27_a_freedoom
You'll know you've mastered this skill when you can easily circle around an enemy and dodge its projectiles while simultaneously keeping your weapon trained on it.
n27_a_freedoom
n27_a_freedoom__1_1_1_1
You
n27_a_freedoom__1_2_1
'll
n27_a_freedoom__1_3_1_1
know
n27_a_freedoom__1_3_2_1_1_1_1
you
n27_a_freedoom__1_3_2_1_2_1
've
n27_a_freedoom__1_3_2_1_3_1_1
mastered
n27_a_freedoom__1_3_2_1_3_2_1_1
this
n27_a_freedoom__1_3_2_1_3_2_2_1
skill
n27_a_freedoom__1_4_1_1
when
n27_a_freedoom__1_4_2_1_1_1
you
n27_a_freedoom__1_4_2_2_1
can
n27_a_freedoom__1_4_2_3_1_1_1_1_1
easily
n27_a_freedoom__1_4_2_3_1_1_2_1
circle
n27_a_freedoom__1_4_2_3_1_1_3_1_1
around
n27_a_freedoom__1_4_2_3_1_1_3_2_1_1
an
n27_a_freedoom__1_4_2_3_1_1_3_2_2_1
enemy
n27_a_freedoom__1_4_2_3_1_2_1_1
and
n27_a_freedoom__1_4_2_3_1_2_2_1_1
dodge
n27_a_freedoom__1_4_2_3_1_2_2_2_1_1_1
its
n27_a_freedoom__1_4_2_3_1_2_2_2_2_1
projectiles
n27_a_freedoom__1_4_2_4_1_1
while
n27_a_freedoom__1_4_2_4_2_1_1_1
simultaneously
n27_a_freedoom__1_4_2_4_2_2_1
keeping
n27_a_freedoom__1_4_2_4_2_3_1_1_1
your
n27_a_freedoom__1_4_2_4_2_3_2_1
weapon
n27_a_freedoom__1_4_2_4_2_4_1_1
*
n27_a_freedoom__1_4_2_4_2_4_2_1
trained
n27_a_freedoom__1_4_2_4_2_4_3_1_1
on
n27_a_freedoom__1_4_2_4_2_4_3_2_1_1
it
n27_a_freedoom__1_5_1
.
n27_a_freedoom__1
IP-MAT
n27_a_freedoom__1_1
NP-SBJ
n27_a_freedoom__1->n27_a_freedoom__1_1
n27_a_freedoom__1_2
MD;_cat_Vi_
n27_a_freedoom__1->n27_a_freedoom__1_2
n27_a_freedoom__1_3
IP-INF-CAT
n27_a_freedoom__1->n27_a_freedoom__1_3
n27_a_freedoom__1_4
PP-SCON
n27_a_freedoom__1->n27_a_freedoom__1_4
n27_a_freedoom__1_5
PUNC
n27_a_freedoom__1->n27_a_freedoom__1_5
n27_a_freedoom__1_1_1
PRO
n27_a_freedoom__1_1->n27_a_freedoom__1_1_1
n27_a_freedoom__1_1_1->n27_a_freedoom__1_1_1_1
n27_a_freedoom__1_2->n27_a_freedoom__1_2_1
n27_a_freedoom__1_3_1
VB;_Tf_
n27_a_freedoom__1_3->n27_a_freedoom__1_3_1
n27_a_freedoom__1_3_2
CP-THT-OB1
n27_a_freedoom__1_3->n27_a_freedoom__1_3_2
n27_a_freedoom__1_3_1->n27_a_freedoom__1_3_1_1
n27_a_freedoom__1_3_2_1
IP-SUB
n27_a_freedoom__1_3_2->n27_a_freedoom__1_3_2_1
n27_a_freedoom__1_3_2_1_1
NP-SBJ
n27_a_freedoom__1_3_2_1->n27_a_freedoom__1_3_2_1_1
