10_a_freedoom
If you haven't played Freedoom before, take a few minutes when you start the game to get familiar with the controls, and reconfigure controls as you find makes it more comfortable to play.
n10_a_freedoom
n10_a_freedoom__1_1_1_1
If
n10_a_freedoom__1_1_2_1_1_1
you
n10_a_freedoom__1_1_2_2_1
have
n10_a_freedoom__1_1_2_3_1
n't
n10_a_freedoom__1_1_2_4_1_1
played
n10_a_freedoom__1_1_2_4_2_1_1
Freedoom
n10_a_freedoom__1_1_2_4_3_1_1
before
n10_a_freedoom__1_2_1
,
n10_a_freedoom__1_3_1
take
n10_a_freedoom__1_4_1_1
a
n10_a_freedoom__1_4_2_1_1
few
n10_a_freedoom__1_4_3_1
minutes
n10_a_freedoom__1_4_4_1_1_1
when
n10_a_freedoom__1_4_4_2_1_1
you
n10_a_freedoom__1_4_4_3_1
start
n10_a_freedoom__1_4_4_4_1_1
the
n10_a_freedoom__1_4_4_4_2_1
game
n10_a_freedoom__1_5_1_1_1
to
n10_a_freedoom__1_5_1_2_1_1_1
get
n10_a_freedoom__1_5_1_2_1_2_1_1
familiar
n10_a_freedoom__1_5_1_2_1_2_2_1_1
with
n10_a_freedoom__1_5_1_2_1_2_2_2_1_1
the
n10_a_freedoom__1_5_1_2_1_2_2_2_2_1
controls
n10_a_freedoom__1_5_1_2_2_1
,
n10_a_freedoom__1_5_1_2_3_1_1
and
n10_a_freedoom__1_5_1_2_3_2_1_1
reconfigure
n10_a_freedoom__1_5_1_2_3_2_2_1_1
controls
n10_a_freedoom__1_5_1_2_3_2_3_1_1
as
n10_a_freedoom__1_5_1_2_3_2_3_2_1_1_1_1
*T*
n10_a_freedoom__1_5_1_2_3_2_3_2_1_1_2_1_1
you
n10_a_freedoom__1_5_1_2_3_2_3_2_1_1_3_1
find
n10_a_freedoom__1_5_1_2_3_2_3_2_2_1
makes
n10_a_freedoom__1_5_1_2_3_2_3_2_3_1_1
it
n10_a_freedoom__1_5_1_2_3_2_3_2_4_1_1_1
more
n10_a_freedoom__1_5_1_2_3_2_3_2_4_2_1
comfortable
n10_a_freedoom__1_5_1_2_3_2_3_2_5_1_1
to
n10_a_freedoom__1_5_1_2_3_2_3_2_5_2_1
play
n10_a_freedoom__1_6_1
.
n10_a_freedoom__1
IP-IMP
n10_a_freedoom__1_1
PP-SCON
n10_a_freedoom__1->n10_a_freedoom__1_1
n10_a_freedoom__1_2
PUNC
n10_a_freedoom__1->n10_a_freedoom__1_2
n10_a_freedoom__1_3
VB;_Tn_
n10_a_freedoom__1->n10_a_freedoom__1_3
n10_a_freedoom__1_4
NP-OB1
n10_a_freedoom__1->n10_a_freedoom__1_4
n10_a_freedoom__1_5
PP-SCON
n10_a_freedoom__1->n10_a_freedoom__1_5
n10_a_freedoom__1_6
PUNC
n10_a_freedoom__1->n10_a_freedoom__1_6
n10_a_freedoom__1_1_1
P-CONN
n10_a_freedoom__1_1->n10_a_freedoom__1_1_1
n10_a_freedoom__1_1_2
IP-ADV
n10_a_freedoom__1_1->n10_a_freedoom__1_1_2
n10_a_freedoom__1_1_1->n10_a_freedoom__1_1_1_1
n10_a_freedoom__1_1_2_1
NP-SBJ
