26_a_freedoom
Sidestepping these projectiles is an important skill to learn.
arc(r_0026_0001__Sidestepping, r_0026_0002__these_r_0026_0003__projectiles, arg1).
arc(r_0026_0001__Sidestepping, z_000_26_a_freedoom_2, arg0).
arc(r_0026_0004__is, r_0026_0001__Sidestepping, arg0).
arc(r_0026_0004__is, r_0026_0005__an_r_0026_0007__skill, prd).
arc(r_0026_0005__an_r_0026_0007__skill, r_0026_0006__important, attrib15).
arc(r_0026_0008__to_r_0026_0009__learn, r_0026_0005__an_r_0026_0007__skill, arg1).
arc(r_0026_0008__to_r_0026_0009__learn, z_000_26_a_freedoom_20, arg0).
fof(formula,axiom,
? [R_0026_0002__THESE_R_0026_0003__PROJECTILES,Z_000_26_A_FREEDOOM_2,R_0026_0001__SIDESTEPPING,R_0026_0006__IMPORTANT,R_0026_0005__AN_R_0026_0007__SKILL,R_0026_0004__IS,Z_000_26_A_FREEDOOM_20,R_0026_0008__TO_R_0026_0009__LEARN] :
( r_0026_0002__these_r_0026_0003__projectiles(R_0026_0002__THESE_R_0026_0003__PROJECTILES)
& r_0026_0006__important(R_0026_0006__IMPORTANT)
& z_000_26_a_freedoom_2(Z_000_26_A_FREEDOOM_2)
& z_000_26_a_freedoom_20(Z_000_26_A_FREEDOOM_20)
& r_0026_0008__to_r_0026_0009__learn(R_0026_0008__TO_R_0026_0009__LEARN)
& has_arg0(R_0026_0008__TO_R_0026_0009__LEARN,Z_000_26_A_FREEDOOM_20)
& has_arg1(R_0026_0008__TO_R_0026_0009__LEARN,R_0026_0005__AN_R_0026_0007__SKILL)
& r_0026_0005__an_r_0026_0007__skill(R_0026_0005__AN_R_0026_0007__SKILL)
& has_attrib15(R_0026_0005__AN_R_0026_0007__SKILL,R_0026_0006__IMPORTANT)
& r_0026_0004__is(R_0026_0004__IS)
& has_prd(R_0026_0004__IS,R_0026_0005__AN_R_0026_0007__SKILL)
& has_arg0(R_0026_0004__IS,R_0026_0001__SIDESTEPPING)
& r_0026_0001__Sidestepping(R_0026_0001__SIDESTEPPING)
& has_arg0(R_0026_0001__SIDESTEPPING,Z_000_26_A_FREEDOOM_2)
& has_arg1(R_0026_0001__SIDESTEPPING,R_0026_0002__THESE_R_0026_0003__PROJECTILES) ) ).
( (IP-MAT (IP-PPL-SBJ;{SIDESTEPPING} (VAG;_Tn_ Sidestepping;{sidestep})
(NP-OB1;{PROJECTILES} (D these;{these})
(NS projectiles;{projectile})))
(BEP;_Ln_ is;{be})
(NP-PRD (D an;{an})
(ADJP (ADJ important;{important}))
(N skill;{skill})
(IP-INF-REL (NP-OB1 *T*)
(TO to;{to})
(VB;_Tn_ learn;{learn})))
(PUNC .))
(ID 26_a_freedoom))