13_a_freedoom
Within the game you 'll encounter various collectible items and power - ups .
arc(r_0013_0005___apos_ll_r_0013_0006__encounter,r_0013_0002__the_r_0013_0003__game,r_0013_0001__Within__loc).
arc(r_0013_0005___apos_ll_r_0013_0006__encounter,r_0013_0004__you,arg0).
arc(r_0013_0005___apos_ll_r_0013_0006__encounter,r_0013_0010__and,arg1).
arc(r_0013_0009__items,r_0013_0008__collectible,attrib).
arc(r_0013_0010__and,r_0013_0007__various,attrib).
arc(r_0013_0010__and,r_0013_0009__items,conj1).
arc(r_0013_0010__and,r_0013_0011__power__hyphen__ups,conj2).
( (IP-MAT (PP-LOC (P-ROLE Within;{within})
(NP (D the;{the})
(N game;{game})))
(NP-SBJ (PRO you;{you}))
(MD;~cat_Vi <apos>ll;{will})
(IP-INF-CAT (VB encounter;{encounter})
(NP-OB1;{ITEMS} (ADJP (ADJ various;{various}))
(NLYR (NP (ADJP (ADJ collectible;{collectible}))
(NS items;{item}))
(CONJP (CONJ and;{and})
(NP (NS power_-_ups;{power_ups}))))))
(PUNC .))
(ID 13_a_freedoom))