n10_a_freedoom__1_1_2->n10_a_freedoom__1_1_2_1
n10_a_freedoom__1_1_2_2
HVP;_cat_Ve_
n10_a_freedoom__1_1_2->n10_a_freedoom__1_1_2_2
n10_a_freedoom__1_1_2_3
NEG;_clitic_
n10_a_freedoom__1_1_2->n10_a_freedoom__1_1_2_3
n10_a_freedoom__1_1_2_4
IP-PPL-CAT
n10_a_freedoom__1_1_2->n10_a_freedoom__1_1_2_4
n10_a_freedoom__1_1_2_1_1
PRO
n10_a_freedoom__1_1_2_1->n10_a_freedoom__1_1_2_1_1
n10_a_freedoom__1_1_2_1_1->n10_a_freedoom__1_1_2_1_1_1
n10_a_freedoom__1_1_2_2->n10_a_freedoom__1_1_2_2_1
n10_a_freedoom__1_1_2_3->n10_a_freedoom__1_1_2_3_1
n10_a_freedoom__1_1_2_4_1
VVN;_Tn_
n10_a_freedoom__1_1_2_4->n10_a_freedoom__1_1_2_4_1
n10_a_freedoom__1_1_2_4_2
NP-OB1
n10_a_freedoom__1_1_2_4->n10_a_freedoom__1_1_2_4_2
n10_a_freedoom__1_1_2_4_3
ADVP-NIM
n10_a_freedoom__1_1_2_4->n10_a_freedoom__1_1_2_4_3
n10_a_freedoom__1_1_2_4_1->n10_a_freedoom__1_1_2_4_1_1
n10_a_freedoom__1_1_2_4_2_1
NPR
n10_a_freedoom__1_1_2_4_2->n10_a_freedoom__1_1_2_4_2_1
n10_a_freedoom__1_1_2_4_2_1->n10_a_freedoom__1_1_2_4_2_1_1
n10_a_freedoom__1_1_2_4_3_1
ADV
n10_a_freedoom__1_1_2_4_3->n10_a_freedoom__1_1_2_4_3_1
n10_a_freedoom__1_1_2_4_3_1->n10_a_freedoom__1_1_2_4_3_1_1
n10_a_freedoom__1_2->n10_a_freedoom__1_2_1
n10_a_freedoom__1_3->n10_a_freedoom__1_3_1
n10_a_freedoom__1_4_1
D
n10_a_freedoom__1_4->n10_a_freedoom__1_4_1
n10_a_freedoom__1_4_2
ADJP
n10_a_freedoom__1_4->n10_a_freedoom__1_4_2
n10_a_freedoom__1_4_3
NS
n10_a_freedoom__1_4->n10_a_freedoom__1_4_3
n10_a_freedoom__1_4_4
IP-REL
n10_a_freedoom__1_4->n10_a_freedoom__1_4_4
n10_a_freedoom__1_4_1->n10_a_freedoom__1_4_1_1
n10_a_freedoom__1_4_2_1
ADJ
n10_a_freedoom__1_4_2->n10_a_freedoom__1_4_2_1
n10_a_freedoom__1_4_2_1->n10_a_freedoom__1_4_2_1_1
n10_a_freedoom__1_4_3->n10_a_freedoom__1_4_3_1
n10_a_freedoom__1_4_4_1
ADVP-NIM
n10_a_freedoom__1_4_4->n10_a_freedoom__1_4_4_1
n10_a_freedoom__1_4_4_2
NP-SBJ
n10_a_freedoom__1_4_4->n10_a_freedoom__1_4_4_2
n10_a_freedoom__1_4_4_3
VBP;_Tn_
n10_a_freedoom__1_4_4->n10_a_freedoom__1_4_4_3
n10_a_freedoom__1_4_4_4
NP-OB1
n10_a_freedoom__1_4_4->n10_a_freedoom__1_4_4_4
n10_a_freedoom__1_4_4_1_1
RADV
n10_a_freedoom__1_4_4_1->n10_a_freedoom__1_4_4_1_1
n10_a_freedoom__1_4_4_1_1->n10_a_freedoom__1_4_4_1_1_1
n10_a_freedoom__1_4_4_2_1
PRO
n10_a_freedoom__1_4_4_2->n10_a_freedoom__1_4_4_2_1
