27_a_freedoom
You'll know you've mastered this skill when you can easily circle around an enemy and dodge its projectiles while simultaneously keeping your weapon trained on it.
%3
r_0027_0002___apos_ll
'll
r_0027_0003__know
know
r_0027_0002___apos_ll->r_0027_0003__know
[scope]
r_0027_0001__You
You
r_0027_0003__know->r_0027_0001__You
[arg0]
r_0027_0005___apos_ve
've
r_0027_0003__know->r_0027_0005___apos_ve
[arg1]
r_0027_0006__mastered
mastered
r_0027_0005___apos_ve->r_0027_0006__mastered
[scope]
r_0027_0006__mastered->r_0027_0001__You
[arg0]
r_0027_0007__this_r_0027_0008__skill
this skill
r_0027_0006__mastered->r_0027_0007__this_r_0027_0008__skill
[arg1]
r_0027_0009__when
when
r_0027_0009__when->r_0027_0002___apos_ll
[scope]
r_0027_0021__while
while
r_0027_0009__when->r_0027_0021__while
[restriction]
r_0027_0011__can
can
r_0027_0021__while->r_0027_0011__can
[scope]
r_0027_0023__keeping
keeping
r_0027_0021__while->r_0027_0023__keeping
[restriction]
r_0027_0017__and
and
r_0027_0011__can->r_0027_0017__and
[scope]
r_0027_0013__circle
circle
r_0027_0017__and->r_0027_0013__circle
[conj1]
r_0027_0018__dodge
dodge
r_0027_0017__and->r_0027_0018__dodge
[conj2]
r_0027_0013__circle->r_0027_0001__You
[arg0]
r_0027_0012__easily
easily
r_0027_0013__circle->r_0027_0012__easily
[nim]
r_0027_0015__an_r_0027_0016__enemy
an enemy
r_0027_0013__circle->r_0027_0015__an_r_0027_0016__enemy
around [clr]
r_0027_0018__dodge->r_0027_0001__You
[arg0]
r_0027_0020__projectiles
projectiles
r_0027_0018__dodge->r_0027_0020__projectiles
[arg1]
r_0027_0020__projectiles->r_0027_0015__an_r_0027_0016__enemy
[gen]
r_0027_0023__keeping->r_0027_0001__You
[arg0]
r_0027_0022__simultaneously
simultaneously
r_0027_0023__keeping->r_0027_0022__simultaneously
[nim]
r_0027_0025__weapon
weapon
r_0027_0023__keeping->r_0027_0025__weapon
[arg1]
r_0027_0026__trained
trained
r_0027_0023__keeping->r_0027_0026__trained
[prd]
r_0027_0025__weapon->r_0027_0001__You
[gen]
r_0027_0026__trained->r_0027_0015__an_r_0027_0016__enemy
on [clr]
x_000_27_a_freedoom_77
__
r_0027_0026__trained->x_000_27_a_freedoom_77
[arg1]
z_000_27_a_freedoom_78
r_0027_0026__trained->z_000_27_a_freedoom_78
[arg0]
arc(r_0027_0002___apos_ll, r_0027_0003__know, scope).
arc(r_0027_0003__know, r_0027_0001__You, arg0).
arc(r_0027_0003__know, r_0027_0005___apos_ve, arg1).
arc(r_0027_0005___apos_ve, r_0027_0006__mastered, scope).
arc(r_0027_0006__mastered, r_0027_0001__You, arg0).
arc(r_0027_0006__mastered, r_0027_0007__this_r_0027_0008__skill, arg1).
arc(r_0027_0009__when, r_0027_0002___apos_ll, scope).
arc(r_0027_0009__when, r_0027_0021__while, restriction).
arc(r_0027_0011__can, r_0027_0017__and, scope).
arc(r_0027_0013__circle, r_0027_0001__You, arg0).
arc(r_0027_0013__circle, r_0027_0012__easily, nim37).
arc(r_0027_0013__circle, r_0027_0015__an_r_0027_0016__enemy, r_0027_0014__around_clr45).
arc(r_0027_0017__and, r_0027_0013__circle, conj1).
arc(r_0027_0017__and, r_0027_0018__dodge, conj2).
arc(r_0027_0018__dodge, r_0027_0001__You, arg0).
arc(r_0027_0018__dodge, r_0027_0020__projectiles, arg1).
