25_a_freedoom
Sidestepping these projectiles is an important skill to learn .

%3 0025_0001__Sidestepping sidestepping 0025_0002__these_0025_0003__projectiles these_projectiles 0025_0001__Sidestepping->0025_0002__these_0025_0003__projectiles [arg1] 0025_0004__is is 0025_0004__is->0025_0001__Sidestepping [arg0] 0025_0005__an_0025_0007__skill an_skill 0025_0004__is->0025_0005__an_0025_0007__skill [prd2] 0025_0006__important important 0025_0005__an_0025_0007__skill->0025_0006__important [attrib] 0025_0009__learn learn 0025_0005__an_0025_0007__skill->0025_0009__learn [emb]
arc(r_0025_0001__Sidestepping,r_0025_0002__these_r_0025_0003__projectiles,arg1).
arc(r_0025_0004__is,r_0025_0001__Sidestepping,arg0).
arc(r_0025_0004__is,r_0025_0005__an_r_0025_0007__skill,prd2).
arc(r_0025_0005__an_r_0025_0007__skill,r_0025_0006__important,attrib).
arc(r_0025_0005__an_r_0025_0007__skill,r_0025_0009__learn,emb).


IP-MAT IP-PPL-SBJ VAG Sidestepping NP-OB1 D these NS projectiles BEP;~Ln is NP-PRD2 D an ADJP ADJ important N skill IP-INF TO to VB learn PUNC .
( (IP-MAT (IP-PPL-SBJ;{SIDESTEPPING} (VAG Sidestepping;{sidestep})
                                     (NP-OB1;{PROJECTILES} (D these;{these})
                                                           (NS projectiles;{projectile})))
          (BEP;~Ln is;{be})
          (NP-PRD2 (D an;{an})
                   (ADJP (ADJ important;{important}))
                   (N skill;{skill})
                   (IP-INF (TO to;{to})
                           (VB learn;{learn})))
          (PUNC .))
  (ID 25_a_freedoom))