n10_a_freedoom__1_4_4_2_1->n10_a_freedoom__1_4_4_2_1_1
n10_a_freedoom__1_4_4_3->n10_a_freedoom__1_4_4_3_1
n10_a_freedoom__1_4_4_4_1
D
n10_a_freedoom__1_4_4_4->n10_a_freedoom__1_4_4_4_1
n10_a_freedoom__1_4_4_4_2
N
n10_a_freedoom__1_4_4_4->n10_a_freedoom__1_4_4_4_2
n10_a_freedoom__1_4_4_4_1->n10_a_freedoom__1_4_4_4_1_1
n10_a_freedoom__1_4_4_4_2->n10_a_freedoom__1_4_4_4_2_1
n10_a_freedoom__1_5_1
IP-INF2
n10_a_freedoom__1_5->n10_a_freedoom__1_5_1
n10_a_freedoom__1_5_1_1
TO
n10_a_freedoom__1_5_1->n10_a_freedoom__1_5_1_1
n10_a_freedoom__1_5_1_2
ILYR
n10_a_freedoom__1_5_1->n10_a_freedoom__1_5_1_2
n10_a_freedoom__1_5_1_1->n10_a_freedoom__1_5_1_1_1
n10_a_freedoom__1_5_1_2_1
ILYR
n10_a_freedoom__1_5_1_2->n10_a_freedoom__1_5_1_2_1
n10_a_freedoom__1_5_1_2_2
PUNC
n10_a_freedoom__1_5_1_2->n10_a_freedoom__1_5_1_2_2
n10_a_freedoom__1_5_1_2_3
CONJP
n10_a_freedoom__1_5_1_2->n10_a_freedoom__1_5_1_2_3
n10_a_freedoom__1_5_1_2_1_1
VB;_La_
n10_a_freedoom__1_5_1_2_1->n10_a_freedoom__1_5_1_2_1_1
n10_a_freedoom__1_5_1_2_1_2
ADJP-PRD
n10_a_freedoom__1_5_1_2_1->n10_a_freedoom__1_5_1_2_1_2
n10_a_freedoom__1_5_1_2_1_1->n10_a_freedoom__1_5_1_2_1_1_1
n10_a_freedoom__1_5_1_2_1_2_1
ADJ
n10_a_freedoom__1_5_1_2_1_2->n10_a_freedoom__1_5_1_2_1_2_1
n10_a_freedoom__1_5_1_2_1_2_2
PP
n10_a_freedoom__1_5_1_2_1_2->n10_a_freedoom__1_5_1_2_1_2_2
n10_a_freedoom__1_5_1_2_1_2_1->n10_a_freedoom__1_5_1_2_1_2_1_1
n10_a_freedoom__1_5_1_2_1_2_2_1
P-ROLE
n10_a_freedoom__1_5_1_2_1_2_2->n10_a_freedoom__1_5_1_2_1_2_2_1
n10_a_freedoom__1_5_1_2_1_2_2_2
NP
n10_a_freedoom__1_5_1_2_1_2_2->n10_a_freedoom__1_5_1_2_1_2_2_2
n10_a_freedoom__1_5_1_2_1_2_2_1->n10_a_freedoom__1_5_1_2_1_2_2_1_1
n10_a_freedoom__1_5_1_2_1_2_2_2_1
D
n10_a_freedoom__1_5_1_2_1_2_2_2->n10_a_freedoom__1_5_1_2_1_2_2_2_1
n10_a_freedoom__1_5_1_2_1_2_2_2_2
NS
n10_a_freedoom__1_5_1_2_1_2_2_2->n10_a_freedoom__1_5_1_2_1_2_2_2_2
n10_a_freedoom__1_5_1_2_1_2_2_2_1->n10_a_freedoom__1_5_1_2_1_2_2_2_1_1
n10_a_freedoom__1_5_1_2_1_2_2_2_2->n10_a_freedoom__1_5_1_2_1_2_2_2_2_1
n10_a_freedoom__1_5_1_2_2->n10_a_freedoom__1_5_1_2_2_1
n10_a_freedoom__1_5_1_2_3_1
CONJ
n10_a_freedoom__1_5_1_2_3->n10_a_freedoom__1_5_1_2_3_1
n10_a_freedoom__1_5_1_2_3_2
ILYR
n10_a_freedoom__1_5_1_2_3->n10_a_freedoom__1_5_1_2_3_2