arc(r_0027_0020__projectiles, r_0027_0015__an_r_0027_0016__enemy, gen).
arc(r_0027_0021__while, r_0027_0011__can, scope).
arc(r_0027_0021__while, r_0027_0023__keeping, restriction).
arc(r_0027_0023__keeping, r_0027_0001__You, arg0).
arc(r_0027_0023__keeping, r_0027_0022__simultaneously, nim66).
arc(r_0027_0023__keeping, r_0027_0025__weapon, arg1).
arc(r_0027_0023__keeping, r_0027_0026__trained, prd).
arc(r_0027_0025__weapon, r_0027_0001__You, gen).
arc(r_0027_0026__trained, r_0027_0015__an_r_0027_0016__enemy, r_0027_0027__on_clr85).
arc(r_0027_0026__trained, x_000_27_a_freedoom_77, arg1).
arc(r_0027_0026__trained, z_000_27_a_freedoom_78, arg0).
%3
r_0027_0002___apos_ll_r_0027_0003__know
'll know
r_0027_0001__You
You
r_0027_0002___apos_ll_r_0027_0003__know->r_0027_0001__You
[arg0]
r_0027_0005___apos_ve_r_0027_0006__mastered
've mastered
r_0027_0002___apos_ll_r_0027_0003__know->r_0027_0005___apos_ve_r_0027_0006__mastered
[arg1]
r_0027_0005___apos_ve_r_0027_0006__mastered->r_0027_0001__You
[arg0]
r_0027_0007__this_r_0027_0008__skill
this skill
r_0027_0005___apos_ve_r_0027_0006__mastered->r_0027_0007__this_r_0027_0008__skill
[arg1]
r_0027_0009__when
when
r_0027_0009__when->r_0027_0002___apos_ll_r_0027_0003__know
[scope]
r_0027_0021__while
while
r_0027_0009__when->r_0027_0021__while
[restriction]
r_0027_0011__can
can
r_0027_0021__while->r_0027_0011__can
[conj2]
r_0027_0023__keeping
keeping
r_0027_0021__while->r_0027_0023__keeping
[conj1]
r_0027_0017__and
and
r_0027_0011__can->r_0027_0017__and
[keep_scope]
r_0027_0013__circle
circle
r_0027_0017__and->r_0027_0013__circle
[conj1]
r_0027_0018__dodge
dodge
r_0027_0017__and->r_0027_0018__dodge
[conj2]
r_0027_0013__circle->r_0027_0001__You
[arg0]
r_0027_0012__easily
easily
r_0027_0013__circle->r_0027_0012__easily
[nim]
r_0027_0015__an_r_0027_0016__enemy
an enemy
r_0027_0013__circle->r_0027_0015__an_r_0027_0016__enemy
around [clr]
r_0027_0018__dodge->r_0027_0001__You
[arg0]
r_0027_0020__projectiles
projectiles
r_0027_0018__dodge->r_0027_0020__projectiles
[arg1]
r_0027_0020__projectiles->r_0027_0015__an_r_0027_0016__enemy
[gen]
r_0027_0023__keeping->r_0027_0001__You
[arg0]
r_0027_0022__simultaneously
simultaneously
r_0027_0023__keeping->r_0027_0022__simultaneously
[nim]
r_0027_0025__weapon
weapon
r_0027_0023__keeping->r_0027_0025__weapon
[arg1]
r_0027_0026__trained
trained
r_0027_0023__keeping->r_0027_0026__trained