n27_a_freedoom__1_3_2_1_2
HVP;_cat_Ve_
n27_a_freedoom__1_3_2_1->n27_a_freedoom__1_3_2_1_2
n27_a_freedoom__1_3_2_1_3
IP-PPL-CAT
n27_a_freedoom__1_3_2_1->n27_a_freedoom__1_3_2_1_3
n27_a_freedoom__1_3_2_1_1_1
PRO
n27_a_freedoom__1_3_2_1_1->n27_a_freedoom__1_3_2_1_1_1
n27_a_freedoom__1_3_2_1_1_1->n27_a_freedoom__1_3_2_1_1_1_1
n27_a_freedoom__1_3_2_1_2->n27_a_freedoom__1_3_2_1_2_1
n27_a_freedoom__1_3_2_1_3_1
VVN;_Tn_
n27_a_freedoom__1_3_2_1_3->n27_a_freedoom__1_3_2_1_3_1
n27_a_freedoom__1_3_2_1_3_2
NP-OB1
n27_a_freedoom__1_3_2_1_3->n27_a_freedoom__1_3_2_1_3_2
n27_a_freedoom__1_3_2_1_3_1->n27_a_freedoom__1_3_2_1_3_1_1
n27_a_freedoom__1_3_2_1_3_2_1
D
n27_a_freedoom__1_3_2_1_3_2->n27_a_freedoom__1_3_2_1_3_2_1
n27_a_freedoom__1_3_2_1_3_2_2
N
n27_a_freedoom__1_3_2_1_3_2->n27_a_freedoom__1_3_2_1_3_2_2
n27_a_freedoom__1_3_2_1_3_2_1->n27_a_freedoom__1_3_2_1_3_2_1_1
n27_a_freedoom__1_3_2_1_3_2_2->n27_a_freedoom__1_3_2_1_3_2_2_1
n27_a_freedoom__1_4_1
P-CONN
n27_a_freedoom__1_4->n27_a_freedoom__1_4_1
n27_a_freedoom__1_4_2
IP-ADV
n27_a_freedoom__1_4->n27_a_freedoom__1_4_2
n27_a_freedoom__1_4_1->n27_a_freedoom__1_4_1_1
n27_a_freedoom__1_4_2_1
NP-SBJ
n27_a_freedoom__1_4_2->n27_a_freedoom__1_4_2_1
n27_a_freedoom__1_4_2_2
MD;_cat_Vi_
n27_a_freedoom__1_4_2->n27_a_freedoom__1_4_2_2
n27_a_freedoom__1_4_2_3
IP-INF-CAT
n27_a_freedoom__1_4_2->n27_a_freedoom__1_4_2_3
n27_a_freedoom__1_4_2_4
PP-SCON
n27_a_freedoom__1_4_2->n27_a_freedoom__1_4_2_4
n27_a_freedoom__1_4_2_1_1
PRO
n27_a_freedoom__1_4_2_1->n27_a_freedoom__1_4_2_1_1
n27_a_freedoom__1_4_2_1_1->n27_a_freedoom__1_4_2_1_1_1
n27_a_freedoom__1_4_2_2->n27_a_freedoom__1_4_2_2_1
n27_a_freedoom__1_4_2_3_1
ILYR
n27_a_freedoom__1_4_2_3->n27_a_freedoom__1_4_2_3_1
n27_a_freedoom__1_4_2_3_1_1
ILYR
n27_a_freedoom__1_4_2_3_1->n27_a_freedoom__1_4_2_3_1_1
n27_a_freedoom__1_4_2_3_1_2
CONJP
n27_a_freedoom__1_4_2_3_1->n27_a_freedoom__1_4_2_3_1_2
n27_a_freedoom__1_4_2_3_1_1_1
ADVP-NIM
n27_a_freedoom__1_4_2_3_1_1->n27_a_freedoom__1_4_2_3_1_1_1
n27_a_freedoom__1_4_2_3_1_1_2
VB;_Ipr_
n27_a_freedoom__1_4_2_3_1_1->n27_a_freedoom__1_4_2_3_1_1_2
n27_a_freedoom__1_4_2_3_1_1_3
PP-CLR
n27_a_freedoom__1_4_2_3_1_1->n27_a_freedoom__1_4_2_3_1_1_3