n10_a_freedoom__1_5_1_2_3_1->n10_a_freedoom__1_5_1_2_3_1_1
n10_a_freedoom__1_5_1_2_3_2_1
VB;_Tn_
n10_a_freedoom__1_5_1_2_3_2->n10_a_freedoom__1_5_1_2_3_2_1
n10_a_freedoom__1_5_1_2_3_2_2
NP-OB1
n10_a_freedoom__1_5_1_2_3_2->n10_a_freedoom__1_5_1_2_3_2_2
n10_a_freedoom__1_5_1_2_3_2_3
PP-SCON
n10_a_freedoom__1_5_1_2_3_2->n10_a_freedoom__1_5_1_2_3_2_3
n10_a_freedoom__1_5_1_2_3_2_1->n10_a_freedoom__1_5_1_2_3_2_1_1
n10_a_freedoom__1_5_1_2_3_2_2_1
NS
n10_a_freedoom__1_5_1_2_3_2_2->n10_a_freedoom__1_5_1_2_3_2_2_1
n10_a_freedoom__1_5_1_2_3_2_2_1->n10_a_freedoom__1_5_1_2_3_2_2_1_1
n10_a_freedoom__1_5_1_2_3_2_3_1
P-CONN
n10_a_freedoom__1_5_1_2_3_2_3->n10_a_freedoom__1_5_1_2_3_2_3_1
n10_a_freedoom__1_5_1_2_3_2_3_2
IP-ADV
n10_a_freedoom__1_5_1_2_3_2_3->n10_a_freedoom__1_5_1_2_3_2_3_2
n10_a_freedoom__1_5_1_2_3_2_3_1->n10_a_freedoom__1_5_1_2_3_2_3_1_1
n10_a_freedoom__1_5_1_2_3_2_3_2_1
NP-SBJ
n10_a_freedoom__1_5_1_2_3_2_3_2->n10_a_freedoom__1_5_1_2_3_2_3_2_1
n10_a_freedoom__1_5_1_2_3_2_3_2_2
VBP;_Cn.a_
n10_a_freedoom__1_5_1_2_3_2_3_2->n10_a_freedoom__1_5_1_2_3_2_3_2_2
n10_a_freedoom__1_5_1_2_3_2_3_2_3
NP-OB1
n10_a_freedoom__1_5_1_2_3_2_3_2->n10_a_freedoom__1_5_1_2_3_2_3_2_3
n10_a_freedoom__1_5_1_2_3_2_3_2_4
ADJP-PRD
n10_a_freedoom__1_5_1_2_3_2_3_2->n10_a_freedoom__1_5_1_2_3_2_3_2_4
n10_a_freedoom__1_5_1_2_3_2_3_2_5
IP-INF3-NOB1
n10_a_freedoom__1_5_1_2_3_2_3_2->n10_a_freedoom__1_5_1_2_3_2_3_2_5
n10_a_freedoom__1_5_1_2_3_2_3_2_1_1
IP-REL
n10_a_freedoom__1_5_1_2_3_2_3_2_1->n10_a_freedoom__1_5_1_2_3_2_3_2_1_1
n10_a_freedoom__1_5_1_2_3_2_3_2_1_1_1
NP-OB1
n10_a_freedoom__1_5_1_2_3_2_3_2_1_1->n10_a_freedoom__1_5_1_2_3_2_3_2_1_1_1
n10_a_freedoom__1_5_1_2_3_2_3_2_1_1_2
NP-SBJ
n10_a_freedoom__1_5_1_2_3_2_3_2_1_1->n10_a_freedoom__1_5_1_2_3_2_3_2_1_1_2
n10_a_freedoom__1_5_1_2_3_2_3_2_1_1_3
VBP;_Tn_
n10_a_freedoom__1_5_1_2_3_2_3_2_1_1->n10_a_freedoom__1_5_1_2_3_2_3_2_1_1_3
n10_a_freedoom__1_5_1_2_3_2_3_2_1_1_1->n10_a_freedoom__1_5_1_2_3_2_3_2_1_1_1_1
n10_a_freedoom__1_5_1_2_3_2_3_2_1_1_2_1
PRO
n10_a_freedoom__1_5_1_2_3_2_3_2_1_1_2->n10_a_freedoom__1_5_1_2_3_2_3_2_1_1_2_1
n10_a_freedoom__1_5_1_2_3_2_3_2_1_1_2_1->n10_a_freedoom__1_5_1_2_3_2_3_2_1_1_2_1_1
n10_a_freedoom__1_5_1_2_3_2_3_2_1_1_3->n10_a_freedoom__1_5_1_2_3_2_3_2_1_1_3_1
