41_a_wilde_1_1888
“I have a golden bedroom,” he said softly to himself as he looked round, and he prepared to go to sleep;

0041_0003__have have 0041_0002__I I 0041_0003__have->0041_0002__I [arg0] 0041_0004__a_0041_0006__bedroom a_bedroom 0041_0003__have->0041_0004__a_0041_0006__bedroom [arg1] 0041_0005__golden golden 0041_0004__a_0041_0006__bedroom->0041_0005__golden [attrib] 0041_0010__said_0041_0012__to said_to 0041_0010__said_0041_0012__to->0041_0002__I [arg0] 0041_0010__said_0041_0012__to->0041_0002__I [arg2] 0041_0011__softly softly 0041_0010__said_0041_0012__to->0041_0011__softly [nim] z_0041_5002 [utterance] 0041_0010__said_0041_0012__to->z_0041_5002 [arg1] z_0041_5002->0041_0003__have [part1] 0041_0014__as as 0041_0014__as->0041_0010__said_0041_0012__to [scope] 0041_0019__and and 0041_0014__as->0041_0019__and [restriction] 0041_0016__looked looked 0041_0019__and->0041_0016__looked [conj1] 0041_0021__prepared prepared 0041_0019__and->0041_0021__prepared [conj2] 0041_0016__looked->0041_0002__I [arg0] 0041_0017__round round 0041_0016__looked->0041_0017__round [nim] 0041_0021__prepared->0041_0002__I [arg0] 0041_0023__go go 0041_0021__prepared->0041_0023__go [arg1] 0041_0025__sleep sleep 0041_0023__go->0041_0025__sleep [scope] 0041_0025__sleep->0041_0002__I [arg0]
arc(r_0041_0003__have,r_0041_0002__I,arg0).
arc(r_0041_0003__have,r_0041_0004__a_r_0041_0006__bedroom,arg1).
arc(r_0041_0004__a_r_0041_0006__bedroom,r_0041_0005__golden,attrib).
arc(r_0041_0010__said_r_0041_0012__to,r_0041_0002__I,arg0).
arc(r_0041_0010__said_r_0041_0012__to,r_0041_0002__I,arg2).
arc(r_0041_0010__said_r_0041_0012__to,r_0041_0011__softly,nim).
arc(r_0041_0010__said_r_0041_0012__to,z_0041_5002__utterance,arg1).
arc(r_0041_0014__as,r_0041_0010__said_r_0041_0012__to,scope).
arc(r_0041_0014__as,r_0041_0019__and,restriction).
arc(r_0041_0016__looked,r_0041_0002__I,arg0).
arc(r_0041_0016__looked,r_0041_0017__round,nim).
arc(r_0041_0019__and,r_0041_0016__looked,coord_conj1).
arc(r_0041_0019__and,r_0041_0021__prepared,coord_conj2).
arc(r_0041_0021__prepared,r_0041_0002__I,arg0).
arc(r_0041_0021__prepared,r_0041_0023__go,arg1).
arc(r_0041_0023__go,r_0041_0025__sleep,keep_scope).
arc(r_0041_0025__sleep,r_0041_0002__I,arg0).
arc(z_0041_5002__utterance,r_0041_0003__have,part1).


IP-MAT PULQ utterance-OB1 IP-MAT NP-SBJ PRO I HVP;~Tn have NP-OB1 D a ADJP ADJ golden N bedroom PUNC , PURQ NP-SBJ PRO he VBD;~Dpr.r said ADVP-NIM ADV softly PP-OB2 P-ROLE to NP PNX himself PP-SCON P-CONN as IP-ADV ILYR ILYR NP-SBJ PRO he VBD looked ADVP-NIM ADV round PUNC , CONJP CONJ and ILYR NP-SBJ PRO he VBD prepared IP-INF-OB1 TO to VB;~cat_Vt go IP-INF-CAT TO to VB;~I sleep PUNC ;
( (IP-MAT (PULQ <ldquo>)
          (utterance-OB1 (IP-MAT (NP-SBJ;{SWALLOW} (PRO I;{I}))
                                 (HVP;~Tn have;{have})
                                 (NP-OB1 (D a;{a})
                                         (ADJP (ADJ golden;{golden}))
                                         (N bedroom;{bedroom}))))
          (PUNC ,)
          (PURQ <rdquo>)
          (NP-SBJ;{SWALLOW} (PRO he;{he}))
          (VBD;~Dpr.r said;{say[to]})
          (ADVP-NIM (ADV softly;{softly}))
          (PP-OB2 (P-ROLE to;{to})
                  (NP;{SWALLOW} (PNX himself;{himself})))
          (PP-SCON (P-CONN as;{as})
                   (IP-ADV (ILYR (ILYR (NP-SBJ;{SWALLOW} (PRO he;{he}))
                                       (VBD looked;{look})
                                       (ADVP-NIM (ADV round;{round})))
                                 (PUNC ,)
                                 (CONJP (CONJ and;{and})
                                        (ILYR (NP-SBJ;{SWALLOW} (PRO he;{he}))
                                              (VBD prepared;{prepare})
                                              (IP-INF-OB1 (TO to;{to})
                                                          (VB;~cat_Vt go;{go})
                                                          (IP-INF-CAT (TO to;{to})
                                                                      (VB;~I sleep;{sleep}))))))))
          (PUNC ;))
  (ID 41_a_wilde_1_1888))