n27_a_freedoom__1_4_2_3_1_1_1_1
ADV
n27_a_freedoom__1_4_2_3_1_1_1->n27_a_freedoom__1_4_2_3_1_1_1_1
n27_a_freedoom__1_4_2_3_1_1_1_1->n27_a_freedoom__1_4_2_3_1_1_1_1_1
n27_a_freedoom__1_4_2_3_1_1_2->n27_a_freedoom__1_4_2_3_1_1_2_1
n27_a_freedoom__1_4_2_3_1_1_3_1
P-ROLE
n27_a_freedoom__1_4_2_3_1_1_3->n27_a_freedoom__1_4_2_3_1_1_3_1
n27_a_freedoom__1_4_2_3_1_1_3_2
NP
n27_a_freedoom__1_4_2_3_1_1_3->n27_a_freedoom__1_4_2_3_1_1_3_2
n27_a_freedoom__1_4_2_3_1_1_3_1->n27_a_freedoom__1_4_2_3_1_1_3_1_1
n27_a_freedoom__1_4_2_3_1_1_3_2_1
D
n27_a_freedoom__1_4_2_3_1_1_3_2->n27_a_freedoom__1_4_2_3_1_1_3_2_1
n27_a_freedoom__1_4_2_3_1_1_3_2_2
N
n27_a_freedoom__1_4_2_3_1_1_3_2->n27_a_freedoom__1_4_2_3_1_1_3_2_2
n27_a_freedoom__1_4_2_3_1_1_3_2_1->n27_a_freedoom__1_4_2_3_1_1_3_2_1_1
n27_a_freedoom__1_4_2_3_1_1_3_2_2->n27_a_freedoom__1_4_2_3_1_1_3_2_2_1
n27_a_freedoom__1_4_2_3_1_2_1
CONJ
n27_a_freedoom__1_4_2_3_1_2->n27_a_freedoom__1_4_2_3_1_2_1
n27_a_freedoom__1_4_2_3_1_2_2
ILYR
n27_a_freedoom__1_4_2_3_1_2->n27_a_freedoom__1_4_2_3_1_2_2
n27_a_freedoom__1_4_2_3_1_2_1->n27_a_freedoom__1_4_2_3_1_2_1_1
n27_a_freedoom__1_4_2_3_1_2_2_1
VB;_Tn_
n27_a_freedoom__1_4_2_3_1_2_2->n27_a_freedoom__1_4_2_3_1_2_2_1
n27_a_freedoom__1_4_2_3_1_2_2_2
NP-OB1
n27_a_freedoom__1_4_2_3_1_2_2->n27_a_freedoom__1_4_2_3_1_2_2_2
n27_a_freedoom__1_4_2_3_1_2_2_1->n27_a_freedoom__1_4_2_3_1_2_2_1_1
n27_a_freedoom__1_4_2_3_1_2_2_2_1
NP-GEN
n27_a_freedoom__1_4_2_3_1_2_2_2->n27_a_freedoom__1_4_2_3_1_2_2_2_1
n27_a_freedoom__1_4_2_3_1_2_2_2_2
NS
n27_a_freedoom__1_4_2_3_1_2_2_2->n27_a_freedoom__1_4_2_3_1_2_2_2_2
n27_a_freedoom__1_4_2_3_1_2_2_2_1_1
PRO;_genm_
n27_a_freedoom__1_4_2_3_1_2_2_2_1->n27_a_freedoom__1_4_2_3_1_2_2_2_1_1
n27_a_freedoom__1_4_2_3_1_2_2_2_1_1->n27_a_freedoom__1_4_2_3_1_2_2_2_1_1_1
n27_a_freedoom__1_4_2_3_1_2_2_2_2->n27_a_freedoom__1_4_2_3_1_2_2_2_2_1
n27_a_freedoom__1_4_2_4_1
P-CONN
n27_a_freedoom__1_4_2_4->n27_a_freedoom__1_4_2_4_1
n27_a_freedoom__1_4_2_4_2
IP-PPL
n27_a_freedoom__1_4_2_4->n27_a_freedoom__1_4_2_4_2
n27_a_freedoom__1_4_2_4_1->n27_a_freedoom__1_4_2_4_1_1
n27_a_freedoom__1_4_2_4_2_1
ADVP-NIM
n27_a_freedoom__1_4_2_4_2->n27_a_freedoom__1_4_2_4_2_1
n27_a_freedoom__1_4_2_4_2_2