n10_a_freedoom__1_5_1_2_3_2_3_2_2->n10_a_freedoom__1_5_1_2_3_2_3_2_2_1
n10_a_freedoom__1_5_1_2_3_2_3_2_3_1
PRO;_provisional_
n10_a_freedoom__1_5_1_2_3_2_3_2_3->n10_a_freedoom__1_5_1_2_3_2_3_2_3_1
n10_a_freedoom__1_5_1_2_3_2_3_2_3_1->n10_a_freedoom__1_5_1_2_3_2_3_2_3_1_1
n10_a_freedoom__1_5_1_2_3_2_3_2_4_1
ADVP
n10_a_freedoom__1_5_1_2_3_2_3_2_4->n10_a_freedoom__1_5_1_2_3_2_3_2_4_1
n10_a_freedoom__1_5_1_2_3_2_3_2_4_2
ADJ
n10_a_freedoom__1_5_1_2_3_2_3_2_4->n10_a_freedoom__1_5_1_2_3_2_3_2_4_2
n10_a_freedoom__1_5_1_2_3_2_3_2_4_1_1
ADVR
n10_a_freedoom__1_5_1_2_3_2_3_2_4_1->n10_a_freedoom__1_5_1_2_3_2_3_2_4_1_1
n10_a_freedoom__1_5_1_2_3_2_3_2_4_1_1->n10_a_freedoom__1_5_1_2_3_2_3_2_4_1_1_1
n10_a_freedoom__1_5_1_2_3_2_3_2_4_2->n10_a_freedoom__1_5_1_2_3_2_3_2_4_2_1
n10_a_freedoom__1_5_1_2_3_2_3_2_5_1
TO
n10_a_freedoom__1_5_1_2_3_2_3_2_5->n10_a_freedoom__1_5_1_2_3_2_3_2_5_1
n10_a_freedoom__1_5_1_2_3_2_3_2_5_2
VB;_I_
n10_a_freedoom__1_5_1_2_3_2_3_2_5->n10_a_freedoom__1_5_1_2_3_2_3_2_5_2
n10_a_freedoom__1_5_1_2_3_2_3_2_5_1->n10_a_freedoom__1_5_1_2_3_2_3_2_5_1_1
n10_a_freedoom__1_5_1_2_3_2_3_2_5_2->n10_a_freedoom__1_5_1_2_3_2_3_2_5_2_1
n10_a_freedoom__1_6->n10_a_freedoom__1_6_1
( (IP-IMP (PP-SCON (P-CONN If;{if})
(IP-ADV (NP-SBJ (PRO you;{you}))
(HVP;_cat_Ve_ have;{have})
(NEG;_clitic_ n<apos>t;{not})
(IP-PPL-CAT (VVN;_Tn_ played;{play})
(NP-OB1 (NPR Freedoom;{Freedoom}))
(ADVP-NIM (ADV before;{before})))))
(PUNC ,)
(VB;_Tn_ take;{take})
(NP-OB1 (D a;{a})
(ADJP (ADJ few;{few}))
(NS minutes;{minute})
(IP-REL (ADVP-NIM (RADV when;{when}))
(NP-SBJ (PRO you;{you}))
(VBP;_Tn_ start;{start})
(NP-OB1 (D the;{the})
(N game;{game}))))
(PP-SCON (IP-INF2 (TO to;{to})
(ILYR (ILYR (VB;_La_ get;{get})
(ADJP-PRD (ADJ familiar;{familiar})
(PP (P-ROLE with;{with})
(NP (D the;{the})
(NS controls;{control})))))
(PUNC ,)
(CONJP (CONJ and;{and})
(ILYR (VB;_Tn_ reconfigure;{reconfigure})
(NP-OB1 (NS controls;{control}))
(PP-SCON (P-CONN as;{as})
(IP-ADV (NP-SBJ (IP-REL (NP-OB1 *T*)
(NP-SBJ (PRO you;{you}))
(VBP;_Tn_ find;{find})))
(VBP;_Cn.a_ makes;{make})
(NP-OB1 (PRO;_provisional_ it;{it}))
(ADJP-PRD (ADVP (ADVR more;{more}))
(ADJ comfortable;{comfortable}))
(IP-INF3-NOB1 (TO to;{to})
(VB;_I_ play;{play})))))))))
(PUNC .))