[prd]
r_0027_0025__weapon->r_0027_0001__You
[gen]
r_0027_0026__trained->r_0027_0015__an_r_0027_0016__enemy
on [clr]
x_000_27_a_freedoom_77
__
r_0027_0026__trained->x_000_27_a_freedoom_77
[arg1]
z_000_27_a_freedoom_78
r_0027_0026__trained->z_000_27_a_freedoom_78
[arg0]
fof(formula,axiom,
! [R_27_21_WHILE,R_27_23_KEEPING,R_27_25_WEAPON,R_27_1_YOU,R_27_22_SIMULTANEOUSLY,R_27_26_TRAINED,Z_27_A_FREEDOOM_78,X_27_A_FREEDOOM_77,R_27_15_AN_ENEMY] :
( ( you(R_27_1_YOU)
& simultaneously(R_27_22_SIMULTANEOUSLY)
& an_enemy(R_27_15_AN_ENEMY)
& while(R_27_21_WHILE)
& conj1(R_27_21_WHILE,R_27_23_KEEPING)
& keeping(R_27_23_KEEPING,R_27_1_YOU,R_27_25_WEAPON,R_27_26_TRAINED)
& weapon(R_27_25_WEAPON)
& gen(R_27_25_WEAPON,R_27_1_YOU)
& trained(R_27_26_TRAINED,Z_27_A_FREEDOOM_78,X_27_A_FREEDOOM_77)
& on_clr85(R_27_26_TRAINED,R_27_15_AN_ENEMY)
& nim66(R_27_23_KEEPING,R_27_22_SIMULTANEOUSLY)
& conj2(R_27_21_WHILE,R_27_11_CAN)
& ~ ? [R_27_17_AND,R_27_13_CIRCLE,R_27_12_EASILY,R_27_18_DODGE,R_27_20_PROJECTILES] :
( easily(R_27_12_EASILY)
& and(R_27_17_AND)
& conj1(R_27_17_AND,R_27_13_CIRCLE)
& circle(R_27_13_CIRCLE,R_27_1_YOU)
& nim37(R_27_13_CIRCLE,R_27_12_EASILY)
& around_clr45(R_27_13_CIRCLE,R_27_15_AN_ENEMY)
& conj2(R_27_17_AND,R_27_18_DODGE)
& dodge(R_27_18_DODGE,R_27_1_YOU,R_27_20_PROJECTILES)
& projectiles(R_27_20_PROJECTILES)
& gen(R_27_20_PROJECTILES,R_27_15_AN_ENEMY) ) )
=> ? [R_27_2__APOS_LL_KNOW,R_27_5__APOS_VE_MASTERED,R_27_7_THIS_SKILL] :
( this_skill(R_27_7_THIS_SKILL)
& _apos_ll_know(R_27_2__APOS_LL_KNOW,R_27_1_YOU,R_27_5__APOS_VE_MASTERED)
& _apos_ve_mastered(R_27_5__APOS_VE_MASTERED,R_27_1_YOU,R_27_7_THIS_SKILL) ) ) ).
n27_a_freedoom
n27_a_freedoom_4
You
n27_a_freedoom_6
'll
n27_a_freedoom_9
know
n27_a_freedoom_14
you
n27_a_freedoom_16
've
n27_a_freedoom_19
mastered
n27_a_freedoom_22
this
n27_a_freedoom_24
skill
n27_a_freedoom_27
when
n27_a_freedoom_31
you
n27_a_freedoom_33
can
n27_a_freedoom_39
easily
n27_a_freedoom_41
circle
n27_a_freedoom_44
around
n27_a_freedoom_47
an
n27_a_freedoom_49
enemy
n27_a_freedoom_52
and
n27_a_freedoom_55
dodge
n27_a_freedoom_59
its
n27_a_freedoom_61
projectiles
n27_a_freedoom_64
while
n27_a_freedoom_68
simultaneously
n27_a_freedoom_70
keeping
n27_a_freedoom_74
your
n27_a_freedoom_76
weapon
n27_a_freedoom_79
*
n27_a_freedoom_81
trained
n27_a_freedoom_84
on
n27_a_freedoom_87
it
n27_a_freedoom_89
.