VAG;_VP24A_
n27_a_freedoom__1_4_2_4_2->n27_a_freedoom__1_4_2_4_2_2
n27_a_freedoom__1_4_2_4_2_3
NP-OB1
n27_a_freedoom__1_4_2_4_2->n27_a_freedoom__1_4_2_4_2_3
n27_a_freedoom__1_4_2_4_2_4
IP-PPL-PRD
n27_a_freedoom__1_4_2_4_2->n27_a_freedoom__1_4_2_4_2_4
n27_a_freedoom__1_4_2_4_2_1_1
ADV
n27_a_freedoom__1_4_2_4_2_1->n27_a_freedoom__1_4_2_4_2_1_1
n27_a_freedoom__1_4_2_4_2_1_1->n27_a_freedoom__1_4_2_4_2_1_1_1
n27_a_freedoom__1_4_2_4_2_2->n27_a_freedoom__1_4_2_4_2_2_1
n27_a_freedoom__1_4_2_4_2_3_1
NP-GEN
n27_a_freedoom__1_4_2_4_2_3->n27_a_freedoom__1_4_2_4_2_3_1
n27_a_freedoom__1_4_2_4_2_3_2
N
n27_a_freedoom__1_4_2_4_2_3->n27_a_freedoom__1_4_2_4_2_3_2
n27_a_freedoom__1_4_2_4_2_3_1_1
PRO;_genm_
n27_a_freedoom__1_4_2_4_2_3_1->n27_a_freedoom__1_4_2_4_2_3_1_1
n27_a_freedoom__1_4_2_4_2_3_1_1->n27_a_freedoom__1_4_2_4_2_3_1_1_1
n27_a_freedoom__1_4_2_4_2_3_2->n27_a_freedoom__1_4_2_4_2_3_2_1
n27_a_freedoom__1_4_2_4_2_4_1
NP-LGS
n27_a_freedoom__1_4_2_4_2_4->n27_a_freedoom__1_4_2_4_2_4_1
n27_a_freedoom__1_4_2_4_2_4_2
VVN;_Ipr_
n27_a_freedoom__1_4_2_4_2_4->n27_a_freedoom__1_4_2_4_2_4_2
n27_a_freedoom__1_4_2_4_2_4_3
PP-CLR
n27_a_freedoom__1_4_2_4_2_4->n27_a_freedoom__1_4_2_4_2_4_3
n27_a_freedoom__1_4_2_4_2_4_1->n27_a_freedoom__1_4_2_4_2_4_1_1
n27_a_freedoom__1_4_2_4_2_4_2->n27_a_freedoom__1_4_2_4_2_4_2_1
n27_a_freedoom__1_4_2_4_2_4_3_1
P-ROLE
n27_a_freedoom__1_4_2_4_2_4_3->n27_a_freedoom__1_4_2_4_2_4_3_1
n27_a_freedoom__1_4_2_4_2_4_3_2
NP
n27_a_freedoom__1_4_2_4_2_4_3->n27_a_freedoom__1_4_2_4_2_4_3_2
n27_a_freedoom__1_4_2_4_2_4_3_1->n27_a_freedoom__1_4_2_4_2_4_3_1_1
n27_a_freedoom__1_4_2_4_2_4_3_2_1
PRO
n27_a_freedoom__1_4_2_4_2_4_3_2->n27_a_freedoom__1_4_2_4_2_4_3_2_1
n27_a_freedoom__1_4_2_4_2_4_3_2_1->n27_a_freedoom__1_4_2_4_2_4_3_2_1_1
n27_a_freedoom__1_5->n27_a_freedoom__1_5_1
( (IP-MAT (NP-SBJ (PRO You;{you}))
(MD;_cat_Vi_ <apos>ll;{will})
(IP-INF-CAT (VB;_Tf_ know;{know})
(CP-THT-OB1 (IP-SUB (NP-SBJ (PRO you;{you}))
(HVP;_cat_Ve_ <apos>ve;{have})
(IP-PPL-CAT (VVN;_Tn_ mastered;{master})
(NP-OB1;{SIDESTEPPING} (D this;{this})
(N skill;{skill}))))))
(PP-SCON (P-CONN when;{when})
(IP-ADV (NP-SBJ (PRO you;{you}))
(MD;_cat_Vi_ can;{can})