(ID 10_a_freedoom))
%3
z_0010_5008
r_0010_0025__and
and
z_0010_5008->r_0010_0025__and
[restriction]
r_0010_0001__If
If
z_0010_5008->r_0010_0001__If
[scope]
r_0010_0028__as
as
r_0010_0025__and->r_0010_0028__as
[conj2]
r_0010_0019__get
get
r_0010_0025__and->r_0010_0019__get
[conj1]
r_0010_0009__take
take
r_0010_0001__If->r_0010_0009__take
[scope]
r_0010_0004__n_apos_t
n't
r_0010_0001__If->r_0010_0004__n_apos_t
[restriction]
r_0010_0036__play
play
z_0010_5021
r_0010_0036__play->z_0010_5021
[arg0]
r_0010_0034__comfortable
comfortable
r_0010_0033__more
more
r_0010_0034__comfortable->r_0010_0033__more
[qual]
r_0010_0031__makes
makes
r_0010_0031__makes->r_0010_0036__play
[arg1]
r_0010_0031__makes->r_0010_0034__comfortable
[prd]
z_0010_5018
r_0010_0031__makes->z_0010_5018
[arg0]
r_0010_0030__find
find
r_0010_0030__find->z_0010_5018
[inv_arg1]
r_0010_0002__you
you
r_0010_0030__find->r_0010_0002__you
[arg0]
r_0010_0028__as->r_0010_0031__makes
[restriction]
r_0010_0026__reconfigure
reconfigure
r_0010_0028__as->r_0010_0026__reconfigure
[scope]
z_0010_5002
r_0010_0026__reconfigure->z_0010_5002
[arg0]
r_0010_0027__controls
controls
r_0010_0026__reconfigure->r_0010_0027__controls
[arg1]
r_0010_0019__get->z_0010_5002
[arg0]
r_0010_0020__familiar
familiar
r_0010_0019__get->r_0010_0020__familiar
[prd]
r_0010_0022__the_r_0010_0023__controls
the controls
r_0010_0020__familiar->r_0010_0022__the_r_0010_0023__controls
with
r_0010_0015__start
start
r_0010_0016__the_r_0010_0017__game
the game
r_0010_0015__start->r_0010_0016__the_r_0010_0017__game
[arg1]
r_0010_0014__you
you
r_0010_0015__start->r_0010_0014__you
[arg0]
r_0010_0010__a_r_0010_0012__minutes
a minutes
r_0010_0015__start->r_0010_0010__a_r_0010_0012__minutes
[nim]
r_0010_0011__few
few
r_0010_0010__a_r_0010_0012__minutes->r_0010_0011__few
[attrib]
r_0010_0009__take->z_0010_5002
[arg0]
r_0010_0009__take->r_0010_0010__a_r_0010_0012__minutes
[arg1]
r_0010_0005__played
played
r_0010_0005__played->r_0010_0002__you
[arg0]
r_0010_0007__before
before
r_0010_0005__played->r_0010_0007__before
[nim]
r_0010_0006__Freedoom
Freedoom
r_0010_0005__played->r_0010_0006__Freedoom
[arg1]
r_0010_0003__have
have
r_0010_0004__n_apos_t->r_0010_0003__have
[keep_scope]
r_0010_0003__have->r_0010_0005__played
[scope]
arc(r_0010_0001__If,r_0010_0004__n_apos_t,restriction).
arc(r_0010_0001__If,r_0010_0009__take,scope).
arc(r_0010_0003__have,r_0010_0005__played,scope).
arc(r_0010_0004__n_apos_t,r_0010_0003__have,keep_scope).
arc(r_0010_0005__played,r_0010_0002__you,arg0).
arc(r_0010_0005__played,r_0010_0006__Freedoom,arg1).
arc(r_0010_0005__played,r_0010_0007__before,nim).
arc(r_0010_0009__take,r_0010_0010__a_r_0010_0012__minutes,arg1).
arc(r_0010_0009__take,z_0010_5002,arg0).
arc(r_0010_0010__a_r_0010_0012__minutes,r_0010_0011__few,attrib).
arc(r_0010_0015__start,r_0010_0010__a_r_0010_0012__minutes,nim).
arc(r_0010_0015__start,r_0010_0014__you,arg0).
arc(r_0010_0015__start,r_0010_0016__the_r_0010_0017__game,arg1).
arc(r_0010_0019__get,r_0010_0020__familiar,prd).
arc(r_0010_0019__get,z_0010_5002,arg0).
arc(r_0010_0020__familiar,r_0010_0022__the_r_0010_0023__controls,r_0010_0021__with).
arc(r_0010_0025__and,r_0010_0019__get,conj1).
arc(r_0010_0025__and,r_0010_0028__as,conj2).
arc(r_0010_0026__reconfigure,r_0010_0027__controls,arg1).
arc(r_0010_0026__reconfigure,z_0010_5002,arg0).
arc(r_0010_0028__as,r_0010_0026__reconfigure,scope).
arc(r_0010_0028__as,r_0010_0031__makes,restriction).
arc(r_0010_0030__find,r_0010_0002__you,arg0).
arc(r_0010_0030__find,z_0010_5018,inv_arg1).
arc(r_0010_0031__makes,r_0010_0034__comfortable,prd).
arc(r_0010_0031__makes,r_0010_0036__play,arg1).
arc(r_0010_0031__makes,z_0010_5018,arg0).
arc(r_0010_0034__comfortable,r_0010_0033__more,qual).
arc(r_0010_0036__play,z_0010_5021,arg0).
arc(z_0010_5008,r_0010_0001__If,scope).
arc(z_0010_5008,r_0010_0025__and,restriction).
