25_a_freedoom
Many of the enemies in the game launch projectiles which must be dodged.

%3 0025_0003__the_4__enemies the_enemies 0025_0006__the_7__game the_game 0025_0003__the_4__enemies->0025_0006__the_7__game in 0025_0008__launch launch 0025_0009__projectiles projectiles 0025_0008__launch->0025_0009__projectiles [arg1] 0025_5005 0025_0008__launch->0025_5005 [arg0] 0025_5005->0025_0003__the_4__enemies of 0025_0001__Many Many 0025_5005->0025_0001__Many [attrib] 0025_0011__must must 0025_0012__be be 0025_0011__must->0025_0012__be [scope] 0025_0013__dodged dodged 0025_0012__be->0025_0013__dodged [scope] 0025_0013__dodged->0025_0009__projectiles [arg1] 0025_5009___star_ * 0025_0013__dodged->0025_5009___star_ [arg0]
arc(r_0025_0003__the_r_0025_0004__enemies,r_0025_0006__the_r_0025_0007__game,r_0025_0005__in).
arc(r_0025_0008__launch,r_0025_0009__projectiles,arg1).
arc(r_0025_0008__launch,z_0025_5005,arg0).
arc(r_0025_0011__must,r_0025_0012__be,scope).
arc(r_0025_0012__be,r_0025_0013__dodged,scope).
arc(r_0025_0013__dodged,r_0025_0009__projectiles,arg1).
arc(r_0025_0013__dodged,z_0025_5009___star_,arg0).
arc(z_0025_5005,r_0025_0001__Many,attrib).
arc(z_0025_5005,r_0025_0003__the_r_0025_0004__enemies,r_0025_0002__of).

n25_a_freedoom n25_a_freedoom__1_1_1_1_1 Many n25_a_freedoom__1_1_2_1_1 of n25_a_freedoom__1_1_2_2_1_1 the n25_a_freedoom__1_1_2_2_2_1 enemies n25_a_freedoom__1_1_2_2_3_1_1 in n25_a_freedoom__1_1_2_2_3_2_1_1 the n25_a_freedoom__1_1_2_2_3_2_2_1 game n25_a_freedoom__1_2_1 launch n25_a_freedoom__1_3_1_1 projectiles n25_a_freedoom__1_3_2_1_1_1 which n25_a_freedoom__1_3_2_2_1 must n25_a_freedoom__1_3_2_3_1_1 be n25_a_freedoom__1_3_2_3_2_1_1 * n25_a_freedoom__1_3_2_3_2_2_1 dodged n25_a_freedoom__1_4_1 . n25_a_freedoom__1 IP-MAT n25_a_freedoom__1_1 NP-SBJ n25_a_freedoom__1->n25_a_freedoom__1_1 n25_a_freedoom__1_2 VBP;~Tn n25_a_freedoom__1->n25_a_freedoom__1_2 n25_a_freedoom__1_3 NP-OB1 n25_a_freedoom__1->n25_a_freedoom__1_3 n25_a_freedoom__1_4 PUNC n25_a_freedoom__1->n25_a_freedoom__1_4 n25_a_freedoom__1_1_1 ADJP n25_a_freedoom__1_1->n25_a_freedoom__1_1_1 n25_a_freedoom__1_1_2 PP n25_a_freedoom__1_1->n25_a_freedoom__1_1_2 n25_a_freedoom__1_1_1_1 ADJ n25_a_freedoom__1_1_1->n25_a_freedoom__1_1_1_1 n25_a_freedoom__1_1_1_1->n25_a_freedoom__1_1_1_1_1 n25_a_freedoom__1_1_2_1 P-ROLE n25_a_freedoom__1_1_2->n25_a_freedoom__1_1_2_1 n25_a_freedoom__1_1_2_2 NP n25_a_freedoom__1_1_2->n25_a_freedoom__1_1_2_2 n25_a_freedoom__1_1_2_1->n25_a_freedoom__1_1_2_1_1 n25_a_freedoom__1_1_2_2_1 D n25_a_freedoom__1_1_2_2->n25_a_freedoom__1_1_2_2_1 n25_a_freedoom__1_1_2_2_2 NS n25_a_freedoom__1_1_2_2->n25_a_freedoom__1_1_2_2_2 n25_a_freedoom__1_1_2_2_3 PP n25_a_freedoom__1_1_2_2->n25_a_freedoom__1_1_2_2_3 