                                                 (ADJP (ADJ hostile;{hostile}))
                                                                 (PP (P-ROLE within;{within})
                                                                     (NP (N sight;{sight}))))))))))
          (PUNC .))
  (ID 6_a_planetoid))