11_a_freedoom
Practice moving around and firing the weapon .

%3 0011_0001__Practice practice 0011_0004__and and 0011_0001__Practice->0011_0004__and [arg1] 0011_0002__moving moving 0011_0004__and->0011_0002__moving [conj1] 0011_0005__firing firing 0011_0004__and->0011_0005__firing [conj2] 0011_0003__around around 0011_0002__moving->0011_0003__around [clr][dir] 0011_0006__the_0011_0007__weapon the_weapon 0011_0005__firing->0011_0006__the_0011_0007__weapon [arg1] z_0011_1002 [imperative] z_0011_1002->0011_0001__Practice [scope]
arc(r_0011_0001__Practice,r_0011_0004__and,arg1).
arc(r_0011_0002__moving,r_0011_0003__around,clr_dir).
arc(r_0011_0004__and,r_0011_0002__moving,conj1).
arc(r_0011_0004__and,r_0011_0005__firing,conj2).
arc(r_0011_0005__firing,r_0011_0006__the_r_0011_0007__weapon,arg1).
arc(z_0011_1002__imperative,r_0011_0001__Practice,keep_scope).


IP-IMP VB Practice IP-PPL-OB1 ILYR ILYR VAG;~Ip moving ADVP-CLR-DIR ADV around CONJP CONJ and ILYR VAG;~Tn firing NP-OB1 D the N weapon PUNC .
( (IP-IMP (VB Practice;{practice})
          (IP-PPL-OB1 (ILYR (ILYR (VAG;~Ip moving;{move[around]})
                                  (ADVP-CLR-DIR (ADV around;{around})))
                            (CONJP (CONJ and;{and})
                                   (ILYR (VAG;~Tn firing;{fire})
                                         (NP-OB1 (D the;{the})
                                                 (N weapon;{weapon}))))))
          (PUNC .))
  (ID 11_a_freedoom))