(IP-INF-CAT (ILYR (ILYR (ADVP-NIM (ADV easily;{easily}))
(VB;_Ipr_ circle;{circle[around]})
(PP-CLR (P-ROLE around;{around})
(NP;{ENEMY} (D an;{an})
(N enemy;{enemy}))))
(CONJP (CONJ and;{and})
(ILYR (VB;_Tn_ dodge;{dodge})
(NP-OB1 (NP-GEN;{ENEMY} (PRO;_genm_ its;{its}))
(NS projectiles;{projectile}))))))
(PP-SCON (P-CONN while;{while})
(IP-PPL (ADVP-NIM (ADV simultaneously;{simultaneously}))
(VAG;_VP24A_ keeping;{keep})
(NP-OB1 (NP-GEN (PRO;_genm_ your;{your}))
(N weapon;{weapon}))
(IP-PPL-PRD (NP-LGS *)
(VVN;_Ipr_ trained;{train[on]})
(PP-CLR (P-ROLE on;{on})
(NP;{ENEMY} (PRO it;{it}))))))))
(PUNC .))
(ID 27_a_freedoom))
%3
r_0027_0026__trained_r_0027_0027__on
trained on
z_0027_5010___star_
*
r_0027_0026__trained_r_0027_0027__on->z_0027_5010___star_
[arg0]
z_0027_5008
r_0027_0026__trained_r_0027_0027__on->z_0027_5008
[arg2]
r_0027_0015__an_r_0027_0016__enemy
an enemy
r_0027_0026__trained_r_0027_0027__on->r_0027_0015__an_r_0027_0016__enemy
[arg1]
r_0027_0025__weapon
weapon
r_0027_0001__You
You
r_0027_0025__weapon->r_0027_0001__You
[gen]
r_0027_0023__keeping
keeping
r_0027_0023__keeping->r_0027_0026__trained_r_0027_0027__on
[prd]
r_0027_0023__keeping->r_0027_0025__weapon
[arg1]
r_0027_0023__keeping->r_0027_0001__You
[arg0]
r_0027_0022__simultaneously
simultaneously
r_0027_0023__keeping->r_0027_0022__simultaneously
[nim]
r_0027_0021__while
while
r_0027_0021__while->r_0027_0023__keeping
[restriction]
r_0027_0011__can
can
r_0027_0021__while->r_0027_0011__can
[scope]
r_0027_0017__and
and
r_0027_0011__can->r_0027_0017__and
[scope]
r_0027_0020__projectiles
projectiles
r_0027_0020__projectiles->r_0027_0015__an_r_0027_0016__enemy
[gen]
r_0027_0018__dodge
dodge
r_0027_0018__dodge->r_0027_0001__You
[arg0]
r_0027_0018__dodge->r_0027_0020__projectiles
[arg1]
r_0027_0017__and->r_0027_0018__dodge
[conj2]
r_0027_0013__circle_r_0027_0014__around
circle around
r_0027_0017__and->r_0027_0013__circle_r_0027_0014__around
[conj1]
r_0027_0013__circle_r_0027_0014__around->r_0027_0015__an_r_0027_0016__enemy
[arg1]
r_0027_0013__circle_r_0027_0014__around->r_0027_0001__You
[arg0]
r_0027_0012__easily
easily
r_0027_0013__circle_r_0027_0014__around->r_0027_0012__easily