%3
r_0010_0001__If
If
r_0010_0004__n_apos_t
n't
r_0010_0001__If->r_0010_0004__n_apos_t
[restriction]
r_0010_0009__take
take
r_0010_0001__If->r_0010_0009__take
[scope]
r_0010_0003__have_r_0010_0005__played
have played
r_0010_0004__n_apos_t->r_0010_0003__have_r_0010_0005__played
[keep_scope]
r_0010_0010__a_r_0010_0012__minutes
a minutes
r_0010_0009__take->r_0010_0010__a_r_0010_0012__minutes
[arg1]
z_0010_5002
r_0010_0009__take->z_0010_5002
[arg0]
r_0010_0002__you
you
r_0010_0003__have_r_0010_0005__played->r_0010_0002__you
[arg0]
r_0010_0006__Freedoom
Freedoom
r_0010_0003__have_r_0010_0005__played->r_0010_0006__Freedoom
[arg1]
r_0010_0007__before
before
r_0010_0003__have_r_0010_0005__played->r_0010_0007__before
[nim]
r_0010_0011__few
few
r_0010_0010__a_r_0010_0012__minutes->r_0010_0011__few
[attrib]
r_0010_0015__start
start
r_0010_0015__start->r_0010_0010__a_r_0010_0012__minutes
[nim]
r_0010_0014__you
you
r_0010_0015__start->r_0010_0014__you
[arg0]
r_0010_0016__the_r_0010_0017__game
the game
r_0010_0015__start->r_0010_0016__the_r_0010_0017__game
[arg1]
r_0010_0019__get
get
r_0010_0019__get->z_0010_5002
[arg0]
r_0010_0020__familiar
familiar
r_0010_0019__get->r_0010_0020__familiar
[prd]
r_0010_0022__the_r_0010_0023__controls
the controls
r_0010_0020__familiar->r_0010_0022__the_r_0010_0023__controls
with
r_0010_0025__and
and
r_0010_0025__and->r_0010_0019__get
[conj1]
r_0010_0028__as
as
r_0010_0025__and->r_0010_0028__as
[conj2]
r_0010_0026__reconfigure
reconfigure
r_0010_0028__as->r_0010_0026__reconfigure
[conj2]
r_0010_0031__makes
makes
r_0010_0028__as->r_0010_0031__makes
[conj1]
r_0010_0026__reconfigure->z_0010_5002
[arg0]
r_0010_0027__controls
controls
r_0010_0026__reconfigure->r_0010_0027__controls
[arg1]
z_0010_5018
r_0010_0031__makes->z_0010_5018
[arg0]
r_0010_0034__comfortable
comfortable
r_0010_0031__makes->r_0010_0034__comfortable
[prd]
r_0010_0036__play
play
r_0010_0031__makes->r_0010_0036__play
[arg1]
r_0010_0030__find
find
r_0010_0030__find->r_0010_0002__you
[arg0]
z_0010_5018->r_0010_0030__find
[inv_arg1]
r_0010_0033__more
more
r_0010_0034__comfortable->r_0010_0033__more
[qual]
z_0010_5021
r_0010_0036__play->z_0010_5021
[arg0]
z_0010_5008
z_0010_5008->r_0010_0001__If
[conj2]
z_0010_5008->r_0010_0025__and
[conj1]
fof(formula,axiom,
? [R_0010_0011__FEW,R_0010_0010__A_R_0010_0012__MINUTES,R_0010_0014__YOU,R_0010_0016__THE_R_0010_0017__GAME,R_0010_0015__START,R_0010_0022__THE_R_0010_0023__CONTROLS,R_0010_0020__FAMILIAR,Z_0010_5002,R_0010_0019__GET,R_0010_0027__CONTROLS,R_0010_0026__RECONFIGURE,R_0010_0033__MORE,R_0010_0034__COMFORTABLE,Z_0010_5021,R_0010_0036__PLAY,R_0010_0002__YOU,R_0010_0030__FIND,Z_0010_5018,R_0010_0031__MAKES,R_0010_0028__AS,R_0010_0025__AND,Z_0010_5008] :