n27_a_freedoom_1
IP-MAT
n27_a_freedoom_2
NP-SBJ
n27_a_freedoom_1->n27_a_freedoom_2
n27_a_freedoom_5
MD;_cat_Vi_
n27_a_freedoom_1->n27_a_freedoom_5
n27_a_freedoom_7
IP-INF-CAT
n27_a_freedoom_1->n27_a_freedoom_7
n27_a_freedoom_25
PP-SCON
n27_a_freedoom_1->n27_a_freedoom_25
n27_a_freedoom_88
PUNC
n27_a_freedoom_1->n27_a_freedoom_88
n27_a_freedoom_3
PRO
n27_a_freedoom_2->n27_a_freedoom_3
n27_a_freedoom_3->n27_a_freedoom_4
n27_a_freedoom_5->n27_a_freedoom_6
n27_a_freedoom_8
VB;_Tf_
n27_a_freedoom_7->n27_a_freedoom_8
n27_a_freedoom_10
CP-THT-OB1
n27_a_freedoom_7->n27_a_freedoom_10
n27_a_freedoom_8->n27_a_freedoom_9
n27_a_freedoom_11
IP-SUB
n27_a_freedoom_10->n27_a_freedoom_11
n27_a_freedoom_12
NP-SBJ
n27_a_freedoom_11->n27_a_freedoom_12
n27_a_freedoom_15
HVP;_cat_Ve_
n27_a_freedoom_11->n27_a_freedoom_15
n27_a_freedoom_17
IP-PPL-CAT
n27_a_freedoom_11->n27_a_freedoom_17
n27_a_freedoom_13
PRO
n27_a_freedoom_12->n27_a_freedoom_13
n27_a_freedoom_13->n27_a_freedoom_14
n27_a_freedoom_15->n27_a_freedoom_16
n27_a_freedoom_18
VVN;_Tn_
n27_a_freedoom_17->n27_a_freedoom_18
n27_a_freedoom_20
NP-OB1
n27_a_freedoom_17->n27_a_freedoom_20
n27_a_freedoom_18->n27_a_freedoom_19
n27_a_freedoom_21
D
n27_a_freedoom_20->n27_a_freedoom_21
n27_a_freedoom_23
N
n27_a_freedoom_20->n27_a_freedoom_23
n27_a_freedoom_21->n27_a_freedoom_22
n27_a_freedoom_23->n27_a_freedoom_24
n27_a_freedoom_26
P-CONN
n27_a_freedoom_25->n27_a_freedoom_26
n27_a_freedoom_28
IP-ADV
n27_a_freedoom_25->n27_a_freedoom_28
n27_a_freedoom_26->n27_a_freedoom_27
n27_a_freedoom_29
NP-SBJ
n27_a_freedoom_28->n27_a_freedoom_29
n27_a_freedoom_32
MD;_cat_Vi_
n27_a_freedoom_28->n27_a_freedoom_32
n27_a_freedoom_34
IP-INF-CAT
n27_a_freedoom_28->n27_a_freedoom_34
n27_a_freedoom_62
PP-SCON
n27_a_freedoom_28->n27_a_freedoom_62
n27_a_freedoom_30
PRO
n27_a_freedoom_29->n27_a_freedoom_30
n27_a_freedoom_30->n27_a_freedoom_31
n27_a_freedoom_32->n27_a_freedoom_33
n27_a_freedoom_35
ILYR
n27_a_freedoom_34->n27_a_freedoom_35
n27_a_freedoom_36
ILYR
n27_a_freedoom_35->n27_a_freedoom_36
n27_a_freedoom_50
CONJP
n27_a_freedoom_35->n27_a_freedoom_50
n27_a_freedoom_37
ADVP-NIM
n27_a_freedoom_36->n27_a_freedoom_37
n27_a_freedoom_40
VB;_Ipr_
n27_a_freedoom_36->n27_a_freedoom_40
n27_a_freedoom_42
PP-CLR
n27_a_freedoom_36->n27_a_freedoom_42
n27_a_freedoom_38
ADV
n27_a_freedoom_37->n27_a_freedoom_38
n27_a_freedoom_38->n27_a_freedoom_39
n27_a_freedoom_40->n27_a_freedoom_41
n27_a_freedoom_43
P-ROLE
n27_a_freedoom_42->n27_a_freedoom_43
n27_a_freedoom_45
NP
n27_a_freedoom_42->n27_a_freedoom_45
n27_a_freedoom_43->n27_a_freedoom_44
n27_a_freedoom_46
D
n27_a_freedoom_45->n27_a_freedoom_46
n27_a_freedoom_48
N
n27_a_freedoom_45->n27_a_freedoom_48
n27_a_freedoom_46->n27_a_freedoom_47
n27_a_freedoom_48->n27_a_freedoom_49
n27_a_freedoom_51
CONJ
n27_a_freedoom_50->n27_a_freedoom_51
n27_a_freedoom_53
ILYR