[nim]
r_0027_0009__when
when
r_0027_0009__when->r_0027_0021__while
[restriction]
r_0027_0002___apos_ll
'll
r_0027_0009__when->r_0027_0002___apos_ll
[scope]
r_0027_0003__know
know
r_0027_0002___apos_ll->r_0027_0003__know
[scope]
r_0027_0006__mastered
mastered
r_0027_0006__mastered->r_0027_0001__You
[arg0]
r_0027_0007__this_r_0027_0008__skill
this skill
r_0027_0006__mastered->r_0027_0007__this_r_0027_0008__skill
[arg1]
r_0027_0005___apos_ve
've
r_0027_0005___apos_ve->r_0027_0006__mastered
[scope]
r_0027_0003__know->r_0027_0001__You
[arg0]
r_0027_0003__know->r_0027_0005___apos_ve
[arg1]
arc(r_0027_0002___apos_ll,r_0027_0003__know,scope).
arc(r_0027_0003__know,r_0027_0001__You,arg0).
arc(r_0027_0003__know,r_0027_0005___apos_ve,arg1).
arc(r_0027_0005___apos_ve,r_0027_0006__mastered,scope).
arc(r_0027_0006__mastered,r_0027_0001__You,arg0).
arc(r_0027_0006__mastered,r_0027_0007__this_r_0027_0008__skill,arg1).
arc(r_0027_0009__when,r_0027_0002___apos_ll,scope).
arc(r_0027_0009__when,r_0027_0021__while,restriction).
arc(r_0027_0011__can,r_0027_0017__and,scope).
arc(r_0027_0013__circle_r_0027_0014__around,r_0027_0001__You,arg0).
arc(r_0027_0013__circle_r_0027_0014__around,r_0027_0012__easily,nim).
arc(r_0027_0013__circle_r_0027_0014__around,r_0027_0015__an_r_0027_0016__enemy,arg1).
arc(r_0027_0017__and,r_0027_0013__circle_r_0027_0014__around,conj1).
arc(r_0027_0017__and,r_0027_0018__dodge,conj2).
arc(r_0027_0018__dodge,r_0027_0001__You,arg0).
arc(r_0027_0018__dodge,r_0027_0020__projectiles,arg1).
arc(r_0027_0020__projectiles,r_0027_0015__an_r_0027_0016__enemy,gen).
arc(r_0027_0021__while,r_0027_0011__can,scope).
arc(r_0027_0021__while,r_0027_0023__keeping,restriction).
arc(r_0027_0023__keeping,r_0027_0001__You,arg0).
arc(r_0027_0023__keeping,r_0027_0022__simultaneously,nim).
arc(r_0027_0023__keeping,r_0027_0025__weapon,arg1).
arc(r_0027_0023__keeping,r_0027_0026__trained_r_0027_0027__on,prd).
arc(r_0027_0025__weapon,r_0027_0001__You,gen).
arc(r_0027_0026__trained_r_0027_0027__on,r_0027_0015__an_r_0027_0016__enemy,arg1).
arc(r_0027_0026__trained_r_0027_0027__on,z_0027_5008,arg2).
arc(r_0027_0026__trained_r_0027_0027__on,z_0027_5010___star_,arg0).