( r_0010_0002__you(R_0010_0002__YOU)
& r_0010_0011__few(R_0010_0011__FEW)
& r_0010_0014__you(R_0010_0014__YOU)
& r_0010_0016__the_r_0010_0017__game(R_0010_0016__THE_R_0010_0017__GAME)
& r_0010_0022__the_r_0010_0023__controls(R_0010_0022__THE_R_0010_0023__CONTROLS)
& r_0010_0027__controls(R_0010_0027__CONTROLS)
& r_0010_0033__more(R_0010_0033__MORE)
& z_0010_5002(Z_0010_5002)
& z_0010_5021(Z_0010_5021)
& z_0010_5008(Z_0010_5008)
& has_conj1(Z_0010_5008,R_0010_0025__AND)
& r_0010_0025__and(R_0010_0025__AND)
& has_conj2(R_0010_0025__AND,R_0010_0028__AS)
& r_0010_0028__as(R_0010_0028__AS)
& has_conj1(R_0010_0028__AS,R_0010_0031__MAKES)
& r_0010_0031__makes(R_0010_0031__MAKES)
& has_arg0(R_0010_0031__MAKES,Z_0010_5018)
& z_0010_5018(Z_0010_5018)
& has_inv_arg1(Z_0010_5018,R_0010_0030__FIND)
& r_0010_0030__find(R_0010_0030__FIND)
& has_arg0(R_0010_0030__FIND,R_0010_0002__YOU)
& has_arg1(R_0010_0031__MAKES,R_0010_0036__PLAY)
& r_0010_0036__play(R_0010_0036__PLAY)
& has_arg0(R_0010_0036__PLAY,Z_0010_5021)
& has_prd(R_0010_0031__MAKES,R_0010_0034__COMFORTABLE)
& r_0010_0034__comfortable(R_0010_0034__COMFORTABLE)
& has_qual(R_0010_0034__COMFORTABLE,R_0010_0033__MORE)
& has_conj2(R_0010_0028__AS,R_0010_0026__RECONFIGURE)
& r_0010_0026__reconfigure(R_0010_0026__RECONFIGURE)
& has_arg0(R_0010_0026__RECONFIGURE,Z_0010_5002)
& has_arg1(R_0010_0026__RECONFIGURE,R_0010_0027__CONTROLS)
& has_conj1(R_0010_0025__AND,R_0010_0019__GET)
& r_0010_0019__get(R_0010_0019__GET)
& has_arg0(R_0010_0019__GET,Z_0010_5002)
& has_prd(R_0010_0019__GET,R_0010_0020__FAMILIAR)
& r_0010_0020__familiar(R_0010_0020__FAMILIAR)
& has_r_0010_0021__with(R_0010_0020__FAMILIAR,R_0010_0022__THE_R_0010_0023__CONTROLS)
& ! [R_0010_0004__N_APOS_T] :
( ~ ? [R_0010_0006__FREEDOOM,R_0010_0007__BEFORE,R_0010_0003__HAVE_R_0010_0005__PLAYED] :
( r_0010_0006__Freedoom(R_0010_0006__FREEDOOM)
& r_0010_0007__before(R_0010_0007__BEFORE)
& r_0010_0003__have_r_0010_0005__played(R_0010_0003__HAVE_R_0010_0005__PLAYED)
& has_nim(R_0010_0003__HAVE_R_0010_0005__PLAYED,R_0010_0007__BEFORE)
& has_arg1(R_0010_0003__HAVE_R_0010_0005__PLAYED,R_0010_0006__FREEDOOM)
& has_arg0(R_0010_0003__HAVE_R_0010_0005__PLAYED,R_0010_0002__YOU) )
=> ? [R_0010_0009__TAKE] :
( r_0010_0009__take(R_0010_0009__TAKE)
& has_arg0(R_0010_0009__TAKE,Z_0010_5002)
& has_arg1(R_0010_0009__TAKE,R_0010_0010__A_R_0010_0012__MINUTES) ) )
& r_0010_0015__start(R_0010_0015__START)
& has_arg1(R_0010_0015__START,R_0010_0016__THE_R_0010_0017__GAME)
& has_arg0(R_0010_0015__START,R_0010_0014__YOU)
& has_nim(R_0010_0015__START,R_0010_0010__A_R_0010_0012__MINUTES)
& r_0010_0010__a_r_0010_0012__minutes(R_0010_0010__A_R_0010_0012__MINUTES)
& has_attrib(R_0010_0010__A_R_0010_0012__MINUTES,R_0010_0011__FEW) ) ).