n27_a_freedoom_50->n27_a_freedoom_53
n27_a_freedoom_51->n27_a_freedoom_52
n27_a_freedoom_54
VB;_Tn_
n27_a_freedoom_53->n27_a_freedoom_54
n27_a_freedoom_56
NP-OB1
n27_a_freedoom_53->n27_a_freedoom_56
n27_a_freedoom_54->n27_a_freedoom_55
n27_a_freedoom_57
NP-GEN
n27_a_freedoom_56->n27_a_freedoom_57
n27_a_freedoom_60
NS
n27_a_freedoom_56->n27_a_freedoom_60
n27_a_freedoom_58
PRO;_genm_
n27_a_freedoom_57->n27_a_freedoom_58
n27_a_freedoom_58->n27_a_freedoom_59
n27_a_freedoom_60->n27_a_freedoom_61
n27_a_freedoom_63
P-CONN
n27_a_freedoom_62->n27_a_freedoom_63
n27_a_freedoom_65
IP-PPL
n27_a_freedoom_62->n27_a_freedoom_65
n27_a_freedoom_63->n27_a_freedoom_64
n27_a_freedoom_66
ADVP-NIM
n27_a_freedoom_65->n27_a_freedoom_66
n27_a_freedoom_69
VAG;_VP24A_
n27_a_freedoom_65->n27_a_freedoom_69
n27_a_freedoom_71
NP-OB1
n27_a_freedoom_65->n27_a_freedoom_71
n27_a_freedoom_77
IP-PPL-PRD
n27_a_freedoom_65->n27_a_freedoom_77
n27_a_freedoom_67
ADV
n27_a_freedoom_66->n27_a_freedoom_67
n27_a_freedoom_67->n27_a_freedoom_68
n27_a_freedoom_69->n27_a_freedoom_70
n27_a_freedoom_72
NP-GEN
n27_a_freedoom_71->n27_a_freedoom_72
n27_a_freedoom_75
N
n27_a_freedoom_71->n27_a_freedoom_75
n27_a_freedoom_73
PRO;_genm_
n27_a_freedoom_72->n27_a_freedoom_73
n27_a_freedoom_73->n27_a_freedoom_74
n27_a_freedoom_75->n27_a_freedoom_76
n27_a_freedoom_78
NP-LGS
n27_a_freedoom_77->n27_a_freedoom_78
n27_a_freedoom_80
VVN;_Tn.pr_
n27_a_freedoom_77->n27_a_freedoom_80
n27_a_freedoom_82
PP-CLR
n27_a_freedoom_77->n27_a_freedoom_82
n27_a_freedoom_78->n27_a_freedoom_79
n27_a_freedoom_80->n27_a_freedoom_81
n27_a_freedoom_83
P-ROLE
n27_a_freedoom_82->n27_a_freedoom_83
n27_a_freedoom_85
NP
n27_a_freedoom_82->n27_a_freedoom_85
n27_a_freedoom_83->n27_a_freedoom_84
n27_a_freedoom_86
PRO
n27_a_freedoom_85->n27_a_freedoom_86
n27_a_freedoom_86->n27_a_freedoom_87
n27_a_freedoom_88->n27_a_freedoom_89
( (IP-MAT (NP-SBJ (PRO You;{you}))
(MD;_cat_Vi_ <apos>ll;{will})
(IP-INF-CAT (VB;_Tf_ know;{know})
(CP-THT-OB1 (IP-SUB (NP-SBJ (PRO you;{you}))
(HVP;_cat_Ve_ <apos>ve;{have})
(IP-PPL-CAT (VVN;_Tn_ mastered;{master})
(NP-OB1;{SIDESTEPPING} (D this;{this})
(N skill;{skill}))))))
(PP-SCON (P-CONN when;{when})
(IP-ADV (NP-SBJ (PRO you;{you}))
(MD;_cat_Vi_ can;{can})
(IP-INF-CAT (ILYR (ILYR (ADVP-NIM (ADV easily;{easily}))
(VB;_Ipr_ circle;{circle[around]})
(PP-CLR (P-ROLE around;{around})
(NP;{ENEMY} (D an;{an})
(N enemy;{enemy}))))
(CONJP (CONJ and;{and})
(ILYR (VB;_Tn_ dodge;{dodge})
(NP-OB1 (NP-GEN;{ENEMY} (PRO;_genm_ its;{its}))
(NS projectiles;{projectile}))))))
(PP-SCON (P-CONN while;{while})
(IP-PPL (ADVP-NIM (ADV simultaneously;{simultaneously}))
(VAG;_VP24A_ keeping;{keep})
(NP-OB1 (NP-GEN (PRO;_genm_ your;{your}))
(N weapon;{weapon}))
(IP-PPL-PRD (NP-LGS *)
(VVN;_Tn.pr_ trained;{train[on]})
(PP-CLR (P-ROLE on;{on})
(NP;{ENEMY} (PRO it;{it}))))))))
(PUNC .))
(ID 27_a_freedoom))