%3
r_0027_0002___apos_ll_r_0027_0003__know
'll know
r_0027_0001__You
You
r_0027_0002___apos_ll_r_0027_0003__know->r_0027_0001__You
[arg0]
r_0027_0005___apos_ve_r_0027_0006__mastered
've mastered
r_0027_0002___apos_ll_r_0027_0003__know->r_0027_0005___apos_ve_r_0027_0006__mastered
[arg1]
r_0027_0005___apos_ve_r_0027_0006__mastered->r_0027_0001__You
[arg0]
r_0027_0007__this_r_0027_0008__skill
this skill
r_0027_0005___apos_ve_r_0027_0006__mastered->r_0027_0007__this_r_0027_0008__skill
[arg1]
r_0027_0009__when
when
r_0027_0009__when->r_0027_0002___apos_ll_r_0027_0003__know
[scope]
r_0027_0021__while
while
r_0027_0009__when->r_0027_0021__while
[restriction]
r_0027_0011__can
can
r_0027_0021__while->r_0027_0011__can
[conj2]
r_0027_0023__keeping
keeping
r_0027_0021__while->r_0027_0023__keeping
[conj1]
r_0027_0013__circle_r_0027_0014__around
circle around
r_0027_0013__circle_r_0027_0014__around->r_0027_0001__You
[arg0]
r_0027_0012__easily
easily
r_0027_0013__circle_r_0027_0014__around->r_0027_0012__easily
[nim]
r_0027_0015__an_r_0027_0016__enemy
an enemy
r_0027_0013__circle_r_0027_0014__around->r_0027_0015__an_r_0027_0016__enemy
[arg1]
r_0027_0017__and
and
r_0027_0017__and->r_0027_0013__circle_r_0027_0014__around
[conj1]
r_0027_0018__dodge
dodge
r_0027_0017__and->r_0027_0018__dodge
[conj2]
r_0027_0018__dodge->r_0027_0001__You
[arg0]
r_0027_0020__projectiles
projectiles
r_0027_0018__dodge->r_0027_0020__projectiles
[arg1]
r_0027_0020__projectiles->r_0027_0015__an_r_0027_0016__enemy
[gen]
r_0027_0011__can->r_0027_0017__and
[keep_scope]
r_0027_0023__keeping->r_0027_0001__You
[arg0]
r_0027_0022__simultaneously
simultaneously
r_0027_0023__keeping->r_0027_0022__simultaneously
[nim]
r_0027_0025__weapon
weapon
r_0027_0023__keeping->r_0027_0025__weapon
[arg1]
r_0027_0026__trained_r_0027_0027__on
trained on
r_0027_0023__keeping->r_0027_0026__trained_r_0027_0027__on
[prd]
r_0027_0025__weapon->r_0027_0001__You
[gen]
r_0027_0026__trained_r_0027_0027__on->r_0027_0015__an_r_0027_0016__enemy
[arg1]
z_0027_5008
r_0027_0026__trained_r_0027_0027__on->z_0027_5008
[arg2]
z_0027_5010___star_
*
r_0027_0026__trained_r_0027_0027__on->z_0027_5010___star_
[arg0]
fof(formula,axiom,
! [R_0027_0021__WHILE,R_0027_0001__YOU,R_0027_0012__EASILY,R_0027_0015__AN_R_0027_0016__ENEMY,R_0027_0013__CIRCLE_R_0027_0014__AROUND,R_0027_0020__PROJECTILES,R_0027_0018__DODGE,R_0027_0017__AND,R_0027_0011__CAN,R_0027_0022__SIMULTANEOUSLY,R_0027_0025__WEAPON,Z_0027_5008,Z_0027_5010___STAR_,R_0027_0026__TRAINED_R_0027_0027__ON,R_0027_0023__KEEPING] :
( ( r_0027_0001__You(R_0027_0001__YOU)
