4_a_stories_09_m14
You first float, and then move your legs and hands to a certain position.
arc(r_0004_0003__float,r_0004_0001__You,arg0).
arc(r_0004_0003__float,r_0004_0002__first,nim).
arc(r_0004_0005__and,r_0004_0003__float,coord_conj1).
arc(r_0004_0005__and,r_0004_0007__move_r_0004_0012__to,coord_conj2).
arc(r_0004_0007__move_r_0004_0012__to,r_0004_0001__You,arg0).
arc(r_0004_0007__move_r_0004_0012__to,r_0004_0006__then,nim).
arc(r_0004_0007__move_r_0004_0012__to,r_0004_0010__and,arg1).
arc(r_0004_0007__move_r_0004_0012__to,r_0004_0013__a_r_0004_0015__position,arg2).
arc(r_0004_0010__and,r_0004_0001__You,gen).
arc(r_0004_0010__and,r_0004_0009__legs,conj1).
arc(r_0004_0010__and,r_0004_0011__hands,conj2).
arc(r_0004_0013__a_r_0004_0015__position,r_0004_0014__certain,attrib).
( (IP-MAT (NP-SBJ (PRO You;{you}))
(ILYR (ILYR (ADVP-NIM (ADV first;{first}))
(VBP;~I float;{float}))
(PUNC ,)
(CONJP (CONJ and;{and})
(ILYR (ADVP-NIM (ADV then;{then}))
(VBP;~Tn.pr move;{move[to]})
(NP-OB1 (NP-GEN (PRO;_genm_ your;{your}))
(NLYR (NLYR (NS legs;{leg}))
(CONJP (CONJ and;{and})
(NLYR (NS hands;{hand})))))
(PP-CLR (P-ROLE to;{to})
(NP (D a;{a})
(ADJP (ADJ certain;{certain}))
(N position;{position}))))))
(PUNC .))
(ID 4_a_stories_09_m14))