14_a_freedoom
These will typically give you more ammunition for your weapons , more health or more armor .
arc(r_0014_0002__will_r_0014_0003__typically_r_0014_0004__give,r_0014_0001__These,arg0).
arc(r_0014_0002__will_r_0014_0003__typically_r_0014_0004__give,r_0014_0005__you,arg2).
arc(r_0014_0002__will_r_0014_0003__typically_r_0014_0004__give,r_0014_0014__or,arg1).
arc(r_0014_0007__ammunition,r_0014_0006__more,attrib).
arc(r_0014_0007__ammunition,r_0014_0010__weapons,r_0014_0008__for).
arc(r_0014_0010__weapons,r_0014_0005__you,genv).
arc(r_0014_0013__health,r_0014_0012__more,attrib).
arc(r_0014_0014__or,r_0014_0007__ammunition,conj1).
arc(r_0014_0014__or,r_0014_0013__health,conj2).
arc(r_0014_0014__or,r_0014_0016__armor,conj3).
arc(r_0014_0016__armor,r_0014_0015__more,attrib).
( (IP-MAT (NP-SBJ;{ITEMS} (D;_nphd_ These;{these}))
(MD;~cat_Vi will;{will})
(IP-INF-CAT (ADVP-MOD (ADV typically;{typically}))
(VB give;{give})
(NP-OB2 (PRO you;{you}))
(NP-OB1 (NLYR (NP (ADJP (ADJR more;{more}))
(N ammunition;{ammunition})
(PP (P-ROLE for;{for})
(NP (NP-GENV (PRO;_genm_ your;{your}))
(NS weapons;{weapon}))))
(PUNC ,)
(CONJP (NP (ADJP (ADJR more;{more}))
(N health;{health})))
(CONJP (CONJ or;{or})
(NP (ADJP (ADJR more;{more}))
(N armor;{armor}))))))
(PUNC .))
(ID 14_a_freedoom))