15_a_freedoom
You can also find new weapons and some rarer power-ups which give you special abilities.
( (IP-MAT (NP-SBJ (PRO You;{you}))
(MD;_cat_Vi_ can;{can})
(IP-INF-CAT (ADVP-NIM (ADV also;{also}))
(VB;_Tn_ find;{find})
(NP-OB1 (NLYR (NLYR (ADJP (ADJ new;{new}))
(NS weapons;{weapon}))
(CONJP (CONJ and;{and})
(NLYR (D some;{some})
(ADJP (ADJR rarer;{rare}))
(NS power_<hyphen>_ups;{power_ups})
(IP-REL (NP-SBJ (RPRO which;{which}))
(VBP;_Dn.n_ give;{give})
(NP-OB2 (PRO you;{you}))
(NP-OB1 (ADJP (ADJ special;{special}))
(NS abilities;{ability}))))))))
(PUNC .))
(ID 15_a_freedoom))
arc(r_0015_0002__can,r_0015_0004__find,scope).
arc(r_0015_0004__find,r_0015_0001__You,arg0).
arc(r_0015_0004__find,r_0015_0003__also,nim).
arc(r_0015_0004__find,r_0015_0007__and,arg1).
arc(r_0015_0006__weapons,r_0015_0005__new,attrib).
arc(r_0015_0007__and,r_0015_0006__weapons,conj1).
arc(r_0015_0007__and,r_0015_0008__some_r_0015_0010__power__hyphen__ups,conj2).
arc(r_0015_0008__some_r_0015_0010__power__hyphen__ups,r_0015_0009__rarer,attrib).
arc(r_0015_0012__give,r_0015_0001__You,arg2).
arc(r_0015_0012__give,r_0015_0008__some_r_0015_0010__power__hyphen__ups,arg0).
arc(r_0015_0012__give,r_0015_0015__abilities,arg1).
arc(r_0015_0015__abilities,r_0015_0014__special,attrib).
fof(formula,axiom,
? [R_0015_0001__YOU,R_0015_0003__ALSO,R_0015_0005__NEW,R_0015_0006__WEAPONS,R_0015_0009__RARER,R_0015_0008__SOME_R_0015_0010__POWER__HYPHEN__UPS,R_0015_0007__AND,R_0015_0002__CAN_R_0015_0004__FIND,R_0015_0014__SPECIAL,R_0015_0015__ABILITIES,R_0015_0012__GIVE] :
( r_0015_0001__You(R_0015_0001__YOU)
& r_0015_0003__also(R_0015_0003__ALSO)
& r_0015_0005__new(R_0015_0005__NEW)
& r_0015_0009__rarer(R_0015_0009__RARER)
& r_0015_0014__special(R_0015_0014__SPECIAL)
& r_0015_0012__give(R_0015_0012__GIVE)
& has_arg1(R_0015_0012__GIVE,R_0015_0015__ABILITIES)
& r_0015_0015__abilities(R_0015_0015__ABILITIES)
& has_attrib(R_0015_0015__ABILITIES,R_0015_0014__SPECIAL)
& has_arg0(R_0015_0012__GIVE,R_0015_0008__SOME_R_0015_0010__POWER__HYPHEN__UPS)
& r_0015_0008__some_r_0015_0010__power__hyphen__ups(R_0015_0008__SOME_R_0015_0010__POWER__HYPHEN__UPS)
& has_attrib(R_0015_0008__SOME_R_0015_0010__POWER__HYPHEN__UPS,R_0015_0009__RARER)
& has_arg2(R_0015_0012__GIVE,R_0015_0001__YOU)
& r_0015_0002__can_r_0015_0004__find(R_0015_0002__CAN_R_0015_0004__FIND)
& has_arg1(R_0015_0002__CAN_R_0015_0004__FIND,R_0015_0007__AND)
& r_0015_0007__and(R_0015_0007__AND)
& has_conj2(R_0015_0007__AND,R_0015_0008__SOME_R_0015_0010__POWER__HYPHEN__UPS)
& has_conj1(R_0015_0007__AND,R_0015_0006__WEAPONS)
& r_0015_0006__weapons(R_0015_0006__WEAPONS)
& has_attrib(R_0015_0006__WEAPONS,R_0015_0005__NEW)
& has_nim(R_0015_0002__CAN_R_0015_0004__FIND,R_0015_0003__ALSO)
& has_arg0(R_0015_0002__CAN_R_0015_0004__FIND,R_0015_0001__YOU) ) ).