& r_0027_0012__easily(R_0027_0012__EASILY)
& r_0027_0015__an_r_0027_0016__enemy(R_0027_0015__AN_R_0027_0016__ENEMY)
& r_0027_0022__simultaneously(R_0027_0022__SIMULTANEOUSLY)
& z_0027_5008(Z_0027_5008)
& z_0027_5010___star_(Z_0027_5010___STAR_)
& r_0027_0021__while(R_0027_0021__WHILE)
& has_conj1(R_0027_0021__WHILE,R_0027_0023__KEEPING)
& r_0027_0023__keeping(R_0027_0023__KEEPING)
& has_prd(R_0027_0023__KEEPING,R_0027_0026__TRAINED_R_0027_0027__ON)
& r_0027_0026__trained_r_0027_0027__on(R_0027_0026__TRAINED_R_0027_0027__ON)
& has_arg0(R_0027_0026__TRAINED_R_0027_0027__ON,Z_0027_5010___STAR_)
& has_arg2(R_0027_0026__TRAINED_R_0027_0027__ON,Z_0027_5008)
& has_arg1(R_0027_0026__TRAINED_R_0027_0027__ON,R_0027_0015__AN_R_0027_0016__ENEMY)
& has_arg1(R_0027_0023__KEEPING,R_0027_0025__WEAPON)
& r_0027_0025__weapon(R_0027_0025__WEAPON)
& has_gen(R_0027_0025__WEAPON,R_0027_0001__YOU)
& has_nim(R_0027_0023__KEEPING,R_0027_0022__SIMULTANEOUSLY)
& has_arg0(R_0027_0023__KEEPING,R_0027_0001__YOU)
& has_conj2(R_0027_0021__WHILE,R_0027_0011__CAN)
& r_0027_0011__can(R_0027_0011__CAN)
& has_keep_scope(R_0027_0011__CAN,R_0027_0017__AND)
& r_0027_0017__and(R_0027_0017__AND)
& has_conj2(R_0027_0017__AND,R_0027_0018__DODGE)
& r_0027_0018__dodge(R_0027_0018__DODGE)
& has_arg1(R_0027_0018__DODGE,R_0027_0020__PROJECTILES)
& r_0027_0020__projectiles(R_0027_0020__PROJECTILES)
& has_gen(R_0027_0020__PROJECTILES,R_0027_0015__AN_R_0027_0016__ENEMY)
& has_arg0(R_0027_0018__DODGE,R_0027_0001__YOU)
& has_conj1(R_0027_0017__AND,R_0027_0013__CIRCLE_R_0027_0014__AROUND)
& r_0027_0013__circle_r_0027_0014__around(R_0027_0013__CIRCLE_R_0027_0014__AROUND)
& has_arg1(R_0027_0013__CIRCLE_R_0027_0014__AROUND,R_0027_0015__AN_R_0027_0016__ENEMY)
& has_nim(R_0027_0013__CIRCLE_R_0027_0014__AROUND,R_0027_0012__EASILY)
& has_arg0(R_0027_0013__CIRCLE_R_0027_0014__AROUND,R_0027_0001__YOU) )
=> ? [R_0027_0007__THIS_R_0027_0008__SKILL,R_0027_0005___APOS_VE_R_0027_0006__MASTERED,R_0027_0002___APOS_LL_R_0027_0003__KNOW] :
( r_0027_0007__this_r_0027_0008__skill(R_0027_0007__THIS_R_0027_0008__SKILL)
& r_0027_0002___apos_ll_r_0027_0003__know(R_0027_0002___APOS_LL_R_0027_0003__KNOW)
& has_arg1(R_0027_0002___APOS_LL_R_0027_0003__KNOW,R_0027_0005___APOS_VE_R_0027_0006__MASTERED)
& r_0027_0005___apos_ve_r_0027_0006__mastered(R_0027_0005___APOS_VE_R_0027_0006__MASTERED)
& has_arg1(R_0027_0005___APOS_VE_R_0027_0006__MASTERED,R_0027_0007__THIS_R_0027_0008__SKILL)
& has_arg0(R_0027_0005___APOS_VE_R_0027_0006__MASTERED,R_0027_0001__YOU)
& has_arg0(R_0027_0002___APOS_LL_R_0027_0003__KNOW,R_0027_0001__YOU) ) ) ).