n25_a_freedoom__1_1_2_2_1->n25_a_freedoom__1_1_2_2_1_1 n25_a_freedoom__1_1_2_2_2->n25_a_freedoom__1_1_2_2_2_1 n25_a_freedoom__1_1_2_2_3_1 P-ROLE n25_a_freedoom__1_1_2_2_3->n25_a_freedoom__1_1_2_2_3_1 n25_a_freedoom__1_1_2_2_3_2 NP n25_a_freedoom__1_1_2_2_3->n25_a_freedoom__1_1_2_2_3_2 n25_a_freedoom__1_1_2_2_3_1->n25_a_freedoom__1_1_2_2_3_1_1 n25_a_freedoom__1_1_2_2_3_2_1 D n25_a_freedoom__1_1_2_2_3_2->n25_a_freedoom__1_1_2_2_3_2_1 n25_a_freedoom__1_1_2_2_3_2_2 N n25_a_freedoom__1_1_2_2_3_2->n25_a_freedoom__1_1_2_2_3_2_2 n25_a_freedoom__1_1_2_2_3_2_1->n25_a_freedoom__1_1_2_2_3_2_1_1 n25_a_freedoom__1_1_2_2_3_2_2->n25_a_freedoom__1_1_2_2_3_2_2_1 n25_a_freedoom__1_2->n25_a_freedoom__1_2_1 n25_a_freedoom__1_3_1 NS n25_a_freedoom__1_3->n25_a_freedoom__1_3_1 n25_a_freedoom__1_3_2 IP-REL n25_a_freedoom__1_3->n25_a_freedoom__1_3_2 n25_a_freedoom__1_3_1->n25_a_freedoom__1_3_1_1 n25_a_freedoom__1_3_2_1 NP-SBJ n25_a_freedoom__1_3_2->n25_a_freedoom__1_3_2_1 n25_a_freedoom__1_3_2_2 MD;~cat_Vi n25_a_freedoom__1_3_2->n25_a_freedoom__1_3_2_2 n25_a_freedoom__1_3_2_3 IP-INF-CAT n25_a_freedoom__1_3_2->n25_a_freedoom__1_3_2_3 n25_a_freedoom__1_3_2_1_1 RPRO n25_a_freedoom__1_3_2_1->n25_a_freedoom__1_3_2_1_1 n25_a_freedoom__1_3_2_1_1->n25_a_freedoom__1_3_2_1_1_1 n25_a_freedoom__1_3_2_2->n25_a_freedoom__1_3_2_2_1 n25_a_freedoom__1_3_2_3_1 BE;~cat_Ve_passive_ n25_a_freedoom__1_3_2_3->n25_a_freedoom__1_3_2_3_1 n25_a_freedoom__1_3_2_3_2 IP-PPL-CAT n25_a_freedoom__1_3_2_3->n25_a_freedoom__1_3_2_3_2 n25_a_freedoom__1_3_2_3_1->n25_a_freedoom__1_3_2_3_1_1 n25_a_freedoom__1_3_2_3_2_1 NP-LGS n25_a_freedoom__1_3_2_3_2->n25_a_freedoom__1_3_2_3_2_1 n25_a_freedoom__1_3_2_3_2_2 VVN;~Tn n25_a_freedoom__1_3_2_3_2->n25_a_freedoom__1_3_2_3_2_2 n25_a_freedoom__1_3_2_3_2_1->n25_a_freedoom__1_3_2_3_2_1_1 n25_a_freedoom__1_3_2_3_2_2->n25_a_freedoom__1_3_2_3_2_2_1 n25_a_freedoom__1_4->n25_a_freedoom__1_4_1
( (IP-MAT (NP-SBJ (ADJP (ADJ Many;{many}))
                  (PP (P-ROLE of;{of})
                      (NP (D the;{the})
                          (NS enemies;{enemy})
                          (PP (P-ROLE in;{in})
                              (NP (D the;{the})
                                  (N game;{game}))))))
          (VBP;~Tn launch;{launch})
          (NP-OB1;{PROJECTILES} (NS projectiles;{projectile})
                                (IP-REL (NP-SBJ (RPRO which;{which}))
                                        (MD;~cat_Vi must;{must})
                                        (IP-INF-CAT (BE;~cat_Ve_passive_ be;{be})
                                                    (IP-PPL-CAT (NP-LGS *)
                                                                (VVN;~Tn dodged;{dodge})))))
          (PUNC .))
  (ID 25_a_freedoom))